/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_gladiator.c | 263 if (level.time < self->pain_debounce_time) { in gladiator_pain() 268 self->pain_debounce_time = level.time + 3; in gladiator_pain()
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H A D | m_flipper.c | 243 if (level.time < self->pain_debounce_time) in flipper_pain() 246 self->pain_debounce_time = level.time + 3; in flipper_pain()
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H A D | m_berserk.c | 357 if (level.time < self->pain_debounce_time) in berserk_pain() 360 self->pain_debounce_time = level.time + 3; in berserk_pain()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_flipper.c | 230 if (level.time < self->pain_debounce_time) in flipper_pain() 233 self->pain_debounce_time = level.time + 3; in flipper_pain()
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H A D | m_gladiator.c | 246 if (level.time < self->pain_debounce_time) in gladiator_pain() 253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
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H A D | m_berserk.c | 320 if (level.time < self->pain_debounce_time) in berserk_pain() 323 self->pain_debounce_time = level.time + 3; in berserk_pain()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_gladiator.c | 246 if (level.time < self->pain_debounce_time) in gladiator_pain() 253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_deathray.c | 265 if (level.time < self->pain_debounce_time) in deathray_pain() 268 self->pain_debounce_time = level.time + 3; in deathray_pain()
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H A D | g_spider.c | 186 if (level.time < self->pain_debounce_time) in spider_pain() 189 self->pain_debounce_time = level.time + 3; in spider_pain()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_spider.c | 186 if (level.time < self->pain_debounce_time) in spider_pain() 189 self->pain_debounce_time = level.time + 3; in spider_pain()
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H A D | g_deathray.c | 265 if (level.time < self->pain_debounce_time) in deathray_pain() 268 self->pain_debounce_time = level.time + 3; in deathray_pain()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_gladiator.c | 246 if (level.time < self->pain_debounce_time) in gladiator_pain() 253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
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H A D | m_berserk.c | 320 if (level.time < self->pain_debounce_time) in berserk_pain() 323 self->pain_debounce_time = level.time + 3; in berserk_pain()
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H A D | m_flipper.c | 230 if (level.time < self->pain_debounce_time) in flipper_pain() 233 self->pain_debounce_time = level.time + 3; in flipper_pain()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_flipper.c | 221 if(level.time < self->pain_debounce_time) in flipper_pain() 224 self->pain_debounce_time = level.time + 3; in flipper_pain()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_gladiator.c | 246 if (level.time < self->pain_debounce_time) in gladiator_pain() 253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_berserk.c | 320 if (level.time < self->pain_debounce_time) in berserk_pain() 323 self->pain_debounce_time = level.time + 3; in berserk_pain()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | p_view.c | 114 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 117 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 687 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 929 current_player->pain_debounce_time = level.time; in P_WorldEffects() 949 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 956 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects() 985 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 992 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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H A D | m_flipper.c | 211 if (level.time < self->pain_debounce_time) in flipper_pain() 214 self->pain_debounce_time = level.time + 3; in flipper_pain()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 821 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack() 852 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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H A D | g_monster.c | 277 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 283 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 295 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 301 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_monster.c | 355 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 361 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 373 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 379 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_monster.c | 355 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 361 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 373 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 379 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_monster.c | 277 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 283 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 295 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 301 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 821 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack() 852 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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