Home
last modified time | relevance | path

Searched refs:quantize (Results 176 – 200 of 2356) sorted by relevance

12345678910>>...95

/dports/graphics/simage/simage-1.7.0/build/
H A Dlibungif_win32.mak45 -@erase "$(INTDIR)\quantize.obj"
101 "$(INTDIR)\quantize.obj"
125 -@erase "$(INTDIR)\quantize.obj"
182 "$(INTDIR)\quantize.obj"
250 SOURCE=.\lib\quantize.c
252 "$(INTDIR)\quantize.obj" : $(SOURCE) "$(INTDIR)"
/dports/www/firefox/firefox-99.0/third_party/intgemm/intgemm/
H A Dsse2_gemm.h15 return kernels::quantize(loadu_ps<__m128>(input), quant_mult_reg); in QuantizerGrab()
38 __m128i g0 = kernels::quantize(loadu_ps<__m128>(input0), mult_reg); in INTGEMM_SELECT_COL_B()
39 __m128i g1 = kernels::quantize(loadu_ps<__m128>(input1), mult_reg); in INTGEMM_SELECT_COL_B()
/dports/audio/p5-MIDI/MIDI-Perl-0.83/t/
H A D91_quant.t7 # test score quantize
12 $opus->quantize({grid=>25,durations=>1});
/dports/audio/fmit/fmit-1.2.14/src/
H A DDummyMonoQuantizer.cpp33 void DummyMonoQuantizer::quantize(double freq) in quantize() function in DummyMonoQuantizer
70 quantize(0.0); in reset()
/dports/multimedia/vlc/vlc-3.0.16/contrib/src/lame/
H A Dstruct-float-copy.patch1 --- lame/libmp3lame/quantize.c.msvc 2017-08-15 15:40:45.000000000 +0200
2 +++ lame/libmp3lame/quantize.c 2019-05-29 07:55:46.658315100 +0200
/dports/misc/mxnet/incubator-mxnet-1.9.0/3rdparty/tvm/python/tvm/relay/frontend/
H A Dmxnet_qnn_op_utils.py24 from tvm.relay.qnn.op.qnn import quantize, dequantize
56 quantized_output = quantize(
238 quantized_output = quantize(
272 quantized_bias = quantize(
/dports/finance/py-pycoin/pycoin-0.91.20210515/pycoin/convention/
H A D__init__.py15 return r.quantize(COIN_PER_SATOSHI)
26 return r.quantize(MBTC_PER_SATOSHI)
/dports/graphics/gifsicle/gifsicle-1.93/src/
H A DMakefile.bcc39 $(GIFWRITE_OBJ) merge.obj optimize.obj quantize.obj support.obj \
68 quantize.obj: ..\config.h gifsicle.h quantize.c
H A DMakefile.w3226 $(GIFWRITE_OBJ) merge.obj optimize.obj quantize.obj support.obj \
52 quantize.obj: ..\config.h gifsicle.h quantize.c
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16()
216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16()
261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16()
262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16()
326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16()
398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16()
216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16()
261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16()
262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16()
326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16()
398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h220 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16()
231 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16()
279 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16()
280 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16()
352 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16()
428 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h218 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16()
229 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16()
277 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16()
278 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16()
350 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16()
426 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.h193 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in B3_ATTRIBUTE_ALIGNED16()
204 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in B3_ATTRIBUTE_ALIGNED16()
249 quantize(quantizedAabbMin, newAabbMin, 0); in B3_ATTRIBUTE_ALIGNED16()
250 quantize(quantizedAabbMax, newAabbMax, 1); in B3_ATTRIBUTE_ALIGNED16()
314 B3_FORCE_INLINE void quantize(unsigned short* out, const b3Vector3& point, int isMax) const in B3_ATTRIBUTE_ALIGNED16()
386 quantize(out, clampedPoint, isMax); in B3_ATTRIBUTE_ALIGNED16()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16()
216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16()
261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16()
262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16()
326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16()
398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
322 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
323 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
322 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
323 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h220 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16()
231 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16()
279 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16()
280 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16()
352 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16()
428 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp135 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0],aabbMin,0); in build()
136 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0],aabbMax,1); in build()
252 quantize(&quantizedQueryAabbMin[0],aabbMin,0); in refitPartial()
253 quantize(&quantizedQueryAabbMax[0],aabbMax,1); in refitPartial()
349 quantize(&curNode.m_quantizedAabbMin[0],aabbMin,0); in updateBvhNodes()
350 quantize(&curNode.m_quantizedAabbMax[0],aabbMax,1); in updateBvhNodes()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3QuantizedBvh.h193 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in B3_ATTRIBUTE_ALIGNED16()
204 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in B3_ATTRIBUTE_ALIGNED16()
249 quantize(quantizedAabbMin, newAabbMin, 0); in B3_ATTRIBUTE_ALIGNED16()
250 quantize(quantizedAabbMax, newAabbMax, 1); in B3_ATTRIBUTE_ALIGNED16()
314 B3_FORCE_INLINE void quantize(unsigned short* out, const b3Vector3& point, int isMax) const in B3_ATTRIBUTE_ALIGNED16()
386 quantize(out, clampedPoint, isMax); in B3_ATTRIBUTE_ALIGNED16()
H A Db3OptimizedBvh.cpp129 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
130 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
231 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
232 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
326 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
327 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtQuantizedBvh.h205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16()
216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16()
261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16()
262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16()
326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16()
398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build()
131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build()
232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial()
233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial()
327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes()
328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()

12345678910>>...95