/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | p_weapon.c | 495 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 498 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 640 if (level.time >= ent->pain_debounce_time) in Weapon_Grenade() 643 ent->pain_debounce_time = level.time + 1; in Weapon_Grenade() 934 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 937 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1047 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1050 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1258 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1261 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | p_weapon.c | 423 if (level.time >= ent->pain_debounce_time) { in Weapon_Generic() 425 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 544 if (level.time >= ent->pain_debounce_time) { in Weapon_Grenade() 546 ent->pain_debounce_time = level.time + 1; in Weapon_Grenade() 789 if (level.time >= ent->pain_debounce_time) { in Weapon_HyperBlaster_Fire() 791 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 936 if (level.time >= ent->pain_debounce_time) { in Machinegun_Fire() 938 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1070 if (level.time >= ent->pain_debounce_time) { in Chaingun_Fire() 1072 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | p_weapon.c | 451 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 454 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 582 if (level.time >= ent->pain_debounce_time) in Weapon_Grenade() 585 ent->pain_debounce_time = level.time + 1; in Weapon_Grenade() 880 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 883 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1020 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1023 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1153 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1156 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_cow.c | 164 if (level.time < self->pain_debounce_time) in cow_pain() 167 self->pain_debounce_time = level.time + 3; in cow_pain()
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H A D | g_monster.c | 124 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 130 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 142 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 148 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_cow.c | 164 if (level.time < self->pain_debounce_time) in cow_pain() 167 self->pain_debounce_time = level.time + 3; in cow_pain()
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H A D | g_monster.c | 124 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 130 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 142 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 148 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | p_weapon.c | 633 if (level.time >= ent->pain_debounce_time) in Weapon_Generic2() 636 ent->pain_debounce_time = level.time + 1; in Weapon_Generic2() 828 if (level.time >= ent->pain_debounce_time) in Weapon_Grenade() 1218 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 1221 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1320 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1323 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1456 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1459 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire() 1582 if (level.time >= ent->pain_debounce_time) in Gatringgun_Fire() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | p_weapon.c | 633 if (level.time >= ent->pain_debounce_time) in Weapon_Generic2() 636 ent->pain_debounce_time = level.time + 1; in Weapon_Generic2() 828 if (level.time >= ent->pain_debounce_time) in Weapon_Grenade() 1218 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 1221 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1320 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1323 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1456 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1459 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire() 1582 if (level.time >= ent->pain_debounce_time) in Gatringgun_Fire() [all …]
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | p_weapon.c | 542 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 545 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 835 if (level.time >= ent->pain_debounce_time) in Throw_Generic() 1196 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 1199 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1289 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1292 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1436 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1439 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire() 2030 if (level.time >= ent->pain_debounce_time) in weapon_etf_rifle_fire() [all …]
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H A D | g_combat.c | 635 if (targ->pain_debounce_time < level.time) in T_Damage() 638 targ->pain_debounce_time = level.time + 2; in T_Damage() 647 if (targ->pain_debounce_time < level.time) in T_Damage() 650 targ->pain_debounce_time = level.time + 2; in T_Damage() 742 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | p_weapon.c | 569 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 572 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 709 if (level.time >= ent->pain_debounce_time) in Weapon_Grenade() 712 ent->pain_debounce_time = level.time + 1; in Weapon_Grenade() 988 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 991 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1143 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1146 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1302 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1305 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/q2pro/q2pro/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_view.c | 114 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 117 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 537 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 674 current_player->pain_debounce_time = level.time; in P_WorldEffects() 694 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 701 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | p_view.c | 120 …if((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) &&(client->invincibl… in P_DamageFeedback() 122 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 489 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 597 current_player->pain_debounce_time = level.time; in P_WorldEffects() 611 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 617 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | p_view.c | 121 …if((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) &&(client->invincibl… in P_DamageFeedback() 123 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 508 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 627 current_player->pain_debounce_time = level.time; in P_WorldEffects() 643 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 649 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | p_view.c | 133 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 136 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 556 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 693 current_player->pain_debounce_time = level.time; in P_WorldEffects() 713 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 720 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_weapon.c | 510 if (level.time >= ent->pain_debounce_time) in Weapon_Generic() 513 ent->pain_debounce_time = level.time + 1; in Weapon_Generic() 676 if (level.time >= ent->pain_debounce_time) in Weapon_Grenadex() 679 ent->pain_debounce_time = level.time + 1; in Weapon_Grenadex() 983 if (level.time >= ent->pain_debounce_time) in Weapon_HyperBlaster_Fire() 986 ent->pain_debounce_time = level.time + 1; in Weapon_HyperBlaster_Fire() 1076 if (level.time >= ent->pain_debounce_time) in Machinegun_Fire() 1079 ent->pain_debounce_time = level.time + 1; in Machinegun_Fire() 1234 if (level.time >= ent->pain_debounce_time) in Chaingun_Fire() 1237 ent->pain_debounce_time = level.time + 1; in Chaingun_Fire()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_combat.c | 635 if (targ->pain_debounce_time < level.time) in T_Damage() 638 targ->pain_debounce_time = level.time + 2; in T_Damage() 647 if (targ->pain_debounce_time < level.time) in T_Damage() 650 targ->pain_debounce_time = level.time + 2; in T_Damage() 742 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | p_view.c | 114 …if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invinci… in P_DamageFeedback() 117 player->pain_debounce_time = level.time + 0.7; in P_DamageFeedback() 546 ent->pain_debounce_time = level.time; // no normal pain sound in P_FallingDamage() 683 current_player->pain_debounce_time = level.time; in P_WorldEffects() 703 && current_player->pain_debounce_time <= level.time in P_WorldEffects() 710 current_player->pain_debounce_time = level.time + 1; in P_WorldEffects()
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