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Searched refs:phase_step (Results 51 – 57 of 57) sorted by relevance

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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/gpu/drm/msm/disp/mdp5/
H A Dmdp5_plane.c734 uint32_t src, uint32_t dst, uint32_t phase_step[2], in calc_pixel_ext()
822 struct phase_step { struct
830 struct phase_step *step, in mdp5_hwpipe_mode_set() argument
935 struct phase_step step = { { 0 } }; in mdp5_plane_mode_set()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/gpu/drm/msm/disp/mdp5/
H A Dmdp5_plane.c734 uint32_t src, uint32_t dst, uint32_t phase_step[2], in calc_pixel_ext()
822 struct phase_step { struct
830 struct phase_step *step, in mdp5_hwpipe_mode_set() argument
935 struct phase_step step = { { 0 } }; in mdp5_plane_mode_set()
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/gpu/drm/msm/disp/mdp5/
H A Dmdp5_plane.c734 uint32_t src, uint32_t dst, uint32_t phase_step[2], in calc_pixel_ext()
822 struct phase_step { struct
830 struct phase_step *step, in mdp5_hwpipe_mode_set() argument
935 struct phase_step step = { { 0 } }; in mdp5_plane_mode_set()
/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Daica.cpp1437 save_item(NAME(m_Slots[slot].PLFO.phase_step), slot); in device_start()
1439 save_item(NAME(m_Slots[slot].ALFO.phase_step), slot); in device_start()
1674 LFO->phase += LFO->phase_step; in PLFO_Step()
1686 LFO->phase += LFO->phase_step; in ALFO_Step()
1698 LFO->phase_step = (u32)((float)(1 << LFO_SHIFT)*step); in LFO_ComputeStep()
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Daica.cpp1437 save_item(NAME(m_Slots[slot].PLFO.phase_step), slot); in device_start()
1439 save_item(NAME(m_Slots[slot].ALFO.phase_step), slot); in device_start()
1674 LFO->phase += LFO->phase_step; in PLFO_Step()
1686 LFO->phase += LFO->phase_step; in ALFO_Step()
1698 LFO->phase_step = (u32)((float)(1 << LFO_SHIFT)*step); in LFO_ComputeStep()
/dports/comms/gammu/gammu-1.42.0/libgammu/service/
H A Dgsmring.c123 double phase=0,phase_step; in GSM_SaveRingtoneWav() local
133 phase_step = GSM_RingNoteGetFrequency(*Note); in GSM_SaveRingtoneWav()
134 phase_step *= WAV_SAMPLE_RATE * 1.5; in GSM_SaveRingtoneWav()
142 phase = phase + phase_step; in GSM_SaveRingtoneWav()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_render.cpp2925 s.phase -= s.phase_step; in RT_AnimateSmoke()
3060 s.phase_step = 0.1f; in RT_AddSmoke()

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