/dports/games/lordsawar/lordsawar-0.3.2/dat/citysets/bigdol/ |
H A D | Makefile.am | 17 $(srcdir)/ruin.png \
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/dports/games/lordsawar/lordsawar-0.3.2/dat/citysets/default/ |
H A D | Makefile.am | 17 $(srcdir)/ruin.png \
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/dports/games/lordsawar/lordsawar-0.3.2/dat/citysets/dol/ |
H A D | Makefile.am | 17 $(srcdir)/ruin.png \
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/dports/games/lordsawar/lordsawar-0.3.2/ |
H A D | ChangeLog | 43 a ruin/city/temple/signpost. 759 * made ruin encounters a little easier. 772 * Shift + hover over a ruin or temple shows a ruin cursor. Suggested 883 a hidden ruin. 1609 * added stronghold ruin image 1851 * fixed crash when hero is slain at a ruin 1891 * added ruin strongholds 1917 * added ruin report 2039 * fixed bug wrt giving out allies at a ruin 2065 * created a ruin map object [all …]
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/dports/devel/folly/folly-2021.12.27.00/folly/lang/ |
H A D | Thunk.h | 39 static void ruin(void* const ptr) noexcept { in ruin() function
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/devtools-frontend/src/node_modules/ignore/ |
H A D | CHANGELOG.md | 19 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/devtools-frontend/src/node_modules/ignore/ |
H A D | CHANGELOG.md | 19 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/textproc/write-good/write-good-1.0.8/node_modules/ignore/ |
H A D | CHANGELOG.md | 19 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/misc/netron/node_modules/ignore/ |
H A D | CHANGELOG.md | 19 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | game-window.h | 279 void on_ruin_searched(Ruin *ruin, Stack *s, Reward *reward); 280 Reward* on_sage_visited(Ruin *ruin, Sage *sage, Stack *s); 297 void on_ruin_visited(Ruin *ruin);
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H A D | sage-dialog.h | 63 Ruin *ruin; variable
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H A D | history-report-dialog.cpp | 782 Ruin *ruin = *it; in generatePastRuinCounts() local 783 if (ruin->isHidden() == true && ruin->getOwner() != *pit) in generatePastRuinCounts() 785 if (ruin->isSearched() == true && in generatePastRuinCounts() 786 (*pit)->searchedRuin(ruin) == true) in generatePastRuinCounts() 788 ruin->setOwner(*pit); in generatePastRuinCounts()
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/dports/net-im/centerim/centerim-4.22.10/src/ |
H A D | imcontroller.h | 41 unsigned int ruin;
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/dports/math/cado-nfs/cado-nfs-f4284e2391121b2bfb97bc4880b6273c7250dc2f/config/ |
H A D | gmp_randstate.cmake | 29 …om what we expect. This is not a big issue, but it is definitely going to ruin tests that rely on …
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | ai_dummy.h | 70 virtual Reward *chooseReward(Ruin *ruin, Sage *sage, Stack *stack);
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H A D | real_player.h | 81 virtual Reward *chooseReward(Ruin *ruin, Sage *sage, Stack *stack);
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H A D | ai_fast.h | 93 virtual Reward *chooseReward(Ruin *ruin, Sage *sage, Stack *stack);
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H A D | AI_Allocation.h | 95 void searchRuin(Stack *stack, Ruin *ruin);
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H A D | ai_smart.h | 98 virtual Reward *chooseReward(Ruin *ruin, Sage *sage, Stack *stack);
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/dports/games/ivan/ivan-059/Script/ |
H A D | gwterra.dat | 16 * This file contains SPOILERS, which might ruin your IVAN experience
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/devtools-frontend/src/node_modules/stylelint/node_modules/ignore/ |
H A D | CHANGELOG.md | 20 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/devtools-frontend/src/node_modules/globby/node_modules/ignore/ |
H A D | CHANGELOG.md | 20 - **PATCH**: `Object.prototype` methods will not ruin the result any more.
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/dports/games/lordsawar/lordsawar-0.3.2/po/ |
H A D | pl.po | 55 #: ../dat/glade/ruin-report-dialog.ui.h:1 165 #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 216 #: ../dat/glade/ruin-report-dialog.ui.h:5 563 #: ../src/gui/ruin-report-dialog.cpp:144 ../src/gui/ruin-report-dialog.cpp:176 579 #: ../src/gui/ruin-report-dialog.cpp:140 1083 #: ../dat/glade/ruin-report-dialog.ui.h:2 1091 #: ../dat/glade/ruin-report-dialog.ui.h:3 3289 msgid "There is %1 unnamed ruin" 3520 #: ../src/ruin.cpp:31 4725 #: ../src/gui/ruin-report-dialog.cpp:74 [all …]
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/dports/games/ivan/ivan-059/Script/dungeons/ |
H A D | EmptyArea.dat | 16 * This file contains SPOILERS, which might ruin your IVAN experience
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H A D | DarkForest.dat | 16 * This file contains SPOILERS, which might ruin your IVAN experience
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