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Searched refs:pain_debounce_time (Results 76 – 100 of 583) sorted by relevance

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/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dg_combat.c469 if (targ->pain_debounce_time < level.time) in T_Damage()
472 targ->pain_debounce_time = level.time + 2; in T_Damage()
519 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dg_combat.c467 if (targ->pain_debounce_time < level.time) in T_Damage()
470 targ->pain_debounce_time = level.time + 2; in T_Damage()
535 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_monster.c213 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
219 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
231 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
237 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dg_combat.c465 if (targ->pain_debounce_time < level.time) in T_Damage()
468 targ->pain_debounce_time = level.time + 2; in T_Damage()
515 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_monster.c207 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
212 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
219 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
224 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dg_combat.c466 if (targ->pain_debounce_time < level.time) in T_Damage()
469 targ->pain_debounce_time = level.time + 2; in T_Damage()
534 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_monster.c190 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
195 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
202 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
207 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_monster.c207 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
212 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
219 if(ent->pain_debounce_time < level.time){ in M_WorldEffects()
224 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_monster.c238 if (ent->pain_debounce_time < level.time) { in M_WorldEffects()
243 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) { in M_WorldEffects()
255 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
H A Dg_combat.c466 if (targ->pain_debounce_time < level.time) in T_Damage()
469 targ->pain_debounce_time = level.time + 2; in T_Damage()
534 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_monster.c232 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
238 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
250 if (ent->pain_debounce_time < level.time) in M_WorldEffects()
256 ent->pain_debounce_time = level.time + 1; in M_WorldEffects()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_combat.c465 if (targ->pain_debounce_time < level.time) in T_Damage()
468 targ->pain_debounce_time = level.time + 2; in T_Damage()
515 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_combat.c464 if (targ->pain_debounce_time < level.time) in T_Damage()
467 targ->pain_debounce_time = level.time + 2; in T_Damage()
514 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_combat.c445 if (targ->pain_debounce_time < level.time) in T_Damage()
448 targ->pain_debounce_time = level.time + 2; in T_Damage()
498 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_combat.c467 if (targ->pain_debounce_time < level.time) in T_Damage()
470 targ->pain_debounce_time = level.time + 2; in T_Damage()
535 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_combat.c445 if (targ->pain_debounce_time < level.time) in T_Damage()
448 targ->pain_debounce_time = level.time + 2; in T_Damage()
495 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_combat.c467 if (targ->pain_debounce_time < level.time) in T_Damage()
470 targ->pain_debounce_time = level.time + 2; in T_Damage()
535 targ->pain_debounce_time = level.time + 5; in T_Damage()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_combat.c445 if (targ->pain_debounce_time < level.time) in T_Damage()
448 targ->pain_debounce_time = level.time + 2; in T_Damage()
498 targ->pain_debounce_time = level.time + 5; in T_Damage()

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