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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/
H A DCloakCollector2.java114 npc.add(ConversationStates.IDLE, in step_1()
128 npc.add(ConversationStates.QUEST_2_OFFERED, in step_1()
150 npc.add(ConversationStates.QUEST_2_OFFERED, in step_1()
244 npc.add( in step_3()
252 npc.add(ConversationStates.QUESTION_2, in step_3()
274 npc.add(ConversationStates.QUESTION_2, in step_3()
282 npc.add(ConversationStates.QUESTION_2, in step_3()
330 npc.add(ConversationStates.ATTENDING, in step_3()
343 npc.add(ConversationStates.QUESTION_2, in step_3()
354 npc.add(ConversationStates.IDLE, in step_3()
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H A DKillDhohrNuggetcutter.java24 import games.stendhal.server.entity.npc.ChatAction;
25 import games.stendhal.server.entity.npc.ConversationPhrases;
26 import games.stendhal.server.entity.npc.ConversationStates;
27 import games.stendhal.server.entity.npc.EventRaiser;
28 import games.stendhal.server.entity.npc.SpeakerNPC;
31 import games.stendhal.server.entity.npc.action.SetQuestAction;
82 final SpeakerNPC npc = npcs.get("Zogfang"); in step_1() local
84 npc.add(ConversationStates.ATTENDING, in step_1()
126 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
133 npc.add(ConversationStates.QUEST_OFFERED, in step_1()
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H A DMeetHackim.java20 import games.stendhal.server.entity.npc.ChatAction;
21 import games.stendhal.server.entity.npc.ConversationPhrases;
22 import games.stendhal.server.entity.npc.ConversationStates;
23 import games.stendhal.server.entity.npc.SpeakerNPC;
70 final SpeakerNPC npc = npcs.get("Hackim Easso"); in prepareHackim() local
72 npc.add( in prepareHackim()
80 npc.add( in prepareHackim()
88 npc.add( in prepareHackim()
103 npc.add(ConversationStates.INFORMATION_3, in prepareHackim()
110 npc.add(ConversationStates.INFORMATION_3, in prepareHackim()
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H A DFishermansLicenseQuiz.java27 import games.stendhal.server.entity.npc.ChatAction;
28 import games.stendhal.server.entity.npc.ConversationPhrases;
29 import games.stendhal.server.entity.npc.ConversationStates;
30 import games.stendhal.server.entity.npc.EventRaiser;
31 import games.stendhal.server.entity.npc.SpeakerNPC;
32 import games.stendhal.server.entity.npc.condition.NotCondition;
183 npc.setCurrentState(ConversationStates.QUEST_2_OFFERED); in createQuizStep()
192 npc.setCurrentState(ConversationStates.QUEST_OFFERED); in createQuizStep()
235 npc.say("Correct! So, what kind of fish is this?"); in createQuizStep()
237 npc.setCurrentState(ConversationStates.QUESTION_1); in createQuizStep()
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H A DWeaponsCollector2.java122 final SpeakerNPC npc = getNPC(); in step_1() local
125 npc.add(ConversationStates.IDLE, in step_1()
134 npc.add(ConversationStates.ATTENDING, in step_1()
153 npc.add(ConversationStates.QUEST_2_OFFERED, in step_1()
176 npc.add(ConversationStates.ATTENDING, in step_1()
196 npc.add(ConversationStates.QUESTION_2, in step_1()
212 npc.add(ConversationStates.QUESTION_2, in step_1()
220 npc.add(ConversationStates.QUESTION_2, in step_1()
275 final SpeakerNPC npc = getNPC(); in step_3() local
278 playerReturnsWhileQuestIsActive(npc); in step_3()
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H A DMeetBunny.java21 import games.stendhal.server.entity.npc.ChatAction;
22 import games.stendhal.server.entity.npc.ConversationPhrases;
23 import games.stendhal.server.entity.npc.ConversationStates;
24 import games.stendhal.server.entity.npc.NPCList;
25 import games.stendhal.server.entity.npc.SpeakerNPC;
26 import games.stendhal.server.entity.npc.action.EquipItemAction;
27 import games.stendhal.server.entity.npc.action.MultipleActions;
28 import games.stendhal.server.entity.npc.action.SetQuestAction;
148 SpeakerNPC npc = NPCList.get().get(name); in removeNPC() local
149 if (npc == null) { in removeNPC()
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H A DWizardBank.java26 import games.stendhal.server.entity.npc.ChatAction;
29 import games.stendhal.server.entity.npc.EventRaiser;
30 import games.stendhal.server.entity.npc.SpeakerNPC;
78 private SpeakerNPC npc; field in WizardBank
160 npc.say(playerTemp.getTitle() + ", you have " in onTurnReached()
166 npc.say("Sorry, " + playerTemp.getTitle() in onTurnReached()
182 npc = new SpeakerNPC("Javier X") { in createNPC()
342 npc.setEntityClass("brownwizardnpc"); in createNPC()
343 npc.setPosition(15, 10); in createNPC()
344 npc.initHP(100); in createNPC()
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H A DMeetSanta.java26 import games.stendhal.server.entity.npc.ChatAction;
27 import games.stendhal.server.entity.npc.ConversationPhrases;
28 import games.stendhal.server.entity.npc.ConversationStates;
29 import games.stendhal.server.entity.npc.EventRaiser;
30 import games.stendhal.server.entity.npc.NPCList;
31 import games.stendhal.server.entity.npc.SpeakerNPC;
32 import games.stendhal.server.entity.npc.action.EquipItemAction;
34 import games.stendhal.server.entity.npc.action.SetQuestAction;
210 SpeakerNPC npc = NPCList.get().get(name); in removeNPC() local
211 if (npc == null) { in removeNPC()
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H A DDailyItemQuest.java23 import games.stendhal.server.entity.npc.ChatAction;
26 import games.stendhal.server.entity.npc.SpeakerNPC;
333 final SpeakerNPC npc = npcs.get("Mayor Chalmers"); in getQuest() local
370 final SpeakerNPC npc = npcs.get("Mayor Chalmers"); in completeQuest() local
372 npc.add(ConversationStates.ATTENDING, in completeQuest()
379 npc.add(ConversationStates.ATTENDING, in completeQuest()
394 npc.add(ConversationStates.ATTENDING, in completeQuest()
402 npc.add(ConversationStates.ATTENDING, in completeQuest()
416 npc.add(ConversationStates.ATTENDING, in abortQuest()
425 npc.add(ConversationStates.ATTENDING, in abortQuest()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/magic/house1/
H A DChallengerNPC.java27 import games.stendhal.server.entity.npc.ChatAction;
28 import games.stendhal.server.entity.npc.ChatCondition;
31 import games.stendhal.server.entity.npc.EventRaiser;
32 import games.stendhal.server.entity.npc.SpeakerNPC;
71 npc.setCurrentState(ConversationStates.ATTENDING); in fire()
246 npc.setPosition(14, 4); in buildNPC()
247 npc.setEntityClass("chaos_sorcerornpc"); in buildNPC()
248 npc.setDirection(Direction.DOWN); in buildNPC()
250 npc.setLevel(600); in buildNPC()
251 npc.initHP(75); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/maps/quests/
H A DVampireSwordTest.java34 import games.stendhal.server.entity.npc.SpeakerNPC;
35 import games.stendhal.server.entity.npc.fsm.Engine;
95 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in requestQuest() local
111 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in requestAgainAfterDone() local
126 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in requestWhileQuestActive() local
146 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in rejectQuest() local
183 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in testDwarfsExplanations() local
258 final SpeakerNPC npc = vs.npcs.get(DWARF_NPC); in refuseAnotherGoblet() local
372 String answer = getReply(npc); in askForFillingWithoutNeededItems()
394 String answer = getReply(npc); in askForFillingWithIncompleteItems()
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H A DPlinksToyTest.java29 import games.stendhal.server.entity.npc.SpeakerNPC;
30 import games.stendhal.server.entity.npc.fsm.Engine;
41 private SpeakerNPC npc = null; field in PlinksToyTest
68 npc = SingletonRepository.getNPCList().get("Plink"); in testQuest()
69 en = npc.getEngine(); in testQuest()
76 assertEquals("*sniff* Thanks a lot! *smile*", getReply(npc)); in testQuest()
85 assertEquals("*sniff* But... but... PLEASE! *cries*", getReply(npc)); in testQuest()
90 assertEquals("*sniff* Thanks a lot! *smile*", getReply(npc)); in testQuest()
110 assertEquals("Be careful out east, there are wolves about!", getReply(npc)); in testQuest()
112 assertEquals("I play all day.", getReply(npc)); in testQuest()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/script/
H A DHerald.java185 npc.say(text); in workWithCounters()
246 npc.say(sb.toString()); in getHerald()
279 npc.say(sb.toString()); in getHerald()
317 npc.say(FeelBad); in getHerald()
321 npc.say(DontUnderstand); in getHerald()
343 npc.say(BadJoke); in getHerald()
365 npc.say(DontUnderstand); in getHerald()
443 zone.assignRPObjectID(npc); in getHerald()
445 npc.setPosition(x, y); in getHerald()
446 npc.initHP(100); in getHerald()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/kalavan/citygardens/
H A DGardenerNPC.java32 import games.stendhal.server.entity.npc.ConversationPhrases;
33 import games.stendhal.server.entity.npc.EventRaiser;
34 import games.stendhal.server.entity.npc.SpeakerNPC;
36 import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
71 final SpeakerNPC npc = new SpeakerNPC("Sue") { in buildNPC() local
127 npc.say("Then I'll want " in buildNPC()
151 npc.say("Thanks! Come back in " in buildNPC()
224 npc.setEntityClass("gardenernpc"); in buildNPC()
225 npc.setPosition(100, 123); in buildNPC()
226 npc.initHP(100); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/plains/
H A DMillerNPC.java22 import games.stendhal.server.entity.npc.SpeakerNPC;
23 import games.stendhal.server.entity.npc.behaviour.adder.ProducerAdder;
24 import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
25 import games.stendhal.server.entity.npc.behaviour.impl.ProducerBehaviour;
41 SpeakerNPC npc = new SpeakerNPC("Jenny") { in buildNPC() local
69 new SellerAdder().addSeller(npc, new SeedSellerBehaviour()); in buildNPC()
71 npc.setPosition(19, 39); in buildNPC()
72 npc.setDescription("You see Jenny. She is the local miller."); in buildNPC()
73 npc.setDirection(Direction.DOWN); in buildNPC()
74 npc.setEntityClass("woman_003_npc"); in buildNPC()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmission_companion.h20 class npc; variable
24 using npc_ptr = shared_ptr_fast<npc>;
72 void companion_mission( npc &p );
100 void field_build_1( npc &p );
101 void field_build_2( npc &p );
104 bool scavenging_patrol_return( npc &p );
105 bool scavenging_raid_return( npc &p );
106 bool labor_return( npc &p );
107 bool carpenter_return( npc &p );
108 bool forage_return( npc &p );
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/npc/behaviour/adder/
H A DBuyerAdder.java13 package games.stendhal.server.entity.npc.behaviour.adder;
23 import games.stendhal.server.entity.npc.ChatAction;
24 import games.stendhal.server.entity.npc.ConversationPhrases;
25 import games.stendhal.server.entity.npc.ConversationStates;
26 import games.stendhal.server.entity.npc.EventRaiser;
27 import games.stendhal.server.entity.npc.SpeakerNPC;
28 import games.stendhal.server.entity.npc.action.BehaviourAction;
35 import games.stendhal.server.entity.npc.fsm.Engine;
51 addBuyer(npc, buyerBehaviour, true); in addBuyer()
55 final Engine engine = npc.getEngine(); in addBuyer()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmission_companion.h20 class npc; variable
24 using npc_ptr = shared_ptr_fast<npc>;
72 void companion_mission( npc &p );
100 void field_build_1( npc &p );
101 void field_build_2( npc &p );
104 bool scavenging_patrol_return( npc &p );
105 bool scavenging_raid_return( npc &p );
106 bool labor_return( npc &p );
107 bool carpenter_return( npc &p );
108 bool forage_return( npc &p );
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/house/
H A DAdminHelpNPC.java21 import games.stendhal.server.entity.npc.ConversationStates;
22 import games.stendhal.server.entity.npc.SpeakerNPC;
25 import games.stendhal.server.entity.npc.action.TeleportAction;
26 import games.stendhal.server.entity.npc.behaviour.adder.HealerAdder;
27 import games.stendhal.server.entity.npc.condition.AdminCondition;
39 SpeakerNPC npc = new SpeakerNPC("Skye") { in configureZone() local
105 new HealerAdder().addHealer(npc, 0); in configureZone()
106 npc.setPosition(16, 7); in configureZone()
108 npc.setDirection(Direction.DOWN); in configureZone()
109 npc.setEntityClass("beautifulgirlnpc"); in configureZone()
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/dports/misc/rump/buildrump.sh-b914579/src/sys/net/npf/
H A Dnpf_bpf.c83 const struct mbuf *mbuf = nbuf_head_mbuf(npc->npc_nbuf); in npf_bpf_prepare()
91 args->arg = npc; in npf_bpf_prepare()
101 const u_int alen = npc->npc_alen; in npf_bpf_prepare()
111 M[BPF_MW_L4OFF] = npc->npc_hlen; in npf_bpf_prepare()
112 M[BPF_MW_L4PROTO] = npc->npc_proto; in npf_bpf_prepare()
147 const uint32_t ver = (npc->npc_alen & 4) | ((npc->npc_alen >> 4) * 6); in npf_cop_l3()
151 M[BPF_MW_L4OFF] = npc->npc_hlen; in npf_cop_l3()
152 M[BPF_MW_L4PROTO] = npc->npc_proto; in npf_cop_l3()
172 KASSERT(npf_iscached(npc, NPC_IP46)); in npf_cop_table()
177 addr = npc->npc_ips[(A & SRC_FLAG_BIT) ? NPF_SRC : NPF_DST]; in npf_cop_table()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/wofol/blacksmith/
H A DBlacksmithNPC.java33 import games.stendhal.server.entity.npc.ChatAction;
34 import games.stendhal.server.entity.npc.ConversationPhrases;
35 import games.stendhal.server.entity.npc.ConversationStates;
36 import games.stendhal.server.entity.npc.EventRaiser;
37 import games.stendhal.server.entity.npc.SpeakerNPC;
142 npc.say("OK, I will " in buildBlacksmith()
172 npc.say("I'm still working on your request to " in buildBlacksmith()
186 npc.say("I'm done! Here you have " in buildBlacksmith()
219 + npc.getName() + " saying " + sentence); in buildBlacksmith()
236 final EventRaiser npc) { in buildBlacksmith()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/ados/fishermans_hut/
H A DFishermanNPC.java34 import games.stendhal.server.entity.npc.ChatAction;
35 import games.stendhal.server.entity.npc.ConversationPhrases;
36 import games.stendhal.server.entity.npc.ConversationStates;
37 import games.stendhal.server.entity.npc.EventRaiser;
38 import games.stendhal.server.entity.npc.SpeakerNPC;
143 npc.say("OK, I will " in buildFisherman()
173 npc.say("I'm still working on your request to " in buildFisherman()
188 npc.say("I'm done! Here you have " in buildFisherman()
221 + npc.getName() + " saying " + sentence); in buildFisherman()
255 final EventRaiser npc) { in buildFisherman()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/deniran/cityoutside/
H A DDeniranOldWitchHealerNPC.java18 import games.stendhal.server.entity.npc.SpeakerNPC;
19 import games.stendhal.server.entity.npc.behaviour.adder.HealerAdder;
20 import games.stendhal.server.entity.npc.behaviour.impl.MonologueBehaviour;
41 final SpeakerNPC npc = new SpeakerNPC("Ermenegilda") { in buildNPC() local
53 npc.setEntityClass("oldwitchnpc"); in buildNPC()
54 npc.setDescription("You see Ermenegilda... Maybe she can heal you!"); in buildNPC()
55 npc.setPosition(18, 105); in buildNPC()
57 new HealerAdder().addHealer(npc, -1); in buildNPC()
58 npc.initHP(100); in buildNPC()
59 zone.add(npc); in buildNPC()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/semos/city/
H A DHealerNPC.java26 import games.stendhal.server.entity.npc.SpeakerNPC;
27 import games.stendhal.server.entity.npc.behaviour.adder.HealerAdder;
28 import games.stendhal.server.entity.npc.behaviour.adder.SellerAdder;
29 import games.stendhal.server.entity.npc.behaviour.impl.SellerBehaviour;
43 final SpeakerNPC npc = new SpeakerNPC("Carmen") { in buildNPC() local
62 new HealerAdder().addHealer(npc, 0); in buildNPC()
63 npc.setPosition(5, 46); in buildNPC()
64 npc.setCollisionAction(CollisionAction.STOP); in buildNPC()
66 npc.setEntityClass("welcomernpc"); in buildNPC()
67 npc.setSounds(Arrays.asList("giggle-female-01", "giggle-female-02")); in buildNPC()
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/dports/games/omega/omega/
H A Dmon.c530 pmt npc; in make_hiscore_npc()
536 npc->aux2 = npcid;
627 pmt npc; in determine_npc_behavior()
637 if (npc->level < 2*difficulty()) npc->status += HOSTILE;
638 npc->xpv = npc->level*20;
644 npc->speed = 3;
651 npc->speed = 4;
658 npc->speed = 6;
665 npc->speed = 3;
672 npc->speed = 3;
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