/dports/graphics/simage/simage-1.7.0/build/ |
H A D | libungif_win32.mak | 45 -@erase "$(INTDIR)\quantize.obj" 101 "$(INTDIR)\quantize.obj" 125 -@erase "$(INTDIR)\quantize.obj" 182 "$(INTDIR)\quantize.obj" 250 SOURCE=.\lib\quantize.c 252 "$(INTDIR)\quantize.obj" : $(SOURCE) "$(INTDIR)"
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/dports/www/firefox/firefox-99.0/third_party/intgemm/intgemm/ |
H A D | sse2_gemm.h | 15 return kernels::quantize(loadu_ps<__m128>(input), quant_mult_reg); in QuantizerGrab() 38 __m128i g0 = kernels::quantize(loadu_ps<__m128>(input0), mult_reg); in INTGEMM_SELECT_COL_B() 39 __m128i g1 = kernels::quantize(loadu_ps<__m128>(input1), mult_reg); in INTGEMM_SELECT_COL_B()
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/dports/audio/p5-MIDI/MIDI-Perl-0.83/t/ |
H A D | 91_quant.t | 7 # test score quantize 12 $opus->quantize({grid=>25,durations=>1});
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/dports/audio/fmit/fmit-1.2.14/src/ |
H A D | DummyMonoQuantizer.cpp | 33 void DummyMonoQuantizer::quantize(double freq) in quantize() function in DummyMonoQuantizer 70 quantize(0.0); in reset()
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/dports/multimedia/vlc/vlc-3.0.16/contrib/src/lame/ |
H A D | struct-float-copy.patch | 1 --- lame/libmp3lame/quantize.c.msvc 2017-08-15 15:40:45.000000000 +0200 2 +++ lame/libmp3lame/quantize.c 2019-05-29 07:55:46.658315100 +0200
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/dports/misc/mxnet/incubator-mxnet-1.9.0/3rdparty/tvm/python/tvm/relay/frontend/ |
H A D | mxnet_qnn_op_utils.py | 24 from tvm.relay.qnn.op.qnn import quantize, dequantize 56 quantized_output = quantize( 238 quantized_output = quantize( 272 quantized_bias = quantize(
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/dports/finance/py-pycoin/pycoin-0.91.20210515/pycoin/convention/ |
H A D | __init__.py | 15 return r.quantize(COIN_PER_SATOSHI) 26 return r.quantize(MBTC_PER_SATOSHI)
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/dports/graphics/gifsicle/gifsicle-1.93/src/ |
H A D | Makefile.bcc | 39 $(GIFWRITE_OBJ) merge.obj optimize.obj quantize.obj support.obj \ 68 quantize.obj: ..\config.h gifsicle.h quantize.c
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H A D | Makefile.w32 | 26 $(GIFWRITE_OBJ) merge.obj optimize.obj quantize.obj support.obj \ 52 quantize.obj: ..\config.h gifsicle.h quantize.c
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16() 216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16() 261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16() 262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16() 326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16() 398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16() 216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16() 261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16() 262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16() 326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16() 398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 220 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16() 231 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16() 279 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16() 280 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16() 352 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16() 428 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 218 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16() 229 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16() 277 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16() 278 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16() 350 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16() 426 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.h | 193 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in B3_ATTRIBUTE_ALIGNED16() 204 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in B3_ATTRIBUTE_ALIGNED16() 249 quantize(quantizedAabbMin, newAabbMin, 0); in B3_ATTRIBUTE_ALIGNED16() 250 quantize(quantizedAabbMax, newAabbMax, 1); in B3_ATTRIBUTE_ALIGNED16() 314 B3_FORCE_INLINE void quantize(unsigned short* out, const b3Vector3& point, int isMax) const in B3_ATTRIBUTE_ALIGNED16() 386 quantize(out, clampedPoint, isMax); in B3_ATTRIBUTE_ALIGNED16()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16() 216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16() 261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16() 262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16() 326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16() 398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 322 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 323 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 322 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 323 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 220 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); in ATTRIBUTE_ALIGNED16() 231 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); in ATTRIBUTE_ALIGNED16() 279 quantize(quantizedAabbMin,newAabbMin,0); in ATTRIBUTE_ALIGNED16() 280 quantize(quantizedAabbMax,newAabbMax,1); in ATTRIBUTE_ALIGNED16() 352 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const in ATTRIBUTE_ALIGNED16() 428 quantize(out,clampedPoint,isMax); in ATTRIBUTE_ALIGNED16()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 135 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0],aabbMin,0); in build() 136 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0],aabbMax,1); in build() 252 quantize(&quantizedQueryAabbMin[0],aabbMin,0); in refitPartial() 253 quantize(&quantizedQueryAabbMax[0],aabbMax,1); in refitPartial() 349 quantize(&curNode.m_quantizedAabbMin[0],aabbMin,0); in updateBvhNodes() 350 quantize(&curNode.m_quantizedAabbMax[0],aabbMax,1); in updateBvhNodes()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3QuantizedBvh.h | 193 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in B3_ATTRIBUTE_ALIGNED16() 204 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in B3_ATTRIBUTE_ALIGNED16() 249 quantize(quantizedAabbMin, newAabbMin, 0); in B3_ATTRIBUTE_ALIGNED16() 250 quantize(quantizedAabbMax, newAabbMax, 1); in B3_ATTRIBUTE_ALIGNED16() 314 B3_FORCE_INLINE void quantize(unsigned short* out, const b3Vector3& point, int isMax) const in B3_ATTRIBUTE_ALIGNED16() 386 quantize(out, clampedPoint, isMax); in B3_ATTRIBUTE_ALIGNED16()
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H A D | b3OptimizedBvh.cpp | 129 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 130 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 231 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 232 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 326 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 327 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/ |
H A D | btQuantizedBvh.h | 205 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0], aabbMin, 0); in ATTRIBUTE_ALIGNED16() 216 quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0], aabbMax, 1); in ATTRIBUTE_ALIGNED16() 261 quantize(quantizedAabbMin, newAabbMin, 0); in ATTRIBUTE_ALIGNED16() 262 quantize(quantizedAabbMax, newAabbMax, 1); in ATTRIBUTE_ALIGNED16() 326 SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point, int isMax) const in ATTRIBUTE_ALIGNED16() 398 quantize(out, clampedPoint, isMax); in ATTRIBUTE_ALIGNED16()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 130 m_optimizedTree->quantize(&node.m_quantizedAabbMin[0], aabbMin, 0); in build() 131 m_optimizedTree->quantize(&node.m_quantizedAabbMax[0], aabbMax, 1); in build() 232 quantize(&quantizedQueryAabbMin[0], aabbMin, 0); in refitPartial() 233 quantize(&quantizedQueryAabbMax[0], aabbMax, 1); in refitPartial() 327 quantize(&curNode.m_quantizedAabbMin[0], aabbMin, 0); in updateBvhNodes() 328 quantize(&curNode.m_quantizedAabbMax[0], aabbMax, 1); in updateBvhNodes()
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