/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_cmesh.c | 328 personalModel = ( ent->e.renderfx & RF_THIRD_PERSON ) && !tr.viewParms.isPortal; in R_AddMDCSurfaces() 330 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMDCSurfaces() 392 if ( !( ent->e.renderfx & RF_BLINK ) ) { in R_AddMDCSurfaces() 430 && !( ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMDCSurfaces() 439 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMDCSurfaces()
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H A D | tr_mesh.c | 327 personalModel = ( ent->e.renderfx & RF_THIRD_PERSON ) && !tr.viewParms.isPortal; in R_AddMD3Surfaces() 329 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 391 if ( !( ent->e.renderfx & RF_BLINK ) ) { in R_AddMD3Surfaces() 435 && !( ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 444 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_cmesh.c | 307 personalModel = ( ent->e.renderfx & RF_THIRD_PERSON ) && !tr.viewParms.isPortal; in R_AddMDCSurfaces() 309 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMDCSurfaces() 376 if ( ent->e.renderfx & RF_BLINK ) { in R_AddMDCSurfaces() 411 && !( ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMDCSurfaces() 419 && ( ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMDCSurfaces()
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H A D | tr_mesh.c | 308 personalModel = ( ent->e.renderfx & RF_THIRD_PERSON ) && !tr.viewParms.isPortal; in R_AddMD3Surfaces() 310 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 378 if ( ent->e.renderfx & RF_BLINK ) { in R_AddMD3Surfaces() 419 && !( ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 427 && ( ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_mesh.c | 309 personalModel = (ent->e.renderfx & RF_THIRD_PERSON) && !(tr.viewParms.isPortal in R_AddMD3Surfaces() 312 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 382 if ( ent->e.renderfx & RF_BLINK ) { in R_AddMD3Surfaces() 420 && !(ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 428 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_mesh.c | 328 personalModel = (ent->e.renderfx & RF_THIRD_PERSON) && !(tr.viewParms.isPortal in R_AddMD3Surfaces() 331 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 395 if ( !( ent->e.renderfx & RF_BLINK ) ) { in R_AddMD3Surfaces() 437 && !(ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 446 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_ents.cpp | 218 ent->renderfx = RF_RGB_TINT; in CG_AddRefEntWithTransportEffect() 352 ent.renderfx|=RF_SETANIMINDEX; in CG_General() 360 ent.renderfx|=RF_CAP_FRAMES; in CG_General() 365 ent.renderfx|=RF_WRAP_FRAMES; in CG_General() 725 ent.renderfx |= RF_PULSATE; in CG_General() 749 ent.renderfx |= RF_RGB_TINT; in CG_General() 1080 ent.renderfx = RF_RGB_TINT; in CG_Item() 1316 ent.renderfx = RF_NOSHADOW; in CG_Mover() 1378 ent.renderfx|=RF_CAP_FRAMES; in CG_Mover() 1383 ent.renderfx|=RF_WRAP_FRAMES; in CG_Mover() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_players.c | 1656 pole.renderfx = torso->renderfx; in CG_PlayerFlag() 1666 flag.renderfx = torso->renderfx; in CG_PlayerFlag() 1803 ent.renderfx = renderfx; in CG_PlayerTokens() 1911 ent.renderfx = rf; in CG_PlayerFloatSprite() 2234 int renderfx; in CG_Player() local 2262 renderfx = 0; in CG_Player() 2295 renderfx |= RF_SHADOW_PLANE; in CG_Player() 2313 legs.renderfx = renderfx; in CG_Player() 2338 torso.renderfx = renderfx; in CG_Player() 2349 skull.renderfx = renderfx; in CG_Player() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_players.c | 1656 pole.renderfx = torso->renderfx; in CG_PlayerFlag() 1666 flag.renderfx = torso->renderfx; in CG_PlayerFlag() 1803 ent.renderfx = renderfx; in CG_PlayerTokens() 1911 ent.renderfx = rf; in CG_PlayerFloatSprite() 2234 int renderfx; in CG_Player() local 2262 renderfx = 0; in CG_Player() 2295 renderfx |= RF_SHADOW_PLANE; in CG_Player() 2313 legs.renderfx = renderfx; in CG_Player() 2338 torso.renderfx = renderfx; in CG_Player() 2349 skull.renderfx = renderfx; in CG_Player() [all …]
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_players.c | 1656 pole.renderfx = torso->renderfx; in CG_PlayerFlag() 1666 flag.renderfx = torso->renderfx; in CG_PlayerFlag() 1803 ent.renderfx = renderfx; in CG_PlayerTokens() 1911 ent.renderfx = rf; in CG_PlayerFloatSprite() 2234 int renderfx; in CG_Player() local 2262 renderfx = 0; in CG_Player() 2295 renderfx |= RF_SHADOW_PLANE; in CG_Player() 2313 legs.renderfx = renderfx; in CG_Player() 2338 torso.renderfx = renderfx; in CG_Player() 2349 skull.renderfx = renderfx; in CG_Player() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_players.c | 1656 pole.renderfx = torso->renderfx; in CG_PlayerFlag() 1666 flag.renderfx = torso->renderfx; in CG_PlayerFlag() 1803 ent.renderfx = renderfx; in CG_PlayerTokens() 1911 ent.renderfx = rf; in CG_PlayerFloatSprite() 2234 int renderfx; in CG_Player() local 2262 renderfx = 0; in CG_Player() 2295 renderfx |= RF_SHADOW_PLANE; in CG_Player() 2313 legs.renderfx = renderfx; in CG_Player() 2338 torso.renderfx = renderfx; in CG_Player() 2349 skull.renderfx = renderfx; in CG_Player() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_items.c | 1011 dropped->s.renderfx = RF_GLOW; in Drop_Item() 1126 ent->s.renderfx &= ~RF_GLOW; in droptofloor() 1283 ent->s.renderfx = RF_GLOW; in SpawnItem() 1296 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1301 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1311 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1316 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1326 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1331 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1341 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_items.c | 1306 ent->s.renderfx &= ~RF_GLOW; in droptofloor() 1572 ent->s.renderfx = RF_GLOW; in SpawnItem() 1585 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1590 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1600 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1605 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1615 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1620 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1630 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1640 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_ents.c | 1532 ent.renderfx |= RF_RGB_TINT; in CG_General() 1650 ent.renderfx = RF_RGB_TINT; in CG_General() 1687 ent.renderfx = RF_RGB_TINT; in CG_General() 2164 ent.renderfx |= RF_RGB_TINT; in CG_Item() 2192 ent.renderfx |= RF_RGB_TINT; in CG_Item() 2211 ent.renderfx |= RF_MINLIGHT; in CG_Item() 2265 ent.renderfx |= RF_RGB_TINT; in CG_Item() 2393 ent.renderfx = RF_DISTORTION; in CG_CreateDistortionTrailPart() 2690 ent.renderfx = RF_RGB_TINT; in CG_Missile() 2878 ent.renderfx = RF_NOSHADOW; in CG_Mover() [all …]
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H A D | fx_heavyrepeater.c | 122 ent.renderfx = (RF_DISTORTION|RF_RGB_TINT); in CG_DistortionOrb() 129 ent.renderfx = RF_DISTORTION; in CG_DistortionOrb()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | p_view.c | 733 self->s.renderfx = 0; in bbl_think() 768 bbl->s.renderfx = RF_TRANSLUCENT; in SP_Bubble() 1010 ent->s.renderfx = 0; in G_SetClientEffects() 1014 ent->s.renderfx = RF_BEAM; in G_SetClientEffects() 1025 ent->s.renderfx = RF_SHELL_DOUBLE; in G_SetClientEffects() 1036 ent->s.renderfx = RF_SHELL_RED; in G_SetClientEffects() 1068 ent->s.renderfx |= RF_TRANSLUCENT; in G_SetClientEffects() 1070 ent->s.renderfx |= RF_TRANSLUCENT; in G_SetClientEffects() 1077 ent->s.renderfx=0; in G_SetClientEffects() 1088 ent->s.renderfx |= RF_SHELL_GREEN; in G_SetClientEffects() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_items.c | 915 dropped->s.renderfx = RF_GLOW; in Drop_Item() 1039 ent->s.renderfx &= ~RF_GLOW; in droptofloor() 1196 ent->s.renderfx = RF_GLOW; in SpawnItem() 1204 ent->s.renderfx |= RF_SHELL_GREEN; in SpawnItem() 1209 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1214 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1224 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1229 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1239 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1244 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() [all …]
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_ents.c | 168 if ( to->renderfx != from->renderfx ) in SV_WriteDeltaEntity() 170 if (to->renderfx < 256) in SV_WriteDeltaEntity() 172 else if (to->renderfx < 0x8000) in SV_WriteDeltaEntity() 199 to->renderfx & RF_FRAMELERP || in SV_WriteDeltaEntity() 202 (to->renderfx & RF_BEAM) && in SV_WriteDeltaEntity() 208 (to->renderfx & RF_BEAM) && in SV_WriteDeltaEntity() 302 MSG_WriteLong (to->renderfx); in SV_WriteDeltaEntity() 304 MSG_WriteByte (to->renderfx); in SV_WriteDeltaEntity() 306 MSG_WriteShort (to->renderfx); in SV_WriteDeltaEntity() 1430 if (ent->s.renderfx & RF_BEAM) in SV_BuildClientFrame()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_mesh.cpp | 305 personalModel = (qboolean)((ent->e.renderfx & RF_THIRD_PERSON) && !tr.viewParms.isPortal); in R_AddMD3Surfaces() 307 if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 401 && !(ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 409 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | flashlight_shock_laser.c | 113 ent->s.renderfx |= RF_SHELL_BLUE; // these two lines add a blue shell to the person. in elecshock() 125 ent->s.renderfx &= ~RF_SHELL_RED; in elecshock() 163 lss->s.renderfx |= RF_FULLBRIGHT; in SP_LaserSight()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_items.c | 838 dropped->s.renderfx = RF_GLOW; in Drop_Item() 941 ent->s.renderfx &= ~RF_GLOW; in droptofloor() 1074 ent->s.renderfx = RF_GLOW; in SpawnItem() 1080 ent->s.renderfx |= RF_SHELL_GREEN; in SpawnItem() 1084 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1088 ent->s.renderfx |= RF_SHELL_BLUE; in SpawnItem() 1092 ent->s.renderfx |= RF_SHELL_GREEN; in SpawnItem() 1096 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1100 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() 1108 ent->s.renderfx |= RF_SHELL_RED; in SpawnItem() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_light.cpp | 153 if ( ent->e.renderfx & RF_LIGHTING_ORIGIN ) { in R_SetupEntityLightingGrid() 286 refEnt.renderfx = 0; in R_SetupEntityLightingGrid() 293 refEnt.renderfx = RF_DEPTHHACK; in R_SetupEntityLightingGrid() 395 if ( ent->e.renderfx & RF_LIGHTING_ORIGIN ) { in R_SetupEntityLighting() 417 if ( ent->e.renderfx & RF_MORELIGHT ) { in R_SetupEntityLighting()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 129 to->renderfx = MSG_ReadLong(&net_message); in CL_ParseDelta() 131 to->renderfx = MSG_ReadByte(&net_message); in CL_ParseDelta() 133 to->renderfx = MSG_ReadShort(&net_message); in CL_ParseDelta() 648 unsigned int effects, renderfx; in CL_AddPacketEntities() local 670 renderfx = s1->renderfx; in CL_AddPacketEntities() 689 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 696 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 745 if (renderfx & (RF_FRAMELERP)) in CL_AddPacketEntities() 781 renderfx |= RF_BOBBING; in CL_AddPacketEntities() 799 ent.flags = renderfx; in CL_AddPacketEntities() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_ents.c | 129 to->renderfx = MSG_ReadLong(&net_message); in CL_ParseDelta() 131 to->renderfx = MSG_ReadByte(&net_message); in CL_ParseDelta() 133 to->renderfx = MSG_ReadShort(&net_message); in CL_ParseDelta() 648 unsigned int effects, renderfx; in CL_AddPacketEntities() local 670 renderfx = s1->renderfx; in CL_AddPacketEntities() 689 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 696 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 745 if (renderfx & (RF_FRAMELERP)) in CL_AddPacketEntities() 781 renderfx |= RF_BOBBING; in CL_AddPacketEntities() 799 ent.flags = renderfx; in CL_AddPacketEntities() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | common.c | 448 if(to->renderfx != from->renderfx){ in MSG_WriteDeltaEntity() 449 if(to->renderfx < 256) in MSG_WriteDeltaEntity() 451 else if(to->renderfx < 0x8000) in MSG_WriteDeltaEntity() 476 if(newentity ||(to->renderfx & RF_BEAM)) in MSG_WriteDeltaEntity() 544 MSG_WriteLong(msg, to->renderfx); in MSG_WriteDeltaEntity() 546 MSG_WriteByte(msg, to->renderfx); in MSG_WriteDeltaEntity() 548 MSG_WriteShort(msg, to->renderfx); in MSG_WriteDeltaEntity()
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