Searched refs:program_state (Results 251 – 275 of 664) sorted by relevance
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392 if (!program_state.exiting++ && in byebye()414 program_state.done_hup = TRUE; /* pretend hangup has been attempted */
394 if (!program_state.exiting++ && in byebye()416 program_state.done_hup = TRUE; /* pretend hangup has been attempted */
22 "program_state": {
18 "program_state": {
21 "program_state": {
25 "program_state": {
76 struct program_state struct
467 if (program_state.gameover) in MainWndProc()471 program_state.stopprint++; in MainWndProc()475 else if (!program_state.something_worth_saving) in MainWndProc()720 if (!program_state.gameover && !program_state.done_hup) dosave(); in onWMCommand()