/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | hud.cpp | 29 VARP(showfps, 0, 1, 3); 1514 cy[i] -= showfps || showstats > (m_edit(game::gamemode) ? 0 : 1) ? cs/2 : cs/16; in drawinventory() 1698 if(showfps) in drawheadsup() 1702 switch(showfps) in drawheadsup() 1803 …drawconsole(2, hudwidth, hudsize, br, by, showfps > 1 || showstats > (m_edit(game::gamemode) ? 0 :… in drawhud()
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/dports/games/redeclipse16/base-1.6.0/config/menus/ |
H A D | options.cfg | 882 guiradio2 "no FPS" showfps 0 884 guiradio2 "show number only" showfps 1 886 guiradio2 "verbose" showfps 2 888 guiradio2 "more verbose" showfps 3
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | screens.cpp | 809 if (ud.showfps) in G_PrintFPS() 817 if (ud.showfps > 1) in G_PrintFPS() 831 if (ud.showfps > 2) in G_PrintFPS() 879 if (ud.showfps > 1) in G_PrintFPS()
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H A D | osdcmds.cpp | 1482 { "r_showfps", "show the frame rate counter", (void *)&ud.showfps, CVAR_INT, 0, 3 }, in registerosdcommands()
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/dports/games/apoolGL/apoolGL-099-pre22/ |
H A D | graphics.c | 1160 case SDLK_f: showfps = 1-showfps; break; in menu()
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/dports/x11/xlockmore/xlockmore-5.67/xlock/ |
H A D | resource.c | 751 Bool showfps; variable 892 {(void *) & showfps, (char *) "showfps", (char *) "ShowFps", (char *) "off", t_Bool},
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H A D | xlock.c | 769 extern Bool showfps; 1370 MI_SET_FLAG_STATE(mi, WI_FLAG_FPS, showfps); in mode_info()
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/menu/ |
H A D | options.menu | 810 cvarname "showfps"
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/dports/games/powder/powder118_src/port/android/powder/src/com/zincland/powder/ |
H A D | PowderActivity.java | 173 case R.id.showfps:
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/dports/x11/xlockmore/xlockmore-5.67/docs/ |
H A D | xlock.hlp | 21 -/+showfps ] [ -fpsfont fontname ] [ -/+fpstop ] [ -/+use3d ] [ 943 -/+showfps 950 showfps is on. 954 display, used if showfps is on.
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H A D | TODO | 159 o -showfps option may give a Zero Page Read and SEGV error using Mesa
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | menu.c | 1573 else if (options_cursor == optnum++) Cvar_SetValueQuick(&showfps, !showfps.integer); in M_Menu_Options_AdjustSliders() 1650 M_Options_PrintCheckbox(" Show Framerate", true, showfps.integer); in M_Options_Draw()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | consolecommand.cpp | 326 showfps = (showfps == false); in consoleCommand()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | gamestructures.cpp | 1127 case USERDEFS_TICKRATE: labelNum = ud.showfps; break; in VM_GetUserdef() 1325 case USERDEFS_TICKRATE: ud.showfps = iSet; break; in VM_SetUserdef()
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H A D | osdcmds.cpp | 1631 …OPTSTR "\n 2: extra timing data\n 3: excessive timing data", (void *)&ud.showfps, CVAR_INT, 0, 3 }, in registerosdcommands()
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/dports/games/uhexen2/hexen2source-1.5.9/docs/ |
H A D | ReleaseNotes | 416 - All platforms: Added on-screen fps counter to hexen2 (do "showfps 1" 417 from the console). Updated existing showfps code of hexenworld.
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | menu.c | 1620 else if (options_cursor == optnum++) Cvar_SetValueQuick(&showfps, !showfps.integer); in M_Menu_Options_AdjustSliders() 1699 M_Options_PrintCheckbox(" Show Framerate", true, showfps.integer); in M_Options_Draw()
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/dports/games/darkplaces/darkplaces/ |
H A D | menu.c | 1620 else if (options_cursor == optnum++) Cvar_SetValueQuick(&showfps, !showfps.integer); in M_Menu_Options_AdjustSliders() 1699 M_Options_PrintCheckbox(" Show Framerate", true, showfps.integer); in M_Options_Draw()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendergl.cpp | 2170 VARP(showfps, 0, 1, 1); 2248 if(showfps) in gl_drawhud()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | hud.cpp | 38 VAR(IDF_PERSIST, showfps, 0, 0, 3); 3141 if(showfps) in drawinventory() 3146 switch(showfps) in drawinventory() 3554 …drawconsole(2, hudwidth, hudheight, left, hudheight-edge-bottom, showfps >= 2 || showstats >= (m_e… in drawhud()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendergl.cpp | 2718 VARP(showfps, 0, 1, 1); 2764 if(showfps) in gl_drawhud()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendergl.cpp | 2718 VARP(showfps, 0, 1, 1); 2764 if(showfps) in gl_drawhud()
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/dports/games/redeclipse/base-2.0.0/config/ui/ |
H A D | settings.cfg | 1045 uiselect 0.2 0.025 "showfps" [
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/dports/x11/xlockmore/xlockmore-5.67/ |
H A D | configure.ac | 2767 # pre-3.4 Mesa will core dump with the -showfps option. A patch must be 2769 # mode and the -showfps option. This memory leak is fixed in Mesa 3.4.2 2820 AC_MSG_RESULT(!!!WARNING!!! molecule mode or the -showfps option. This can be corrected by) 2825 … AC_MSG_RESULT(!!!WARNING!!! Mesa versions 3.3 and earlier will SEGV with the -showfps option.)
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/dports/games/sauerbraten/sauerbraten/data/ |
H A D | menus.cfg | 1323 guicheckbox "show FPS" showfps
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