/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_ad.h | 49 virtual void startSound(int sound);
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H A D | player_apple2.h | 248 virtual void startSound(int sound);
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H A D | player_ad.cpp | 92 void Player_AD::startSound(int sound) { in startSound() function in Scumm::Player_AD 216 startSound(res[0]); in saveLoadWithSerializer() 239 startSound(res[i]); in saveLoadWithSerializer()
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H A D | player_v2.cpp | 122 void Player_V2::startSound(int nr) { in startSound() function in Scumm::Player_V2
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/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundSource.cpp | 182 void b3SoundSource::startSound(bool autoKeyOff) in startSound() function in b3SoundSource
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_ad.h | 49 void startSound(int sound) override;
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H A D | player_sid.h | 60 void startSound(int sound) override;
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H A D | player_apple2.h | 248 void startSound(int sound) override;
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H A D | player_ad.cpp | 92 void Player_AD::startSound(int sound) { in startSound() function in Scumm::Player_AD 216 startSound(res[0]); in saveLoadWithSerializer() 239 startSound(res[i]); in saveLoadWithSerializer()
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | sound.cpp | 132 void SoundMgr::startSound(int resnum, int flag) { in startSound() function in Agi::SoundMgr
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/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundSource.cpp | 182 void b3SoundSource::startSound(bool autoKeyOff) in startSound() function in b3SoundSource
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/dports/games/libretro-scummvm/scummvm-7b1e929/video/ |
H A D | coktel_decoder.cpp | 1271 bool startSound = false; in processFrame() local 1306 startSound = initialSoundSlice(hasNextCmd); in processFrame() 1362 if (startSound && _soundEnabled) { in processFrame() 2216 bool startSound = false; in processFrame() local 2232 startSound = true; in processFrame() 2245 startSound = true; in processFrame() 2258 startSound = true; in processFrame() 2329 if (startSound && _soundEnabled) { in processFrame()
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/dports/games/residualvm/residualvm-0.3.1/video/ |
H A D | coktel_decoder.cpp | 1271 bool startSound = false; in processFrame() local 1306 startSound = initialSoundSlice(hasNextCmd); in processFrame() 1362 if (startSound && _soundEnabled) { in processFrame() 2216 bool startSound = false; in processFrame() local 2232 startSound = true; in processFrame() 2245 startSound = true; in processFrame() 2258 startSound = true; in processFrame() 2329 if (startSound && _soundEnabled) { in processFrame()
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/dports/games/scummvm/scummvm-2.5.1/video/ |
H A D | coktel_decoder.cpp | 1271 bool startSound = false; in processFrame() local 1306 startSound = initialSoundSlice(hasNextCmd); in processFrame() 1362 if (startSound && _soundEnabled) { in processFrame() 2216 bool startSound = false; in processFrame() local 2232 startSound = true; in processFrame() 2245 startSound = true; in processFrame() 2258 startSound = true; in processFrame() 2329 if (startSound && _soundEnabled) { in processFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse/ |
H A D | imuse_internal.h | 293 bool startSound(int sound, MidiDriver *midi); 545 void startSound(int sound) override;
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/ |
H A D | sound_pc_v1.cpp | 172 _driver->startSound(soundId, volume); in play()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/ |
H A D | tucker.cpp | 562 startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume); in mainLoop() 1193 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in playSounds() 1347 startSound(s->_offset, i, s->_volume); in updateSfxData3_1() 1367 startSound(s->_offset, i, s->_volume); in updateSfxData3_2() 1608 …startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoun… in startCharacterSounds() 1621 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4() 1627 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4() 1918 void TuckerEngine::startSound(int offset, int index, int volume) { in startSound() function in Tucker::TuckerEngine 3380 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction() 3390 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
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/dports/games/scummvm/scummvm-2.5.1/engines/tucker/ |
H A D | tucker.cpp | 559 startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume); in mainLoop() 1186 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in playSounds() 1340 startSound(s->_offset, i, s->_volume); in updateSfxData3_1() 1360 startSound(s->_offset, i, s->_volume); in updateSfxData3_2() 1601 …startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoun… in startCharacterSounds() 1614 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4() 1620 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4() 1913 void TuckerEngine::startSound(int offset, int index, int volume) { in startSound() function in Tucker::TuckerEngine 3379 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction() 3389 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/drivers/ |
H A D | audiomaster2.cpp | 96 bool startSound(const Common::String &name); 1261 bool AudioMaster2Internal::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2Internal 1522 bool AudioMaster2::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2 1523 return _am2i->startSound(name); in startSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/ |
H A D | audiomaster2.cpp | 96 bool startSound(const Common::String &name); 1258 bool AudioMaster2Internal::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2Internal 1519 bool AudioMaster2::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2 1520 return _am2i->startSound(name); in startSound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/ |
H A D | osystem_ds.cpp | 128 DS::startSound(22050, 8192); in initBackend() 130 DS::startSound(11025, 4096); in initBackend()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | lua_v1_sound.cpp | 64 if (g_imuse->startSound(soundName, group, 0, 127, 64, priority, nullptr)) { in ImStartSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | lua_v1_sound.cpp | 64 if (g_imuse->startSound(soundName, group, 0, 127, 64, priority, nullptr)) { in ImStartSound()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | emisound.cpp | 230 return startSound(soundName, Audio::Mixer::kSpeechSoundType, volume, pan); in startVoice() 234 return startSound(soundName, Audio::Mixer::kSFXSoundType, volume, pan); in startSfx() 241 bool EMISound::startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int v… in startSound() function in Grim::EMISound
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | emisound.cpp | 235 return startSound(soundName, Audio::Mixer::kSpeechSoundType, volume, pan); in startVoice() 239 return startSound(soundName, Audio::Mixer::kSFXSoundType, volume, pan); in startSfx() 246 bool EMISound::startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int v… in startSound() function in Grim::EMISound
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