/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | z_weapon.c | 538 if (level.time >= ent->pain_debounce_time) in Weapon_LaserTripBomb() 541 ent->pain_debounce_time = level.time + 1; in Weapon_LaserTripBomb() 699 if (level.time >= ent->pain_debounce_time) in weapon_sc_fire() 702 ent->pain_debounce_time = level.time + 1; in weapon_sc_fire() 1288 if (level.time >= ent->pain_debounce_time) in Weapon_SniperRifle() 1291 ent->pain_debounce_time = level.time + 1; in Weapon_SniperRifle()
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H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 681 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_active.c | 85 …if ( ( level.time > player->pain_debounce_time ) && !( player->flags & FL_GODMODE ) && !( player->… in P_DamageFeedback() 86 player->pain_debounce_time = level.time + 700; in P_DamageFeedback() 161 ent->pain_debounce_time = level.time + 200; in P_WorldEffects() 180 && ent->pain_debounce_time <= level.time ) { in P_WorldEffects() 640 ent->pain_debounce_time = level.time + 200; // no normal pain sound in ClientEvents()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | p_weapon.c | 640 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 643 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 677 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 680 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 1515 if (level.time >= ent->pain_debounce_time) in Weapon_Beamgun_Fire() 1518 ent->pain_debounce_time = level.time + 1; in Weapon_Beamgun_Fire() 1623 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1626 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire()
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H A D | g_combat.c | 391 if (targ->pain_debounce_time < level.time) in T_Damage() 394 targ->pain_debounce_time = level.time + 2; in T_Damage()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | p_weapon.c | 640 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 643 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 677 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 680 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 1515 if (level.time >= ent->pain_debounce_time) in Weapon_Beamgun_Fire() 1518 ent->pain_debounce_time = level.time + 1; in Weapon_Beamgun_Fire() 1623 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1626 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire()
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H A D | g_combat.c | 391 if (targ->pain_debounce_time < level.time) in T_Damage() 394 targ->pain_debounce_time = level.time + 2; in T_Damage()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_berserk.c | 305 if (level.time < self->pain_debounce_time) in berserk_pain() 308 self->pain_debounce_time = level.time + 3; in berserk_pain()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_combat.c | 400 if (targ->pain_debounce_time < level.time) in T_Damage() 404 targ->pain_debounce_time = level.time + 2; in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_combat.c | 400 if (targ->pain_debounce_time < level.time) in T_Damage() 404 targ->pain_debounce_time = level.time + 2; in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_berserk.c | 305 if (level.time < self->pain_debounce_time) in berserk_pain() 308 self->pain_debounce_time = level.time + 3; in berserk_pain()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 675 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 675 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 681 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 675 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | m_tank.c | 277 if (level.time < self->pain_debounce_time) in tank_pain() 293 self->pain_debounce_time = level.time + 3; in tank_pain() 675 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_tank.c | 372 if (level.time < self->pain_debounce_time) in tank_pain() 386 self->pain_debounce_time = level.time + 3; in tank_pain() 764 self->pain_debounce_time = level.time + 5.0; /* no pain for a while */ in tank_attack()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_tank.c | 273 if(level.time < self->pain_debounce_time) in tank_pain() 288 self->pain_debounce_time = level.time + 3; in tank_pain() 647 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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