/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/newlib/libm/machine/spu/headers/ |
H A D | fma.h | 46 vout = spu_madd(vx, vy, vz); in _fma()
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H A D | recipf4.h | 101 x0 = spu_madd(spu_nmsub(mant_a, x0, one), x0, x0); in _recipf4()
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H A D | hypotd2.h | 112 sum = _sqrtd2(spu_madd(max, max, spu_mul(min, min))); in _hypotd2()
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H A D | hypotf4.h | 117 sum = _sqrtf4(spu_madd(max, max, spu_mul(min, min))); in _hypotf4()
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H A D | divf4.h | 107 q1 = spu_madd(inv_b, q1, q0); in _divf4()
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/dports/devel/tinygo/tinygo-0.14.1/lib/picolibc/newlib/libm/machine/spu/headers/ |
H A D | recipf4.h | 101 x0 = spu_madd(spu_nmsub(mant_a, x0, one), x0, x0); in _recipf4()
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H A D | hypotd2.h | 112 sum = _sqrtd2(spu_madd(max, max, spu_mul(min, min))); in _hypotd2()
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H A D | hypotf4.h | 117 sum = _sqrtf4(spu_madd(max, max, spu_mul(min, min))); in _hypotf4()
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H A D | divf4.h | 107 q1 = spu_madd(inv_b, q1, q0); in _divf4()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | SpuCollisionShapes.cpp | 26 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 27 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/ |
H A D | SpuCollisionShapes.cpp | 26 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 27 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/sdl12/SDL-1.2.15/src/video/ps3/spulibs/ |
H A D | yuv2rgb_converter.c | 530 …const vector float G1a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_1, spu_mul(vfloat_V_… in yuv_to_rgb_w32_line() 531 …const vector float G2a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_2, spu_mul(vfloat_V_… in yuv_to_rgb_w32_line() 532 …const vector float G3a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_3, spu_mul(vfloat_V_… in yuv_to_rgb_w32_line() 533 …const vector float G4a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_4, spu_mul(vfloat_V_… in yuv_to_rgb_w32_line()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 31 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 32 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 31 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 32 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 37 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 37 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 31 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 32 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 37 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 37 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd( spu_rlqwbyte( vec0, 4 ), spu_rlqwbyte( vec1, 4 ), result ); in vec_dot3() 37 return spu_madd( spu_rlqwbyte( vec0, 8 ), spu_rlqwbyte( vec1, 8 ), result ); in vec_dot3()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 37 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 36 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 37 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btConvexShape.cpp | 37 result = spu_madd(spu_rlqwbyte(vec0, 4), spu_rlqwbyte(vec1, 4), result); in vec_dot3() 38 return spu_madd(spu_rlqwbyte(vec0, 8), spu_rlqwbyte(vec1, 8), result); in vec_dot3()
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/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/gcc/config/spu/ |
H A D | vmx2spu.h | 592 return (spu_mul(spu_madd(spu_madd(spu_splats(0.17157287f), frac, spu_splats(-0.67157287f)), in vec_expte() 745 return (spu_madd(spu_madd(spu_splats(-0.33985f), frac, spu_splats(2.01955f)), in vec_loge() 834 #define vec_madd(_a, _b, _c) spu_madd(_a, _b, _c) 1089 return ((vec_short8)(spu_shuffle(spu_madd((vec_short8)(spu_rl((vec_uint4)(a), -16)), in vec_mladd() 1092 spu_madd(a, b, spu_extend(c)), in vec_mladd()
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/dports/lang/gcc9/gcc-9.4.0/gcc/config/spu/ |
H A D | vmx2spu.h | 592 return (spu_mul(spu_madd(spu_madd(spu_splats(0.17157287f), frac, spu_splats(-0.67157287f)), in vec_expte() 745 return (spu_madd(spu_madd(spu_splats(-0.33985f), frac, spu_splats(2.01955f)), in vec_loge() 834 #define vec_madd(_a, _b, _c) spu_madd(_a, _b, _c) 1089 return ((vec_short8)(spu_shuffle(spu_madd((vec_short8)(spu_rl((vec_uint4)(a), -16)), in vec_mladd() 1092 spu_madd(a, b, spu_extend(c)), in vec_mladd()
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