/dports/graphics/povray36/povray-3.6.1/libraries/zlib/contrib/puff/ |
H A D | README | 8 puff.c provides the routine puff() to decompress the deflate data format. It 14 puff.c was written to document the deflate format unambiguously, by virtue of 18 puff.c is heavily commented with details of the deflate format, especially 22 puff.c may also be useful in applications where code size or memory usage is a 27 Well, most likely you should just be reading puff.c and using zlib for actual 30 Include puff.h in your code, which provides this prototype: 32 int puff(unsigned char *dest, /* pointer to destination pointer */ 37 Then you can call puff() to decompress a deflate stream that is in memory in 39 decompressed data at dest. puff() is the only external symbol in puff.c The 49 If needed, puff() can determine the size of the uncompressed data with no [all …]
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/dports/biology/iqtree/IQ-TREE-2.0.6/zlib-1.2.7/contrib/puff/ |
H A D | README | 8 puff.c provides the routine puff() to decompress the deflate data format. It 14 puff.c was written to document the deflate format unambiguously, by virtue of 18 puff.c is heavily commented with details of the deflate format, especially 22 puff.c may also be useful in applications where code size or memory usage is a 27 Well, most likely you should just be reading puff.c and using zlib for actual 30 Include puff.h in your code, which provides this prototype: 32 int puff(unsigned char *dest, /* pointer to destination pointer */ 37 Then you can call puff() to decompress a deflate stream that is in memory in 39 decompressed data at dest. puff() is the only external symbol in puff.c The 49 If needed, puff() can determine the size of the uncompressed data with no [all …]
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/dports/x11-toolkits/p5-Tk/Tk-804.035/PNG/zlib/contrib/puff/ |
H A D | README | 8 puff.c provides the routine puff() to decompress the deflate data format. It 14 puff.c was written to document the deflate format unambiguously, by virtue of 18 puff.c is heavily commented with details of the deflate format, especially 22 puff.c may also be useful in applications where code size or memory usage is a 27 Well, most likely you should just be reading puff.c and using zlib for actual 30 Include puff.h in your code, which provides this prototype: 32 int puff(unsigned char *dest, /* pointer to destination pointer */ 37 Then you can call puff() to decompress a deflate stream that is in memory in 39 decompressed data at dest. puff() is the only external symbol in puff.c The 49 If needed, puff() can determine the size of the uncompressed data with no [all …]
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/dports/games/flightgear-aircraft/fgaircraft/Hurricane/Models/Effects/ |
H A D | puff-impact.ac | 7 name "puff" 31 name "puff" 55 name "puff" 79 name "puff" 103 name "puff" 127 name "puff" 151 name "puff" 175 name "puff" 199 name "puff" 223 name "puff" [all …]
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | PhoenixFX1.vc | 55 Actor puff; 59 puff = Spawn(PhoenixPuff, Origin); 61 puff.Velocity.x = 1.3 * cos(angle) * 35.0; 62 puff.Velocity.y = 1.3 * sin(angle) * 35.0; 63 puff.Velocity.z = 0.0; 64 puff = Spawn(PhoenixPuff, Origin); 66 puff.Velocity.x = 1.3 * cos(angle) * 35.0; 67 puff.Velocity.y = 1.3 * sin(angle) * 35.0; 68 puff.Velocity.z = 0.0;
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/dports/games/flightgear-aircraft/fgaircraft/Spitfire/Models/ |
H A D | puff-impact-browning.ac | 99 name "puff-b" 101 texture "puff.png" 215 name "puff-b" 217 texture "puff.png" 331 name "puff-b" 333 texture "puff.png" 447 name "puff-b" 449 texture "puff.png" 563 name "puff-b" 565 texture "puff.png"
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H A D | puff-impact.ac | 7 name "puff" 9 texture "puff.png" 192 name "puff" 194 texture "puff.png" 377 name "puff" 379 texture "puff.png" 562 name "puff" 564 texture "puff.png" 747 name "puff" 749 texture "puff.png"
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/dports/math/R-cran-mcmc/mcmc/src/ |
H A D | initseq.c | 67 double *puff = (double *) R_alloc(i, sizeof(double)); in initseq() local 71 puff[nstep] = buff[j]; in initseq() 74 while(nstep > 1 && puff[nstep - 1] / nuff[nstep - 1] in initseq() 75 < puff[nstep - 2] / nuff[nstep - 2]) { in initseq() 76 puff[nstep - 2] += puff[nstep - 1]; in initseq() 83 double muff = puff[jstep] / nuff[jstep]; in initseq()
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props/decor/ |
H A D | bubbling_pot.cfg | 8 on_puff: "if(1d2=2, [add_object(puff), set(puff.rotation, 1d360)] where puff = object('steam_parti… 36 events: "2,26:puff",
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/dports/devel/hyperscan/hyperscan-5.4.0/src/rose/ |
H A D | rose_build_dedupe.cpp | 153 for (const auto &puff : mpv->puffettes) { in RoseDedupeAuxImpl() local 154 puff_map[puff.report].insert(&puff); in RoseDedupeAuxImpl() 155 live_reports.insert(puff.report); in RoseDedupeAuxImpl() 157 for (const auto &puff : mpv->triggered_puffettes) { in RoseDedupeAuxImpl() local 158 puff_map[puff.report].insert(&puff); in RoseDedupeAuxImpl() 159 live_reports.insert(puff.report); in RoseDedupeAuxImpl() 376 for (UNUSED const auto &puff : puffettes) { in requiresDedupeSupport()
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/dports/databases/mariadb105-client/mariadb-10.5.15/storage/columnstore/columnstore/mysql-test/columnstore/csinternal/devregression/r/ |
H A D | mcs7038_regression_bug3003.result | 12 forest brown coral puff cream 15 14 linen pink saddle puff powder 44 29 forest brown coral puff cream 15 31 linen pink saddle puff powder 44
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/dports/databases/mariadb105-server/mariadb-10.5.15/storage/columnstore/columnstore/mysql-test/columnstore/csinternal/devregression/r/ |
H A D | mcs7038_regression_bug3003.result | 12 forest brown coral puff cream 15 14 linen pink saddle puff powder 44 29 forest brown coral puff cream 15 31 linen pink saddle puff powder 44
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/dports/editors/mp/mp-5.x-5.50/mpdm/ |
H A D | local-build.sh | 16 do_cc puff.o puff.c 17 do_ar libmpdm.a mpdm_*.o *regex.o puff.o
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_pig.cpp | 67 AActor *puff; in DEFINE_ACTION_FUNCTION() local 78 …puff = P_LineAttack(player->mo, angle, MELEERANGE, slope, damage, NAME_Melee, "SnoutPuff", true, &… in DEFINE_ACTION_FUNCTION() 83 if(puff != NULL) in DEFINE_ACTION_FUNCTION()
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/dports/devel/hyperscan/hyperscan-5.4.0/src/nfa/ |
H A D | mpvcompile.cpp | 105 for (const auto &puff : puffs) { in writeDeadPoint() local 106 if (puff.unbounded) { /* mpv can never die */ in writeDeadPoint() 142 for (const auto &puff : triggered_puffs) { in populateClusters() local 143 puff_clusters[ClusterKey(e, puff)].push_back(puff); in populateClusters() 147 for (const auto &puff : puffs_in) { in populateClusters() local 148 puff_clusters[ClusterKey(puff)].push_back(puff); in populateClusters()
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/dports/net-p2p/py-libtorrent-rasterbar/libtorrent-1.2.13/ |
H A D | LICENSE | 31 puff.c 33 For conditions of distribution and use, see copyright notice in puff.h 36 puff.c is a simple inflate written to be an unambiguous way to specify the 40 data, zlib's inflate() is about four times as fast as puff(). zlib's 41 inflate compiles to around 20K on my machine, whereas puff.c compiles to 43 function here is used, then puff() is only twice as slow as zlib's 48 assumes that long's are at least 32 bits. puff.c uses the short data type,
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/dports/net-p2p/libtorrent-rasterbar/libtorrent-rasterbar-1.2.14/ |
H A D | LICENSE | 31 puff.c 33 For conditions of distribution and use, see copyright notice in puff.h 36 puff.c is a simple inflate written to be an unambiguous way to specify the 40 data, zlib's inflate() is about four times as fast as puff(). zlib's 41 inflate compiles to around 20K on my machine, whereas puff.c compiles to 43 function here is used, then puff() is only twice as slow as zlib's 48 assumes that long's are at least 32 bits. puff.c uses the short data type,
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/dports/games/flightgear-aircraft/fgaircraft/Messerschmitt-P1101/Models/Effects/guns/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff.png"
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/dports/games/flightgear-aircraft/fgaircraft/Super-Etendard/Models/Effects/guns/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff.png"
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/dports/games/flightgear-aircraft/fgaircraft/A-10/Models/Stores/GAU-8A/ |
H A D | puff-impact.ac | 7 name "puff" 9 texture "puff-new.rgb" 102 texture "puff-new.rgb"
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H A D | puff-nuzzle.ac | 6 name "puff" 8 texture "puff-nuzzle.rgb"
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/dports/games/flightgear-data/fgdata/Models/Geometry/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff.rgb"
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/dports/games/palomino/palomino/data/models/corsair/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff.png"
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/dports/games/palomino/palomino/data/models/spitfire/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff-new.png"
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/dports/games/flightgear-aircraft/fgaircraft/f16/Models/Armament/Weapons/M61A1/ |
H A D | puff.ac | 6 name "puff" 8 texture "puff.png"
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