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Searched refs:passable (Results 201 – 225 of 638) sorted by relevance

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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Ddungeon.cc932 bool (*passable)(const coord_def &) = _dgn_square_is_passable, in _dgn_fill_zone()
957 || travel_point_distance[cp.x][cp.y] || !passable(cp)) in _dgn_fill_zone()
1087 bool (*passable)(const coord_def &) = _dgn_square_is_passable, in _process_disconnected_zones()
1100 || !passable(coord_def(x, y))) in _process_disconnected_zones()
1111 passable, in _process_disconnected_zones()
H A Dmapdef.h438 const char *wanted, const char *passable) const;
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/procedural/
H A Dshane-raymarched-reflections.glsl110 and reasonably passable shadows. Definitely not cutting edge, but hopefully,
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Ddebug.cpp147 if(passable(cwt.at->move(i), NULL, 0)) { in applyCheat()
H A Dmulti.cpp49 if(!passable(c2, NULL, P_ISPLAYER)) c2 = cwt.at; in recall()
/dports/sysutils/vector/lucet-d4fc14a03bdb99ac83173d27fddf1aca48412a86/wasmtime/crates/wasi-common/WASI/meetings/2019/
H A DWASI-10-24.md80 The other issue is what is the unit of passable permission. Thats permission to access outside reso…
/dports/sysutils/vector/lucet-d4fc14a03bdb99ac83173d27fddf1aca48412a86/wasi/meetings/2019/
H A DWASI-10-24.md80 The other issue is what is the unit of passable permission. Thats permission to access outside reso…
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/builder/
H A Dlayout_delve.des367 widen_paths{find = "x", replace = "X", passable = ".", boxy = true}
/dports/devel/wasi-libc/wasi-libc-ad5133410f66b93a2381db5b542aad5e0964db96/tools/wasi-headers/WASI/meetings/2019/
H A DWASI-10-24.md80 The other issue is what is the unit of passable permission. Thats permission to access outside reso…
/dports/games/rnd_jue/rnd_jue-3.3.0.0/
H A DChangeLog1054 * fixed bug which caused EMC doors #5 to #8 to be passable without keys
1452 * added "no direction" to "walkable/passable from" selectbox options
1680 * changed gravity movement of most classic walkable and passable
1851 * changed Emerald Mine style "passable / over" elements to "protected"
1854 * added new option to select from which side a "walkable/passable"
1863 * added "walkable/passable" fields to be "protected/unprotected"
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/
H A DChangeLog1141 * fixed bug which caused EMC doors #5 to #8 to be passable without keys
1539 * added "no direction" to "walkable/passable from" selectbox options
1767 * changed gravity movement of most classic walkable and passable
1938 * changed Emerald Mine style "passable / over" elements to "protected"
1941 * added new option to select from which side a "walkable/passable"
1950 * added "walkable/passable" fields to be "protected/unprotected"
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/
H A DChangeLog1054 * fixed bug which caused EMC doors #5 to #8 to be passable without keys
1452 * added "no direction" to "walkable/passable from" selectbox options
1680 * changed gravity movement of most classic walkable and passable
1851 * changed Emerald Mine style "passable / over" elements to "protected"
1854 * added new option to select from which side a "walkable/passable"
1863 * added "walkable/passable" fields to be "protected/unprotected"
/dports/games/iortcw/iortcw-1.51c/
H A Drend2-readme.md306 512 - 512x512, passable.
/dports/deskutils/syncthingtray/c++utilities/doc/
H A Dbuildvariables.md6 ## Variables passable as CMake arguments
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/science/gnudatalanguage/gdl-1.0.1/src/pro/map/
H A Dmap_grid.pro145 ; graphic passable keywords
/dports/cad/netgen/netgen-6.2.2105/external_dependencies/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/devel/pybind11/pybind11-2.8.1/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/misc/py-onnx/onnx-1.10.2/third_party/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/graphics/open3d/Open3D-0.2/src/External/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/science/smoldyn/smoldyn-2.67/source/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/pybind11/docs/advanced/cast/
H A Deigen.rst208 Such an object will be passable to a bound function accepting an
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmap.cpp1829 return !passable( p ); in impassable()
1832 bool map::passable( const tripoint &p ) const in passable() function in map
1911 return passable( to ) || ( bash && inbounds( to ) ); in valid_move()
3797 if( one_in( 3 ) && passable( pt ) ) { in shoot()
3891 if( passable( p ) ) { in hit_with_acid()
3928 if( passable( p ) ) { in hit_with_fire()
7426 return passable( p ) && has_floor( p ); in spawn_monsters_submap_group()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmap.cpp1829 return !passable( p ); in impassable()
1832 bool map::passable( const tripoint &p ) const in passable() function in map
1911 return passable( to ) || ( bash && inbounds( to ) ); in valid_move()
3797 if( one_in( 3 ) && passable( pt ) ) { in shoot()
3891 if( passable( p ) ) { in hit_with_acid()
3928 if( passable( p ) ) { in hit_with_fire()
7426 return passable( p ) && has_floor( p ); in spawn_monsters_submap_group()

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