/dports/devel/godot2/godot-2.1.6-stable/drivers/wasapi/ |
H A D | audio_driver_wasapi.cpp | 208 samples_in.resize(buffer_size); in init_device() 322 ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr()); in thread_func() 327 ad->samples_in[i] = 0; in thread_func() 350 ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]); in thread_func() 355 ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]); in thread_func() 461 samples_in.clear(); in finish() 474 samples_in.clear(); in AudioDriverWASAPI()
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/wasapi/ |
H A D | audio_driver_wasapi.cpp | 208 samples_in.resize(buffer_size); in init_device() 322 ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr()); in thread_func() 327 ad->samples_in[i] = 0; in thread_func() 350 ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]); in thread_func() 355 ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]); in thread_func() 461 samples_in.clear(); in finish() 474 samples_in.clear(); in AudioDriverWASAPI()
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/dports/audio/faudio/FAudio-21.01/src/ |
H A D | FAudioFX_reverb.c | 856 float *restrict samples_in, in DspReverb_INTERNAL_Process_1_to_1() argument 864 while (samples_in < in_end) in DspReverb_INTERNAL_Process_1_to_1() 867 in = *samples_in++; in DspReverb_INTERNAL_Process_1_to_1() 892 float *restrict samples_in, in DspReverb_INTERNAL_Process_1_to_5p1() argument 901 while (samples_in < in_end) in DspReverb_INTERNAL_Process_1_to_5p1() 904 in = *samples_in++; in DspReverb_INTERNAL_Process_1_to_5p1() 935 float *restrict samples_in, in DspReverb_INTERNAL_Process_2_to_2() argument 946 in = (samples_in[0] + samples_in[1]) / 2.0f; in DspReverb_INTERNAL_Process_2_to_2() 948 samples_in += 2; in DspReverb_INTERNAL_Process_2_to_2() 988 in = (samples_in[0] + samples_in[1]) / 2.0f; in DspReverb_INTERNAL_Process_2_to_5p1() [all …]
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 96 samples_in -= i; in convert_s16_to_float() 99 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 96 samples_in -= i; in convert_s16_to_float() 99 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 79 int samples_in = samples; in convert_float_to_s16() local 95 samples_in -= i; in convert_float_to_s16() 98 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 80 size_t samples_in = samples; in convert_s16_to_float() local 101 samples_in -= i; in convert_s16_to_float() 104 samples = samples_in; in convert_s16_to_float()
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 79 int samples_in = samples; in convert_float_to_s16() local 95 samples_in -= i; in convert_float_to_s16() 98 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 80 size_t samples_in = samples; in convert_s16_to_float() local 101 samples_in -= i; in convert_s16_to_float() 104 samples = samples_in; in convert_s16_to_float()
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 96 samples_in -= i; in convert_s16_to_float() 99 samples = samples_in; in convert_s16_to_float()
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 95 samples_in -= i; in convert_s16_to_float() 98 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 96 samples_in -= i; in convert_s16_to_float() 99 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 95 samples_in -= i; in convert_s16_to_float() 98 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 95 samples_in -= i; in convert_s16_to_float() 98 samples = samples_in; in convert_s16_to_float()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro-common/audio/conversion/ |
H A D | float_to_s16.c | 73 int samples_in = samples; in convert_float_to_s16() local 89 samples_in -= i; in convert_float_to_s16() 92 samples = samples_in; in convert_float_to_s16()
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H A D | s16_to_float.c | 74 size_t samples_in = samples; in convert_s16_to_float() local 96 samples_in -= i; in convert_s16_to_float() 99 samples = samples_in; in convert_s16_to_float()
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/dports/multimedia/simplescreenrecorder/ssr-0.4.3/src/AV/ |
H A D | FastResampler.h | 57 …unsigned int Resample(double resample_ratio, double drift_ratio, const float* samples_in, unsigned… 69 …std::pair<unsigned int, unsigned int> ResampleBatch(float* samples_in, unsigned int sample_count_i…
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/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/libretro-common/conversion/ |
H A D | float_to_s16.c | 105 int samples_in = samples; in convert_float_to_s16_altivec() local 121 samples_in -= i; in convert_float_to_s16_altivec() 123 convert_float_to_s16_C(out, in, samples_in); in convert_float_to_s16_altivec()
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