/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | g_combat.c | 469 if (targ->pain_debounce_time < level.time) in T_Damage() 472 targ->pain_debounce_time = level.time + 2; in T_Damage() 519 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | g_combat.c | 467 if (targ->pain_debounce_time < level.time) in T_Damage() 470 targ->pain_debounce_time = level.time + 2; in T_Damage() 535 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_monster.c | 213 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 219 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 231 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 237 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | g_combat.c | 465 if (targ->pain_debounce_time < level.time) in T_Damage() 468 targ->pain_debounce_time = level.time + 2; in T_Damage() 515 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_monster.c | 207 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 212 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 219 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 224 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | g_combat.c | 466 if (targ->pain_debounce_time < level.time) in T_Damage() 469 targ->pain_debounce_time = level.time + 2; in T_Damage() 534 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_monster.c | 190 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 195 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 202 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 207 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_monster.c | 207 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 212 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 219 if(ent->pain_debounce_time < level.time){ in M_WorldEffects() 224 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_monster.c | 238 if (ent->pain_debounce_time < level.time) { in M_WorldEffects() 243 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) { in M_WorldEffects() 255 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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H A D | g_combat.c | 466 if (targ->pain_debounce_time < level.time) in T_Damage() 469 targ->pain_debounce_time = level.time + 2; in T_Damage() 534 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_monster.c | 232 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects() 250 if (ent->pain_debounce_time < level.time) in M_WorldEffects() 256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 465 if (targ->pain_debounce_time < level.time) in T_Damage() 468 targ->pain_debounce_time = level.time + 2; in T_Damage() 515 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_combat.c | 464 if (targ->pain_debounce_time < level.time) in T_Damage() 467 targ->pain_debounce_time = level.time + 2; in T_Damage() 514 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_combat.c | 445 if (targ->pain_debounce_time < level.time) in T_Damage() 448 targ->pain_debounce_time = level.time + 2; in T_Damage() 498 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 467 if (targ->pain_debounce_time < level.time) in T_Damage() 470 targ->pain_debounce_time = level.time + 2; in T_Damage() 535 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_combat.c | 445 if (targ->pain_debounce_time < level.time) in T_Damage() 448 targ->pain_debounce_time = level.time + 2; in T_Damage() 495 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 467 if (targ->pain_debounce_time < level.time) in T_Damage() 470 targ->pain_debounce_time = level.time + 2; in T_Damage() 535 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_combat.c | 445 if (targ->pain_debounce_time < level.time) in T_Damage() 448 targ->pain_debounce_time = level.time + 2; in T_Damage() 498 targ->pain_debounce_time = level.time + 5; in T_Damage()
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