/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | sound.h | 142 void startSound(int, int);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_pce.h | 79 virtual void startSound(int sound);
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H A D | player_mac.h | 53 virtual void startSound(int sound);
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H A D | player_v2cms.h | 42 virtual void startSound(int sound);
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H A D | player_v4a.cpp | 110 void Player_V4A::startSound(int nr) { in startSound() function in Scumm::Player_V4A
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H A D | player_sid.h | 60 virtual void startSound(int sound);
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/dports/games/xonotic/Xonotic/source/qcsrc/menu/xonotic/ |
H A D | playlist.qh | 11 METHOD(XonoticPlayList, startSound, void(entity, float));
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_mac.h | 53 void startSound(int sound) override;
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H A D | player_pce.h | 79 void startSound(int sound) override;
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H A D | player_v2cms.h | 42 void startSound(int sound) override;
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H A D | player_v4a.cpp | 110 void Player_V4A::startSound(int nr) { in startSound() function in Scumm::Player_V4A
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/ |
H A D | pcspeaker_v1.cpp | 38 void startSound(int id, int) override; 144 void PCSpeakerDriver::startSound(int id, int) { in startSound() function in Kyra::PCSpeakerDriver
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/dports/games/pushover/pushover-0.0.5/src/ |
H A D | soundsys.cpp | 66 void soundSystem_c::startSound(unsigned int snd) in startSound() function in soundSystem_c
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/dports/graphics/ming/libming-ming-0_4_8/php_ext/ |
H A D | php_ming.h | 158 PHP_METHOD(swfmovie, startSound); 177 PHP_METHOD(swfsprite, startSound);
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/dports/graphics/p5-ming/libming-ming-0_4_8/php_ext/ |
H A D | php_ming.h | 158 PHP_METHOD(swfmovie, startSound); 177 PHP_METHOD(swfsprite, startSound);
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/dports/graphics/py-ming/libming-ming-0_4_8/php_ext/ |
H A D | php_ming.h | 158 PHP_METHOD(swfmovie, startSound); 177 PHP_METHOD(swfsprite, startSound);
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/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/actuators/ |
H A D | pa_10.py | 127 self._sound.startSound()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | emisound.h | 133 …bool startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int volume, in…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | p_xgsec.h | 146 int startSound; // Played after waiting. member
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | emisound.h | 133 …bool startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int volume, in…
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libsound/ |
H A D | sound_handler.h | 176 void startSound(int id, int loops, const SoundEnvelopes* env,
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/IrrlichtDemo/ |
H A D | CDemo.h | 107 void startSound();
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/dports/games/qnetwalk/qnetwalk-1.7.0/src/ |
H A D | mainwindow.cpp | 52 startSound = new Sound((sndDir + "start.wav").toLatin1().data()); in MainWindow() 227 delete startSound; in ~MainWindow() 247 startSound->play(); in newGame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse/ |
H A D | imuse_internal.h | 285 bool startSound(int sound, MidiDriver *midi); 537 void startSound(int sound);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | sound.cpp | 130 void SoundMgr::startSound(int resnum, int flag) { in startSound() function in Agi::SoundMgr
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