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Searched refs:startSound (Results 126 – 150 of 237) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_ad.h49 virtual void startSound(int sound);
H A Dplayer_apple2.h248 virtual void startSound(int sound);
H A Dplayer_ad.cpp92 void Player_AD::startSound(int sound) { in startSound() function in Scumm::Player_AD
216 startSound(res[0]); in saveLoadWithSerializer()
239 startSound(res[i]); in saveLoadWithSerializer()
H A Dplayer_v2.cpp122 void Player_V2::startSound(int nr) { in startSound() function in Scumm::Player_V2
/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/
H A Db3SoundSource.cpp182 void b3SoundSource::startSound(bool autoKeyOff) in startSound() function in b3SoundSource
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_ad.h49 void startSound(int sound) override;
H A Dplayer_sid.h60 void startSound(int sound) override;
H A Dplayer_apple2.h248 void startSound(int sound) override;
H A Dplayer_ad.cpp92 void Player_AD::startSound(int sound) { in startSound() function in Scumm::Player_AD
216 startSound(res[0]); in saveLoadWithSerializer()
239 startSound(res[i]); in saveLoadWithSerializer()
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound.cpp132 void SoundMgr::startSound(int resnum, int flag) { in startSound() function in Agi::SoundMgr
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/
H A Db3SoundSource.cpp182 void b3SoundSource::startSound(bool autoKeyOff) in startSound() function in b3SoundSource
/dports/games/libretro-scummvm/scummvm-7b1e929/video/
H A Dcoktel_decoder.cpp1271 bool startSound = false; in processFrame() local
1306 startSound = initialSoundSlice(hasNextCmd); in processFrame()
1362 if (startSound && _soundEnabled) { in processFrame()
2216 bool startSound = false; in processFrame() local
2232 startSound = true; in processFrame()
2245 startSound = true; in processFrame()
2258 startSound = true; in processFrame()
2329 if (startSound && _soundEnabled) { in processFrame()
/dports/games/residualvm/residualvm-0.3.1/video/
H A Dcoktel_decoder.cpp1271 bool startSound = false; in processFrame() local
1306 startSound = initialSoundSlice(hasNextCmd); in processFrame()
1362 if (startSound && _soundEnabled) { in processFrame()
2216 bool startSound = false; in processFrame() local
2232 startSound = true; in processFrame()
2245 startSound = true; in processFrame()
2258 startSound = true; in processFrame()
2329 if (startSound && _soundEnabled) { in processFrame()
/dports/games/scummvm/scummvm-2.5.1/video/
H A Dcoktel_decoder.cpp1271 bool startSound = false; in processFrame() local
1306 startSound = initialSoundSlice(hasNextCmd); in processFrame()
1362 if (startSound && _soundEnabled) { in processFrame()
2216 bool startSound = false; in processFrame() local
2232 startSound = true; in processFrame()
2245 startSound = true; in processFrame()
2258 startSound = true; in processFrame()
2329 if (startSound && _soundEnabled) { in processFrame()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse/
H A Dimuse_internal.h293 bool startSound(int sound, MidiDriver *midi);
545 void startSound(int sound) override;
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/
H A Dsound_pc_v1.cpp172 _driver->startSound(soundId, volume); in play()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/
H A Dtucker.cpp562 startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume); in mainLoop()
1193 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in playSounds()
1347 startSound(s->_offset, i, s->_volume); in updateSfxData3_1()
1367 startSound(s->_offset, i, s->_volume); in updateSfxData3_2()
1608startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoun… in startCharacterSounds()
1621 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4()
1627 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4()
1918 void TuckerEngine::startSound(int offset, int index, int volume) { in startSound() function in Tucker::TuckerEngine
3380 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
3390 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
/dports/games/scummvm/scummvm-2.5.1/engines/tucker/
H A Dtucker.cpp559 startSound(_locationSoundsTable[index]._offset, index, _locationSoundsTable[index]._volume); in mainLoop()
1186 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in playSounds()
1340 startSound(s->_offset, i, s->_volume); in updateSfxData3_1()
1360 startSound(s->_offset, i, s->_volume); in updateSfxData3_2()
1601startSound(_locationSoundsTable[_characterSoundFxNum]._offset, _characterSoundFxNum, _locationSoun… in startCharacterSounds()
1614 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4()
1620 startSound(_locationSoundsTable[i]._offset, 0, _locationSoundsTable[i]._volume); in updateSoundsTypes3_4()
1913 void TuckerEngine::startSound(int offset, int index, int volume) { in startSound() function in Tucker::TuckerEngine
3379 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
3389 startSound(_locationSoundsTable[i]._offset, i, _locationSoundsTable[i]._volume); in executeTableInstruction()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/drivers/
H A Daudiomaster2.cpp96 bool startSound(const Common::String &name);
1261 bool AudioMaster2Internal::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2Internal
1522 bool AudioMaster2::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2
1523 return _am2i->startSound(name); in startSound()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/
H A Daudiomaster2.cpp96 bool startSound(const Common::String &name);
1258 bool AudioMaster2Internal::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2Internal
1519 bool AudioMaster2::startSound(const Common::String &name) { in startSound() function in Kyra::AudioMaster2
1520 return _am2i->startSound(name); in startSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/
H A Dosystem_ds.cpp128 DS::startSound(22050, 8192); in initBackend()
130 DS::startSound(11025, 4096); in initBackend()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dlua_v1_sound.cpp64 if (g_imuse->startSound(soundName, group, 0, 127, 64, priority, nullptr)) { in ImStartSound()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dlua_v1_sound.cpp64 if (g_imuse->startSound(soundName, group, 0, 127, 64, priority, nullptr)) { in ImStartSound()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/
H A Demisound.cpp230 return startSound(soundName, Audio::Mixer::kSpeechSoundType, volume, pan); in startVoice()
234 return startSound(soundName, Audio::Mixer::kSFXSoundType, volume, pan); in startSfx()
241 bool EMISound::startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int v… in startSound() function in Grim::EMISound
/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/
H A Demisound.cpp235 return startSound(soundName, Audio::Mixer::kSpeechSoundType, volume, pan); in startVoice()
239 return startSound(soundName, Audio::Mixer::kSFXSoundType, volume, pan); in startSfx()
246 bool EMISound::startSound(const Common::String &soundName, Audio::Mixer::SoundType soundType, int v… in startSound() function in Grim::EMISound

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