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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/
H A DBeerForHayunn.java19 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.SpeakerNPC;
100 npc.add(ConversationStates.ATTENDING, in prepareRequestingStep()
110 npc.add(ConversationStates.ATTENDING, in prepareRequestingStep()
117 npc.add( in prepareRequestingStep()
125 npc.add( in prepareRequestingStep()
133 npc.add( in prepareRequestingStep()
141 npc.add( in prepareRequestingStep()
149 npc.add( in prepareRequestingStep()
182 npc.add( in prepareBringingStep()
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H A DArmorForDagobert.java20 import games.stendhal.server.entity.npc.ChatAction;
100 final SpeakerNPC npc = npcs.get("Dagobert"); in prepareRequestingStep() local
102 npc.add( in prepareRequestingStep()
110 npc.add( in prepareRequestingStep()
119 npc.add( in prepareRequestingStep()
128 npc.add( in prepareRequestingStep()
136 npc.add( in prepareRequestingStep()
146 final SpeakerNPC npc = npcs.get("Dagobert"); in prepareBringingStep() local
178 npc.add( in prepareBringingStep()
189 npc.add( in prepareBringingStep()
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H A DCloaksForBario.java87 final SpeakerNPC npc = npcs.get("Bario"); in step_1() local
90 npc.add( in step_1()
100 npc.add(ConversationStates.ATTENDING, in step_1()
108 npc.add(ConversationStates.ATTENDING, in step_1()
116 npc.add(ConversationStates.ATTENDING, in step_1()
123 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
130 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
142 final SpeakerNPC npc = npcs.get("Bario"); in step_3() local
174 npc.add(ConversationStates.QUESTION_1, in step_3()
203 npc.add(ConversationStates.QUESTION_1, in step_3()
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H A DAmazonPrincess.java83 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
89 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
96 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
103 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
110 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
117 npc.add(ConversationStates.QUEST_OFFERED, in offerQuestStep()
137 npc.add( in bringCocktailStep()
148 final EventRaiser npc) { in bringCocktailStep()
151 npc.say("Thank you!! Take " + in bringCocktailStep()
162 npc.add( in bringCocktailStep()
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H A DKillDarkElves.java86 npc.add(ConversationStates.ATTENDING, in step_1()
94 npc.add(ConversationStates.ATTENDING, in step_1()
101 npc.add(ConversationStates.ATTENDING, in step_1()
113 npc.add( in step_1()
121 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
128 npc.add( in step_1()
157 npc.add(ConversationStates.IDLE, in step_3()
167 npc.add(ConversationStates.IDLE, in step_3()
207 npc.add(ConversationStates.IDLE, in step_3()
217 npc.add(ConversationStates.IDLE, in step_3()
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H A DLearnAboutKarma.java19 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.EventRaiser;
23 import games.stendhal.server.entity.npc.SpeakerNPC;
83 final SpeakerNPC npc = npcs.get("Sarzina"); in step1() local
85 npc.add(ConversationStates.ATTENDING, in step1()
91 npc.add(ConversationStates.ATTENDING, in step1()
100 npc.add(ConversationStates.QUEST_OFFERED, in step1()
110 npc.add(ConversationStates.QUEST_OFFERED, in step1()
120 npc.add( in step1()
132 npc.add(ConversationStates.ATTENDING, in step1()
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H A DBowsForOuchit.java77 SpeakerNPC npc = npcs.get("Ouchit"); in prepareQuestStep() local
82 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
92 npc.add(ConversationStates.QUESTION_1, in prepareQuestStep()
103 npc.add(ConversationStates.QUESTION_1, in prepareQuestStep()
147 SpeakerNPC npc = npcs.get("Ouchit"); in bringWoodStep() local
152 npc.add(ConversationStates.ATTENDING, in bringWoodStep()
162 npc.add(ConversationStates.ATTENDING, in bringWoodStep()
176 npc.add(ConversationStates.ATTENDING, in bringWoodStep()
197 SpeakerNPC npc = npcs.get("Karl"); in getHairStep() local
199 npc.add(ConversationStates.ATTENDING, in getHairStep()
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H A DUltimateCollector.java135 npc.add( in checkCollectingQuests()
145 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
156 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
166 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
176 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
186 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
195 npc.add(ConversationStates.ATTENDING, in checkCollectingQuests()
224 npc.add(ConversationStates.ATTENDING, in requestItem()
249 npc.add(ConversationStates.IDLE, in collectItem()
288 npc.add( in offerSteps()
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H A DImperialPrincess.java119 npc.add(ConversationStates.ATTENDING, in step_1()
127 npc.add(ConversationStates.ATTENDING, in step_1()
135 npc.add(ConversationStates.ATTENDING, in step_1()
144 npc.add(ConversationStates.ATTENDING, in step_1()
173 npc.add( in step_1()
190 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
197 npc.addReply( in step_1()
201 npc.addReply( in step_1()
205 npc.addReply( in step_1()
273 npc.add(ConversationStates.ATTENDING, in step_2()
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H A DKoboldishTorcibud.java29 import games.stendhal.server.entity.npc.ChatAction;
262 npc.add(ConversationStates.IDLE, in phase_1()
271 npc.add(ConversationStates.ATTENDING, in phase_1()
280 npc.add(ConversationStates.ATTENDING, in phase_1()
290 npc.add(ConversationStates.ATTENDING, in phase_1()
372 npc.add(ConversationStates.IDLE, in phase_2()
381 npc.add(ConversationStates.ATTENDING, in phase_2()
391 npc.add(ConversationStates.ATTENDING, in phase_2()
400 npc.add(ConversationStates.ATTENDING, in phase_2()
408 npc.add(ConversationStates.ATTENDING, in phase_2()
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H A DCodedMessageFromFinnFarmer.java9 import games.stendhal.server.entity.npc.ChatAction;
153 npc.add(ConversationStates.ATTENDING, in step1()
161 npc.add(ConversationStates.ATTENDING, in step1()
171 npc.add(ConversationStates.ATTENDING, in step1()
180 npc.add(ConversationStates.QUEST_OFFERED, in step1()
212 npc.add(ConversationStates.IDLE, in step2()
219 npc.add(ConversationStates.IDLE, in step2()
226 npc.add(ConversationStates.ATTENDING, in step2()
239 npc.add(ConversationStates.ATTENDING, in step2()
257 npc.add(ConversationStates.IDLE, in step3()
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H A DFindJefsMom.java99 final SpeakerNPC npc = npcs.get("Jef"); in offerQuestStep() local
101 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
109 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
117 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
141 npc.add(ConversationStates.ATTENDING, in offerQuestStep()
148 npc.add( in offerQuestStep()
156 npc.add( in offerQuestStep()
164 npc.add( in offerQuestStep()
172 npc.add( in offerQuestStep()
231 final SpeakerNPC npc = npcs.get("Jef"); in bringFlowerToJefStep() local
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H A DGoodiesForRudolph.java20 import games.stendhal.server.entity.npc.ChatAction;
113 final SpeakerNPC npc = npcs.get("Rudolph"); in prepareRequestingStep() local
115 npc.add( in prepareRequestingStep()
123 npc.add( in prepareRequestingStep()
131 npc.add( in prepareRequestingStep()
140 npc.add( in prepareRequestingStep()
149 npc.add( in prepareRequestingStep()
157 npc.add( in prepareRequestingStep()
167 final SpeakerNPC npc = npcs.get("Rudolph"); in prepareBringingStep() local
205 npc.add( in prepareBringingStep()
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H A DRainbowBeans.java24 import games.stendhal.server.entity.npc.ChatAction;
94 final SpeakerNPC npc = npcs.get("Pdiddi"); in step_1() local
105 npc.add( in step_1()
116 npc.add( in step_1()
127 npc.add(ConversationStates.INFORMATION_1, in step_1()
139 npc.add(ConversationStates.INFORMATION_1, in step_1()
149 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
157 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
192 npc.add( in step_1()
203 npc.add(ConversationStates.ATTENDING, in step_1()
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H A DBalloonForBobby.java97 SpeakerNPC npc = npcs.get(NPCName); in prepareRequestQuestStep() local
109 npc.add(ConversationStates.ANY, in prepareRequestQuestStep()
135 npc.add(ConversationStates.ANY, in prepareRequestQuestStep()
148 SpeakerNPC npc = npcs.get(NPCName); in prepareGreetWithBalloonStep() local
151 npc.add( in prepareGreetWithBalloonStep()
173 SpeakerNPC npc = npcs.get(NPCName); in prepareAttendingWithBalloonStep() local
175 npc.add( in prepareAttendingWithBalloonStep()
191 npc.add( in prepareAttendingWithBalloonStep()
208 npc.add( in prepareAttendingWithBalloonStep()
225 npc.add( in prepareQuestItemQuestionStep()
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H A DFindRatChildren.java116 final SpeakerNPC npc = npcs.get("Agnus"); in askingStep() local
118 npc.add(ConversationStates.ATTENDING, in askingStep()
125 npc.add( in askingStep()
135 npc.add(ConversationStates.ATTENDING, in askingStep()
142 npc.add(ConversationStates.ATTENDING, in askingStep()
156 npc.add( in askingStep()
164 npc.add( in askingStep()
239 npc.say(reply); in retrievingStep()
244 npc.say(reply); in retrievingStep()
260 npc.add( in retrievingStep()
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/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/quests/
H A DLearnAboutOrbsTest.java24 import games.stendhal.server.entity.npc.SpeakerNPC;
25 import games.stendhal.server.entity.npc.fsm.Engine;
34 private SpeakerNPC npc = null; field in LearnAboutOrbsTest
58 npc = SingletonRepository.getNPCList().get("Ilisa"); in testQuestAppropriateLevel()
59 en = npc.getEngine(); in testQuestAppropriateLevel()
72 assertEquals("Bye.", getReply(npc)); in testQuestAppropriateLevel()
82 assertEquals("Bye.", getReply(npc)); in testQuestAppropriateLevel()
90 assertEquals("Bye.", getReply(npc)); in testQuestAppropriateLevel()
99 npc = SingletonRepository.getNPCList().get("Ilisa"); in testQuestTooLowLevel()
100 en = npc.getEngine(); in testQuestTooLowLevel()
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H A DFruitsForCoraliaTest.java27 import games.stendhal.server.entity.npc.SpeakerNPC;
28 import games.stendhal.server.entity.npc.fsm.Engine;
38 private SpeakerNPC npc = null; field in FruitsForCoraliaTest
70 npc = SingletonRepository.getNPCList().get("Coralia"); in testQuest()
71 en = npc.getEngine(); in testQuest()
113 assertEquals("Bye.", getReply(npc)); in testQuest()
156 assertEquals("Bye.", getReply(npc)); in testQuest()
184 assertEquals("Wonderful! Did you bring anything else with you?", getReply(npc)); in testQuest()
200 assertEquals("Bye.", getReply(npc)); in testQuest()
269 assertEquals("Bye.", getReply(npc)); in testQuest()
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H A DCampfireTest.java52 private SpeakerNPC npc; field in CampfireTest
100 getReply(npc)); in testCanStartQuestNow()
107 getReply(npc)); in testCanStartQuestNow()
126 assertTrue(npc.isTalking()); in testHiAndbye()
142 assertTrue(npc.isTalking()); in testDoQuest()
148 getReply(npc)); in testDoQuest()
152 getReply(npc)); in testDoQuest()
163 getReply(npc)); in testDoQuest()
221 getReply(npc)); in testJobAndOffer()
227 getReply(npc)); in testJobAndOffer()
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H A DRingMakerTest.java34 import games.stendhal.server.entity.npc.SpeakerNPC;
35 import games.stendhal.server.entity.npc.fsm.Engine;
47 private static SpeakerNPC npc; field in RingMakerTest
63 en = npc.getEngine(); in setUpBeforeClass()
70 npc = null; in tearDownAftereClass()
88 assertEquals("Bye, my friend.", getReply(npc)); in testHiandBye()
101 en = npc.getEngine(); in testOrderEmeraldRingWithoutEnoughmoney()
139 en = npc.getEngine(); in testOrderEmeraldRingDeny()
154 assertEquals("Bye, my friend.", getReply(npc)); in testOrderEmeraldRingDeny()
226 assertEquals("Bye, my friend.", getReply(npc)); in testFetchOrderedEmeraldRing()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/behaviour/adder/
H A DProducerAdder.java13 package games.stendhal.server.entity.npc.behaviour.adder;
20 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.ConversationStates;
23 import games.stendhal.server.entity.npc.EventRaiser;
24 import games.stendhal.server.entity.npc.SpeakerNPC;
36 import games.stendhal.server.entity.npc.fsm.Engine;
61 final Engine engine = npc.getEngine(); in addProducer()
70 final String npcName = npc.getName(); in addProducer()
149 final EventRaiser npc) { in addProducer()
174 final EventRaiser npc) { in addProducer()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/mithrilcloak/
H A DMakingClasp.java21 import games.stendhal.server.entity.npc.ChatAction;
25 import games.stendhal.server.entity.npc.NPCList;
63 final SpeakerNPC npc = npcs.get("Pedinghaus"); in getClaspStep() local
66 npc.add(ConversationStates.ATTENDING, in getClaspStep()
74 npc.add( in getClaspStep()
96 npc.add( in getClaspStep()
104 npc.add(ConversationStates.ATTENDING, in getClaspStep()
120 npc.say("Here, your clasp is ready!"); in getClaspStep()
137 final SpeakerNPC npc = npcs.get("Ida"); in giveClaspStep() local
140 npc.add(ConversationStates.ATTENDING, in giveClaspStep()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/athor/ship/
H A DCoastConveyerNPC.java23 import games.stendhal.server.entity.npc.ChatAction;
26 import games.stendhal.server.entity.npc.EventRaiser;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
57 final SpeakerNPC npc = new SpeakerNPC("Jackie") { in buildNPC() local
79 npc.say(ferryState.toString()); in buildNPC()
102 npc.say(ferryState.toString() in buildNPC()
120 npc.setCurrentState(ConversationStates.IDLE); in buildNPC()
163 npc.setPosition(29, 34); in buildNPC()
164 npc.setEntityClass("pirate_sailor2npc"); in buildNPC()
166 npc.setDirection(Direction.LEFT); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/deniran/cityinterior/potionsshop/
H A DPotionsDealerNPC.java27 import games.stendhal.server.entity.npc.ChatAction;
30 import games.stendhal.server.entity.npc.EventRaiser;
31 import games.stendhal.server.entity.npc.ShopList;
32 import games.stendhal.server.entity.npc.SpeakerNPC;
52 final SpeakerNPC npc = new SpeakerNPC("Wanda"); in buildNPC() local
72 npc.add(ConversationStates.ANY, in buildNPC()
112 npc.add(ConversationStates.ANY, in buildNPC()
123 npc.add(ConversationStates.IDLE, in buildNPC()
134 npc.setPath(new FixedPath(nodes, true)); in buildNPC()
135 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/tavern/market/
H A DProlongOfferHandler.java23 import games.stendhal.server.entity.npc.ChatAction;
26 import games.stendhal.server.entity.npc.EventRaiser;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
35 public void add(SpeakerNPC npc) { in add() argument
55 npc.say("Sorry, I did not understand you. " in fire()
58 handleSentence(player, sentence, npc); in fire()
69 npc.say("Please check your offers first."); in handleSentence()
101 npc.say(message.toString()); in handleSentence()
111 if (!handleProlongAll(player, sentence, npc)) { in handleSentence()
112 npc.say("Sorry, please say #prolong #number"); in handleSentence()
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