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Searched refs:sprite_id (Results 26 – 50 of 151) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/font/
H A Dfont_with_face.cpp848 const int sprite_id = indices[n].first; in render() local
849 if (!fallback[n] && (sprite_id < 0 || sprite_id >= sprite_amount)) in render()
854 (*fallback_sprites)[sprite_id].Frames[0].textureNumber : in render()
855 sprites[sprite_id].Frames[0].textureNumber); in render()
858 [(*fallback_sprites)[sprite_id].Frames[0].rectNumber] : in render()
859 positions[sprites[sprite_id].Frames[0].rectNumber]); in render()
913 const int sprite_id = indices[n].first; in render() local
914 if (!fallback[n] && (sprite_id < 0 || sprite_id >= sprite_amount)) in render()
919 (*fallback_sprites)[sprite_id].Frames[0].textureNumber : in render()
920 sprites[sprite_id].Frames[0].textureNumber); in render()
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/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOBULLET.cpp49 sprite_id = 0; in Bullet()
86 sprite_id = attackInfo->bullet_sprite_id; in init()
87 sprite_info = sprite_res[sprite_id]; in init()
183 se_res.sound(cur_x_loc(), cur_y_loc(), cur_frame, 'S',sprite_id,"DIE"); in process_die()
318 'S', targetUnit->sprite_id, "DEF", 'S', sprite_id ); in hit_target()
H A DOSPRITE.cpp62 sprite_id = spriteId; in init()
79 sprite_info = sprite_res[sprite_id]; in init()
95 if( sprite_id && cur_x >= 0 ) in deinit()
98 sprite_id = 0; in deinit()
H A DOEFFECT.cpp52 sprite_id = spriteId; in init()
69 sprite_info = sprite_res[sprite_id]; in init()
H A DOB_PROJ.cpp64 short spriteId = sprite_info->get_sub_sprite_info(1)->sprite_id; in init()
66 short shadowSpriteId = sprite_info->get_sub_sprite_info(2)->sprite_id; in init()
H A DOSPRTRES.cpp254 subSpriteInfo->sprite_id = misc.atoi(subSpriteRec->sub_sprite_id, subSpriteRec->RECNO_LEN); in load_sub_sprite_info()
255 err_when( subSpriteInfo->sprite_id > sprite_info_count ); in load_sub_sprite_info()
256 subSpriteInfo->sprite_info = sprite_info_array + subSpriteInfo->sprite_id -1; in load_sub_sprite_info()
264 …SpriteInfo *parentSprite = sprite_res[misc.atoi(subSpriteRec->sprite_id, subSpriteRec->RECNO_LEN)]; in load_sub_sprite_info()
H A DOBATTLE.cpp289 spriteInfo = sprite_res[unit_res[unitId]->sprite_id]; in run_sim()
312 spriteInfo = sprite_res[unit_res[unitId]->sprite_id]; in run_sim()
347 spriteInfo = sprite_res[unit_res[unitId]->sprite_id]; in run_sim()
738 spriteInfo = sprite_res[ unit_res[unitId]->sprite_id ]; in create_test_unit()
862 SpriteInfo* spriteInfo = sprite_res[ unit_res[unitId]->sprite_id ]; in create_unit()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsaveactor.h47 int32_t sprite_id = 0; variable
83 && l.sprite_id == r.sprite_id
H A Dsavemapeventbase.h63 int32_t sprite_id = 0; variable
105 && l.sprite_id == r.sprite_id
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tools/gfx_tools/
H A Dpng_update.py35 for sprite_id in sprite_ids:
36 if sprite_id == old_name:
40 new_sprites.append(sprite_id)
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tools/gfx_tools/
H A Dpng_update.py35 for sprite_id in sprite_ids:
36 if sprite_id == old_name:
40 new_sprites.append(sprite_id)
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_shopparty.cpp199 int sprite_id = actor->GetSpriteIndex(); in OnCharsetSpriteReady() local
201 auto rect = Sprite_Character::GetCharacterRect(sprite_name, sprite_id, bm->GetRect()); in OnCharsetSpriteReady()
205 int sx = ((sprite_id % 4) * 3 + j) * width; in OnCharsetSpriteReady()
206 int sy = ((sprite_id / 4) * 4 + 2) * height; in OnCharsetSpriteReady()
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/assets/initial_quest/data/enemies/
H A Dpterobat.lua18 local sprite_id = "enemies/" .. enemy:get_breed()
20 body_sprite = self:create_sprite(sprite_id, "body")
21 wings_sprite = self:create_sprite(sprite_id, "wings")
H A Dskullbat.lua22 local sprite_id = "enemies/" .. enemy:get_breed()
25 head_sprite = self:create_sprite(sprite_id, "body")
26 wings_sprite = self:create_sprite(sprite_id, "wings")
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/widgets/
H A Dresource_model.cpp304 QString sprite_id = QString("enemies/%1").arg(element_id); in create_icon() local
305 SpriteModel sprite(quest, sprite_id); in create_icon()
314 QString sprite_id = "entities/items"; in create_icon() local
315 SpriteModel sprite(quest, sprite_id); in create_icon()
H A Dsprite_editor.cpp745 QString sprite_id; in SpriteEditor() local
747 if (!quest.is_resource_element(path, resource_type, sprite_id) || in SpriteEditor()
751 this->sprite_id = sprite_id; in SpriteEditor()
757 tr("Sprite '%1' has been modified. Save changes?").arg(sprite_id)); in SpriteEditor()
762 model = std::unique_ptr<SpriteModel>(new SpriteModel(quest, sprite_id, this)); in SpriteEditor()
972 ui.sprite_id_field->setText(sprite_id); in update_sprite_id_field()
980 QString description = get_database().get_description(ResourceType::SPRITE, sprite_id); in update_description_to_gui()
995 if (description == get_database().get_description(ResourceType::SPRITE, sprite_id)) { in set_description_from_gui()
1007 get_database().set_description(ResourceType::SPRITE, sprite_id, description); in set_description_from_gui()
/dports/games/openomf/openomf-c36c421/src/resources/
H A Danimation.c55 sprite* animation_get_sprite(animation *ani, int sprite_id) { in animation_get_sprite() argument
56 return (sprite*)vector_get(&ani->sprites, sprite_id); in animation_get_sprite()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOSPRTRES.h197 char sprite_id[RECNO_LEN]; member
206 short sprite_id; member
H A DOUNITRES.h178 char sprite_id[SPRITE_ID_LEN]; member
234 short sprite_id; member
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_scale.cpp355 const int sprite_id, in scale_player_weapon() argument
360 sprite_id, in scale_player_weapon()
H A Dbstone_sprite_cache.h36 const int sprite_id);
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/
H A Dcrystal.cpp32 info.sprite_id = "entities/crystal"; in Crystal()
H A Dentity_model.cpp1679 draw_sprite_info.sprite_id, in draw_as_sprite()
1699 const QString& sprite_id, in draw_as_sprite() argument
1706 if (sprite_id.isEmpty()) { in draw_as_sprite()
1711 if (!get_database().exists(ResourceType::SPRITE, sprite_id)) { in draw_as_sprite()
1716 if (!quest.exists(quest.get_sprite_path(sprite_id))) { in draw_as_sprite()
1723 sprite_model->get_sprite_id() != sprite_id) { in draw_as_sprite()
1724 sprite_model = std::unique_ptr<SpriteModel>(new SpriteModel(quest, sprite_id)); in draw_as_sprite()
H A Denemy.cpp53 info.sprite_id = QString("enemies/") + get_field("breed").toString(); in update_breed()
H A Dpickable.cpp56 info.sprite_id = "entities/items"; in update_treasure()

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