Home
last modified time | relevance | path

Searched refs:npc (Results 126 – 150 of 2265) sorted by relevance

12345678910>>...91

/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/
H A DPlinksToy.java23 import games.stendhal.server.entity.npc.ChatAction;
25 import games.stendhal.server.entity.npc.ConversationStates;
26 import games.stendhal.server.entity.npc.SpeakerNPC;
91 final SpeakerNPC npc = npcs.get("Plink"); in step_1() local
93 npc.add( in step_1()
103 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
112 npc.add( in step_1()
120 npc.add( in step_1()
145 final SpeakerNPC npc = npcs.get("Plink"); in step_3() local
163 npc.add( in step_3()
[all …]
H A DMeetHayunn.java107 npc.add( in prepareHayunn()
116 npc.add( in prepareHayunn()
125 npc.add(ConversationStates.IDLE, in prepareHayunn()
139 npc.add( in prepareHayunn()
158 npc.add( in prepareHayunn()
168 npc.add(ConversationStates.IDLE, in prepareHayunn()
177 npc.add(ConversationStates.IDLE, in prepareHayunn()
185 npc.add( in prepareHayunn()
193 npc.add( in prepareHayunn()
204 npc.add(ConversationStates.ATTENDING, in prepareHayunn()
[all …]
H A DHerbsForJynath.java7 import games.stendhal.server.entity.npc.ChatAction;
10 import games.stendhal.server.entity.npc.SpeakerNPC;
91 SpeakerNPC npc = npcs.get("Jynath"); in prepareQuestStep() local
98 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
109 npc.add(ConversationStates.QUEST_OFFERED, in prepareQuestStep()
134 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
143 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
151 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
162 SpeakerNPC npc = npcs.get("Jynath"); in prepareBringingStep() local
179 npc.add(ConversationStates.IDLE, in prepareBringingStep()
[all …]
H A DFindGhosts.java112 npc.add(ConversationStates.ATTENDING, in askingStep()
119 npc.add(ConversationStates.ATTENDING, in askingStep()
126 npc.add(ConversationStates.ATTENDING, in askingStep()
133 npc.add(ConversationStates.QUEST_OFFERED, in askingStep()
140 npc.add( in askingStep()
148 npc.add( in askingStep()
228 npc.say(reply); in tellingStep()
235 npc.say(reply); in tellingStep()
251 npc.add( in tellingStep()
259 npc.add( in tellingStep()
[all …]
H A DHelpWithTheHarvest.java125 npc.add(ConversationStates.ATTENDING, in configureNPC()
135 npc.add(ConversationStates.QUEST_OFFERED, in configureNPC()
160 npc.add(ConversationStates.ATTENDING, in configureNPC()
170 npc.add(ConversationStates.ATTENDING, in configureNPC()
180 npc.add(ConversationStates.ATTENDING, in configureNPC()
189 npc.add(ConversationStates.ATTENDING, in configureNPC()
196 npc.add(ConversationStates.ATTENDING, in configureNPC()
203 npc.add(ConversationStates.ATTENDING, in configureNPC()
210 npc.add(ConversationStates.ATTENDING, in configureNPC()
217 npc.add(ConversationStates.ATTENDING, in configureNPC()
[all …]
H A DWaterForXhiphin.java23 import games.stendhal.server.entity.npc.ChatAction;
26 import games.stendhal.server.entity.npc.EventRaiser;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
108 npc.add(ConversationStates.ATTENDING, in requestStep()
116 npc.add(ConversationStates.ATTENDING, in requestStep()
124 npc.add(ConversationStates.ATTENDING, in requestStep()
134 npc.add(ConversationStates.QUEST_OFFERED, in requestStep()
144 npc.add(ConversationStates.QUEST_OFFERED, in requestStep()
209 npc.add(ConversationStates.ATTENDING, in finishStep()
219 npc.add(ConversationStates.ATTENDING, in finishStep()
[all …]
H A DRestockFlowerShop.java97 String npcName = npc.getName(); in getHistory()
133 npc.add(ConversationStates.ANY, in setupBasicResponses()
145 npc.add(ConversationStates.ATTENDING, in setupActiveQuestResponses()
189 npc.add(ConversationStates.ANY, in setupActiveQuestResponses()
201 npc.add(ConversationStates.ATTENDING, in prepareRequestingStep()
211 npc.add(ConversationStates.ATTENDING, in prepareRequestingStep()
219 npc.add(ConversationStates.ATTENDING, in prepareRequestingStep()
278 npc.add(ConversationStates.IDLE, in prepareBringingStep()
286 npc.add(ConversationStates.QUESTION_1, in prepareBringingStep()
294 npc.add(ConversationStates.QUESTION_1, in prepareBringingStep()
[all …]
H A DGuessKills.java244 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
282 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
291 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
299 npc.add(ConversationStates.ATTENDING, in prepareQuestStep()
339 npc.add(ConversationStates.QUESTION_1, in prepareQuestStep()
346 npc.add(ConversationStates.QUESTION_2, in prepareQuestStep()
353 npc.add(ConversationStates.QUESTION_3, in prepareQuestStep()
361 npc.add(tries, in prepareQuestStep()
369 npc.add(tries, in prepareQuestStep()
380 npc.add(tries, in prepareQuestStep()
[all …]
H A DCleanStorageSpace.java21 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.ConversationPhrases;
23 import games.stendhal.server.entity.npc.ConversationStates;
24 import games.stendhal.server.entity.npc.SpeakerNPC;
90 final SpeakerNPC npc = npcs.get("Eonna"); in step_1() local
92 npc.add(ConversationStates.ATTENDING, in step_1()
99 npc.add(ConversationStates.ATTENDING, in step_1()
117 npc.add( in step_1()
130 npc.add( in step_1()
145 final SpeakerNPC npc = npcs.get("Eonna"); in step_3() local
[all …]
H A DClubOfThorns.java19 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.SpeakerNPC;
76 final SpeakerNPC npc = npcs.get("Orc Saman"); in step_1() local
78 npc.add(ConversationStates.ATTENDING, in step_1()
85 npc.add(ConversationStates.ATTENDING, in step_1()
92 npc.add(ConversationStates.ATTENDING, in step_1()
107 npc.add( in step_1()
115 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
128 final SpeakerNPC npc = npcs.get("Orc Saman"); in step_3() local
138 npc.add(ConversationStates.ATTENDING, "kill", in step_3()
[all …]
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/quests/
H A DFindGhostsTest.java94 getReply(npc)); in testRejectQuest()
98 getReply(npc)); in testRejectQuest()
102 getReply(npc)); in testRejectQuest()
110 getReply(npc)); in testRejectQuest()
125 getReply(npc)); in testAcceptQuest()
144 getReply(npc)); in testRejectthenAcceptQuest()
148 getReply(npc)); in testRejectthenAcceptQuest()
152 getReply(npc)); in testRejectthenAcceptQuest()
156 getReply(npc)); in testRejectthenAcceptQuest()
165 getReply(npc)); in testRejectthenAcceptQuest()
[all …]
H A DElfPrincessTest.java27 import games.stendhal.server.entity.npc.SpeakerNPC;
28 import games.stendhal.server.entity.npc.fsm.Engine;
39 private SpeakerNPC npc = null; field in ElfPrincessTest
54 en = npc.getEngine(); in setUp()
65 en = npc.getEngine(); in setUp()
76 assertEquals("Hail to thee, human.", getReply(npc)); in testQuest()
87 assertEquals("Hail to thee, human.", getReply(npc)); in testQuest()
97 assertEquals("Goodbye, strange one.", getReply(npc)); in testQuest()
113 assertEquals("Hail to thee, human.", getReply(npc)); in testQuest()
133 assertEquals("Hail to thee, human.", getReply(npc)); in testQuest()
[all …]
H A DDragonLairTest.java28 import games.stendhal.server.entity.npc.SpeakerNPC;
29 import games.stendhal.server.entity.npc.fsm.Engine;
42 private SpeakerNPC npc = null; field in DragonLairTest
72 npc = SingletonRepository.getNPCList().get("Wishman"); in testQuest()
73 en = npc.getEngine(); in testQuest()
77 assertEquals("Greetings, my fellow traveler. What may I do for you?", getReply(npc)); in testQuest()
79 assertEquals("Would you like to visit our dragon lair?", getReply(npc)); in testQuest()
86 assertEquals("Greetings, my fellow traveler. What may I do for you?", getReply(npc)); in testQuest()
88 assertEquals("Would you like to visit our dragon lair?", getReply(npc)); in testQuest()
105 assertEquals("Greetings, my fellow traveler. What may I do for you?", getReply(npc)); in testQuest()
[all …]
H A DKillSpidersTest.java54 private SpeakerNPC npc = null; field in KillSpidersTest
77 en = npc.getEngine(); in setUp()
122 assertEquals("Bye.", getReply(npc)); in testQuest()
135 assertEquals("Bye.", getReply(npc)); in testQuest()
140 assertEquals("Bye.", getReply(npc)); in testQuest()
169 assertEquals("Bye.", getReply(npc)); in testQuest()
176 assertEquals("Bye.", getReply(npc)); in testQuest()
191 assertEquals("Bye.", getReply(npc)); in testQuest()
200 assertEquals("Bye.", getReply(npc)); in testQuest()
216 assertEquals("Bye.", getReply(npc)); in testOldQuest()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/behaviour/adder/
H A DMultiProducerAdder.java13 package games.stendhal.server.entity.npc.behaviour.adder;
20 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.ConversationStates;
23 import games.stendhal.server.entity.npc.EventRaiser;
24 import games.stendhal.server.entity.npc.SpeakerNPC;
35 import games.stendhal.server.entity.npc.fsm.Engine;
57 final SpeakerNPC npc, in addMultiProducer() argument
62 final Engine engine = npc.getEngine(); in addMultiProducer()
71 final String npcName = npc.getName(); in addMultiProducer()
151 final EventRaiser npc) { in addMultiProducer()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/mithrilcloak/
H A DTwilightZone.java22 import games.stendhal.server.entity.npc.ChatAction;
24 import games.stendhal.server.entity.npc.ConversationStates;
25 import games.stendhal.server.entity.npc.EventRaiser;
26 import games.stendhal.server.entity.npc.NPCList;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
63 final SpeakerNPC npc = npcs.get("Pdiddi"); in getMossStep() local
66 npc.add(ConversationStates.ANY, in getMossStep()
95 npc.add(ConversationStates.QUEST_ITEM_QUESTION, in getMossStep()
105 final SpeakerNPC npc = npcs.get("Ida"); in twilightZoneStep() local
107 npc.add(ConversationStates.ATTENDING, in twilightZoneStep()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dscnpcs.cpp42 npc, room, gs_npc_location(game, npc)); in npc_in_room()
55 sc_int count, npc; in npc_count_in_room() local
61 for (npc = 0; npc < gs_npc_count(game); npc++) { in npc_count_in_room()
81 vt_key[1].integer = npc; in npc_start_npc_walk()
237 vt_key[1].integer = npc; in npc_announce()
293 vt_key[1].integer = npc; in npc_announce()
313 npc, walk, gs_npc_walkstep(game, npc, walk)); in npc_tick_npc_walk()
322 vt_key[1].integer = npc; in npc_tick_npc_walk()
516 sc_int npc; in npc_tick_npcs() local
531 for (npc = 0; npc < gs_npc_count(game); npc++) { in npc_tick_npcs()
[all …]
/dports/games/scare/scare-1.3.10/source/
H A Dscnpcs.c50 npc, room, gs_npc_location (game, npc)); in npc_in_room()
65 sc_int count, npc; in npc_count_in_room() local
71 for (npc = 0; npc < gs_npc_count (game); npc++) in npc_count_in_room()
94 vt_key[1].integer = npc; in npc_start_npc_walk()
267 vt_key[1].integer = npc; in npc_announce()
327 vt_key[1].integer = npc; in npc_announce()
350 npc, walk, gs_npc_walkstep (game, npc, walk)); in npc_tick_npc_walk()
359 vt_key[1].integer = npc; in npc_tick_npc_walk()
572 sc_int npc; in npc_tick_npcs() local
588 for (npc = 0; npc < gs_npc_count (game); npc++) in npc_tick_npcs()
[all …]
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/semos/plains/
H A DExperiencedWarriorNPCTest.java23 import games.stendhal.server.entity.npc.SpeakerNPC;
24 import games.stendhal.server.entity.npc.fsm.Engine;
54 final SpeakerNPC npc = getNPC("Starkad"); in testHiAndBye() local
55 final Engine en = npc.getEngine(); in testHiAndBye()
58 assertEquals("Greetings! How may I help you?", getReply(npc)); in testHiAndBye()
61 assertEquals("Farewell and godspeed!", getReply(npc)); in testHiAndBye()
69 final SpeakerNPC npc = getNPC("Starkad"); in testQuest() local
70 final Engine en = npc.getEngine(); in testQuest()
74 assertEquals("Greetings! How may I help you?", getReply(npc)); in testQuest()
115 assertTrue(getReply(npc).toLowerCase().contains("angel")); in testQuest()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/deniran/river/
H A DDeniranArmy.java50 final SilentNPC npc = new SilentNPC(); in buildNPCs() local
54 npc.setPosition(17+i, 83+j); in buildNPCs()
55 npc.setDirection(Direction.DOWN); in buildNPCs()
56 npc.setName("Deniran soldier"); in buildNPCs()
57 zone.add(npc); in buildNPCs()
58 npclist.add(npc); in buildNPCs()
65 npc.setPosition(83+i, 83+j); in buildNPCs()
66 npc.setDirection(Direction.DOWN); in buildNPCs()
67 npc.setName("Deniran soldier"); in buildNPCs()
68 zone.add(npc); in buildNPCs()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/tavern/market/
H A DPrepareOfferHandler.java23 import games.stendhal.server.entity.npc.ChatAction;
26 import games.stendhal.server.entity.npc.EventRaiser;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
42 public void add(SpeakerNPC npc) { in add() argument
43 npc.add(ConversationStates.ATTENDING, "sell", in add()
47 npc.add(ConversationStates.ATTENDING, "sell", in add()
94 npc.setCurrentState(ConversationStates.ATTENDING); in fire()
96 handleSentence(player, sentence, npc); in fire()
104 npc.setCurrentState(ConversationStates.ATTENDING); in handleSentence()
119 npc.say("Sorry, but I don't think you have any " in handleSentence()
[all …]
H A DAcceptOfferHandler.java24 import games.stendhal.server.entity.npc.ChatAction;
25 import games.stendhal.server.entity.npc.ConversationPhrases;
26 import games.stendhal.server.entity.npc.ConversationStates;
27 import games.stendhal.server.entity.npc.EventRaiser;
28 import games.stendhal.server.entity.npc.SpeakerNPC;
40 public void add(SpeakerNPC npc) { in add() argument
53 npc.say("Sorry, I did not understand you. " in fire()
56 handleSentence(sentence, npc); in fire()
81 npc.say("Sorry, please say #accept #number"); in handleSentence()
102 npc.say("Thanks."); in fire()
[all …]
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/animal_sanctuary/
H A DZoologistNPC.java21 import games.stendhal.server.entity.npc.ConversationPhrases;
22 import games.stendhal.server.entity.npc.ConversationStates;
23 import games.stendhal.server.entity.npc.SpeakerNPC;
25 import games.stendhal.server.entity.npc.action.NPCEmoteAction;
30 import games.stendhal.server.entity.npc.condition.OrCondition;
50 final SpeakerNPC npc = new SpeakerNPC("Zoey") { in configureZone() local
85 npc.setEntityClass("zoologistnpc"); in configureZone()
86 npc.setPosition(27, 3); in configureZone()
87 npc.setDirection(Direction.UP); in configureZone()
88 npc.setDescription("You see " + npc.getName() + ", a dedicated zoologist."); in configureZone()
[all …]
/dports/misc/rump/buildrump.sh-b914579/src/sys/net/npf/
H A Dnpf_sendpkt.c67 npf_return_tcp(npf_cache_t *npc) in npf_return_tcp() argument
81 oth = npc->npc_l4.tcp; in npf_return_tcp()
88 if (npf_iscached(npc, NPC_IP4)) { in npf_return_tcp()
104 if (npf_iscached(npc, NPC_IP4)) { in npf_return_tcp()
105 struct ip *oip = npc->npc_ip.v4; in npf_return_tcp()
150 if (npf_iscached(npc, NPC_IP4)) { in npf_return_tcp()
168 if (npf_iscached(npc, NPC_IP4)) { in npf_return_tcp()
200 if (!npf_iscached(npc, NPC_IP46) || !npf_iscached(npc, NPC_LAYER4)) { in npf_return_block()
203 switch (npc->npc_proto) { in npf_return_block()
206 (void)npf_return_tcp(npc); in npf_return_block()
[all …]
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/semos/kanmararn/
H A DDwarfGuardNPCTest.java24 import games.stendhal.server.entity.npc.SpeakerNPC;
25 import games.stendhal.server.entity.npc.fsm.Engine;
65 final SpeakerNPC npc = getNPC("Hunel"); in testHiAndBye() local
66 final Engine en = npc.getEngine(); in testHiAndBye()
80 assertEquals("Bye .. be careful ..", getReply(npc)); in testHiAndBye()
88 final SpeakerNPC npc = getNPC("Hunel"); in testQuest() local
89 final Engine en = npc.getEngine(); in testQuest()
106 assertEquals("Sorry, I don't buy chocolates.", getReply(npc)); in testQuest()
112 assertEquals("Ok, then how else may I help you?", getReply(npc)); in testQuest()
126 assertEquals("Thanks! Here is your money.", getReply(npc)); in testQuest()
[all …]

12345678910>>...91