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Searched refs:pain_debounce_time (Results 176 – 200 of 583) sorted by relevance

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/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dm_gladiator.c263 if (level.time < self->pain_debounce_time) { in gladiator_pain()
268 self->pain_debounce_time = level.time + 3; in gladiator_pain()
H A Dm_flipper.c243 if (level.time < self->pain_debounce_time) in flipper_pain()
246 self->pain_debounce_time = level.time + 3; in flipper_pain()
H A Dm_berserk.c357 if (level.time < self->pain_debounce_time) in berserk_pain()
360 self->pain_debounce_time = level.time + 3; in berserk_pain()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dm_flipper.c230 if (level.time < self->pain_debounce_time) in flipper_pain()
233 self->pain_debounce_time = level.time + 3; in flipper_pain()
H A Dm_gladiator.c246 if (level.time < self->pain_debounce_time) in gladiator_pain()
253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
H A Dm_berserk.c320 if (level.time < self->pain_debounce_time) in berserk_pain()
323 self->pain_debounce_time = level.time + 3; in berserk_pain()
/dports/games/q2pro/q2pro/game/
H A Dm_gladiator.c246 if (level.time < self->pain_debounce_time) in gladiator_pain()
253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_deathray.c265 if (level.time < self->pain_debounce_time) in deathray_pain()
268 self->pain_debounce_time = level.time + 3; in deathray_pain()
H A Dg_spider.c186 if (level.time < self->pain_debounce_time) in spider_pain()
189 self->pain_debounce_time = level.time + 3; in spider_pain()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_spider.c186 if (level.time < self->pain_debounce_time) in spider_pain()
189 self->pain_debounce_time = level.time + 3; in spider_pain()
H A Dg_deathray.c265 if (level.time < self->pain_debounce_time) in deathray_pain()
268 self->pain_debounce_time = level.time + 3; in deathray_pain()
/dports/games/egl/egl-0.3.1_9/game/
H A Dm_gladiator.c246 if (level.time < self->pain_debounce_time) in gladiator_pain()
253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
H A Dm_berserk.c320 if (level.time < self->pain_debounce_time) in berserk_pain()
323 self->pain_debounce_time = level.time + 3; in berserk_pain()
H A Dm_flipper.c230 if (level.time < self->pain_debounce_time) in flipper_pain()
233 self->pain_debounce_time = level.time + 3; in flipper_pain()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dm_flipper.c221 if(level.time < self->pain_debounce_time) in flipper_pain()
224 self->pain_debounce_time = level.time + 3; in flipper_pain()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dm_gladiator.c246 if (level.time < self->pain_debounce_time) in gladiator_pain()
253 self->pain_debounce_time = level.time + 3; in gladiator_pain()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dm_berserk.c320 if (level.time < self->pain_debounce_time) in berserk_pain()
323 self->pain_debounce_time = level.time + 3; in berserk_pain()
/dports/games/quake2-psychomod/psychomod/src/
H A Dp_view.c114 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback()
117 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback()
687 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage()
929 current_player->pain_debounce_time = level.time; in P_WorldEffects()
949 && current_player->pain_debounce_time <= level.time in P_WorldEffects()
956 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
985 && current_player->pain_debounce_time <= level.time in P_WorldEffects()
992 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
H A Dm_flipper.c211 if (level.time < self->pain_debounce_time) in flipper_pain()
214 self->pain_debounce_time = level.time + 3; in flipper_pain()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dm_tank.c277 if (level.time < self->pain_debounce_time) in tank_pain()
293 self->pain_debounce_time = level.time + 3; in tank_pain()
821 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
852 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
H A Dg_monster.c277 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
283 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
295 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
301 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_monster.c355 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
361 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
373 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
379 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_monster.c355 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
361 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
373 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
379 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_monster.c277 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
283 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
295 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
301 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dm_tank.c277 if (level.time < self->pain_debounce_time) in tank_pain()
293 self->pain_debounce_time = level.time + 3; in tank_pain()
821 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
852 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()

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