Home
last modified time | relevance | path

Searched refs:sndnum (Results 26 – 32 of 32) sorted by relevance

12

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Dlunacon.lua1467 local sndnum
1472 sndnum = lookup.defined_label(tonumber(pos), minus, label)
1474 if (ffi and g_dynsoundi and (sndnum>=0 and sndnum<conl.MAXSOUNDS)) then
1476 dynmap.maybe_process(g_dynsoundi, ffiC.g_dynSoundList, label, sndnum)
1480 sndnum = sndlabel
1483 if (not (sndnum >= 0 and sndnum < conl.MAXSOUNDS)) then
1494 ffiC.C_DefineSound(sndnum, fn, cparams)
1497 g_data.sound[sndnum] = { fn=fn, params=params }
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp1414 int sndnum = S_FindSound(amb->sound); in S_ActivateAmbient() local
1415 if (sndnum == 0) in S_ActivateAmbient()
1418 sfxinfo_t *sfx = S_sfx + sndnum; in S_ActivateAmbient()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dastub.cpp9789 int32_t sndnum, ps, pe, pr, m, vo; in parseconsounds() local
9796 if (sndnum < 0 || sndnum >= MAXSOUNDS) in parseconsounds()
9822 if (g_sounds[sndnum].filename) in parseconsounds()
9825 Xfree(g_sounds[sndnum].filename); in parseconsounds()
9847 if (g_sounds[sndnum].definedname) in parseconsounds()
9850 Xfree(g_sounds[sndnum].definedname); in parseconsounds()
9856 g_sounds[sndnum].ps = ps; in parseconsounds()
9857 g_sounds[sndnum].pe = pe; in parseconsounds()
9858 g_sounds[sndnum].pr = pr; in parseconsounds()
9859 g_sounds[sndnum].m = m; in parseconsounds()
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dastub.cpp9806 int32_t sndnum, ps, pe, pr, m, vo; in parseconsounds() local
9813 if (sndnum < 0 || sndnum >= MAXSOUNDS) in parseconsounds()
9839 if (g_sounds[sndnum].filename) in parseconsounds()
9842 Bfree(g_sounds[sndnum].filename); in parseconsounds()
9864 if (g_sounds[sndnum].definedname) in parseconsounds()
9867 Bfree(g_sounds[sndnum].definedname); in parseconsounds()
9873 g_sounds[sndnum].ps = ps; in parseconsounds()
9874 g_sounds[sndnum].pe = pe; in parseconsounds()
9875 g_sounds[sndnum].pr = pr; in parseconsounds()
9876 g_sounds[sndnum].m = m; in parseconsounds()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/core/
H A Dglobal_api.cpp1354 PARAMS5(int, channel, int, sndnum, int, vol, int, x, int, y); in PlayAmbientSound()
1355 AGS3::PlayAmbientSound(channel, sndnum, vol, x, y); in PlayAmbientSound()
1384 PARAMS1(int, sndnum); in play_sound()
1385 params._result = AGS3::play_sound(sndnum); in play_sound()
1389 PARAMS2(int, sndnum, int, channel); in PlaySoundEx()
1390 params._result = AGS3::PlaySoundEx(sndnum, channel); in PlaySoundEx()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Ddigi.c888 void digi_play_sample( int sndnum, fix max_volume ) {} in digi_play_sample() argument
889 void digi_play_sample_once( int sndnum, fix max_volume ) {} in digi_play_sample_once() argument
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dmulti.h476 void multi_digi_play_sample(int sndnum, fix max_volume);

12