Searched refs:sndnum (Results 26 – 32 of 32) sorted by relevance
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | lunacon.lua | 1467 local sndnum 1472 sndnum = lookup.defined_label(tonumber(pos), minus, label) 1474 if (ffi and g_dynsoundi and (sndnum>=0 and sndnum<conl.MAXSOUNDS)) then 1476 dynmap.maybe_process(g_dynsoundi, ffiC.g_dynSoundList, label, sndnum) 1480 sndnum = sndlabel 1483 if (not (sndnum >= 0 and sndnum < conl.MAXSOUNDS)) then 1494 ffiC.C_DefineSound(sndnum, fn, cparams) 1497 g_data.sound[sndnum] = { fn=fn, params=params }
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | s_sound.cpp | 1414 int sndnum = S_FindSound(amb->sound); in S_ActivateAmbient() local 1415 if (sndnum == 0) in S_ActivateAmbient() 1418 sfxinfo_t *sfx = S_sfx + sndnum; in S_ActivateAmbient()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 9789 int32_t sndnum, ps, pe, pr, m, vo; in parseconsounds() local 9796 if (sndnum < 0 || sndnum >= MAXSOUNDS) in parseconsounds() 9822 if (g_sounds[sndnum].filename) in parseconsounds() 9825 Xfree(g_sounds[sndnum].filename); in parseconsounds() 9847 if (g_sounds[sndnum].definedname) in parseconsounds() 9850 Xfree(g_sounds[sndnum].definedname); in parseconsounds() 9856 g_sounds[sndnum].ps = ps; in parseconsounds() 9857 g_sounds[sndnum].pe = pe; in parseconsounds() 9858 g_sounds[sndnum].pr = pr; in parseconsounds() 9859 g_sounds[sndnum].m = m; in parseconsounds() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 9806 int32_t sndnum, ps, pe, pr, m, vo; in parseconsounds() local 9813 if (sndnum < 0 || sndnum >= MAXSOUNDS) in parseconsounds() 9839 if (g_sounds[sndnum].filename) in parseconsounds() 9842 Bfree(g_sounds[sndnum].filename); in parseconsounds() 9864 if (g_sounds[sndnum].definedname) in parseconsounds() 9867 Bfree(g_sounds[sndnum].definedname); in parseconsounds() 9873 g_sounds[sndnum].ps = ps; in parseconsounds() 9874 g_sounds[sndnum].pe = pe; in parseconsounds() 9875 g_sounds[sndnum].pr = pr; in parseconsounds() 9876 g_sounds[sndnum].m = m; in parseconsounds() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/core/ |
H A D | global_api.cpp | 1354 PARAMS5(int, channel, int, sndnum, int, vol, int, x, int, y); in PlayAmbientSound() 1355 AGS3::PlayAmbientSound(channel, sndnum, vol, x, y); in PlayAmbientSound() 1384 PARAMS1(int, sndnum); in play_sound() 1385 params._result = AGS3::play_sound(sndnum); in play_sound() 1389 PARAMS2(int, sndnum, int, channel); in PlaySoundEx() 1390 params._result = AGS3::PlaySoundEx(sndnum, channel); in PlaySoundEx()
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | digi.c | 888 void digi_play_sample( int sndnum, fix max_volume ) {} in digi_play_sample() argument 889 void digi_play_sample_once( int sndnum, fix max_volume ) {} in digi_play_sample_once() argument
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | multi.h | 476 void multi_digi_play_sample(int sndnum, fix max_volume);
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