Searched refs:rooms_1 (Results 26 – 32 of 32) sorted by relevance
12
24 xi = rooms_1.rexit[rm - 1];
350 if ((rooms_1.rflag[play_1.here - 1] & RNWALL) == 0) {446 rooms_1.rflag[play_1.here - 1] |= RSEEN;
870 if ((rooms_1.rflag[rindex_1.msafe - 1] & RMUNG) != 0) {
128 ix = rooms_1.rdesc2 - play_1.here; in redraw_statusline()
59 } rooms_1; variable
14 struct rooms_1_ rooms_1; variable
999 if ((rooms_1.rflag[134] & 256) != 0) { in rappli_()