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Searched refs:stopSound (Results 151 – 175 of 638) sorted by relevance

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/dports/games/bubble-chains/bubble-chains-0.2.0/
H A Dgamesound.h45 void stopSound(int index);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dsound.h70 void stopSound();
/dports/games/pinball/pinball-0.3.20201218/base/
H A DSoundUtil.h53 void stopSound();
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dsound.h70 void stopSound();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/
H A Dsoundblaster.h45 void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0);
/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/
H A Dsoundblaster.h45 void stopSound(int16 fadeLength, SoundDesc *sndDesc = 0);
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/audio/
H A Daudioworker.hpp52 void stopSound(const QString & handle);
/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/
H A Dpasswordpuzzle.cpp130 g_nancy->_sound->stopSound(_failSound); in execute()
137 g_nancy->_sound->stopSound(_solveSound); in execute()
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/scenes/
H A Dgroup2.cpp149 _vm->stopSound(0x18E); in stopSounds()
150 _vm->stopSound(0x18F); in stopSounds()
151 _vm->stopSound(0x190); in stopSounds()
152 _vm->stopSound(0x191); in stopSounds()
153 _vm->stopSound(0x194); in stopSounds()
154 _vm->stopSound(0x195); in stopSounds()
155 _vm->stopSound(0x192); in stopSounds()
156 _vm->stopSound(0x193); in stopSounds()
157 _vm->stopSound(0x196); in stopSounds()
158 _vm->stopSound(0x197); in stopSounds()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/scenes/
H A Dgroup2.cpp149 _vm->stopSound(0x18E); in stopSounds()
150 _vm->stopSound(0x18F); in stopSounds()
151 _vm->stopSound(0x190); in stopSounds()
152 _vm->stopSound(0x191); in stopSounds()
153 _vm->stopSound(0x194); in stopSounds()
154 _vm->stopSound(0x195); in stopSounds()
155 _vm->stopSound(0x192); in stopSounds()
156 _vm->stopSound(0x193); in stopSounds()
157 _vm->stopSound(0x196); in stopSounds()
158 _vm->stopSound(0x197); in stopSounds()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/puzzles/
H A Dboardsalvation.cpp96 if (!stopSound()) { in mouseRightDown()
H A Dboard.h77 bool stopSound();
/dports/games/legend-of-edgar/edgar-1.34/src/item/
H A Dshield_pillar.c84 stopSound(self->health); in sink()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_v3a.h46 virtual void stopSound(int sound);
H A Dplayer_v4a.h48 virtual void stopSound(int sound);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dsound.cpp45 void SoundHandler::stopSound() { in stopSound() function in Avalanche::SoundHandler
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dsound.h54 virtual void stopSound(int channel);
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_he.h45 void stopSound(int sound) override;
H A Dplayer_v4a.h48 void stopSound(int sound) override;
H A Dplayer_v3a.h46 void stopSound(int sound) override;
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dsound.cpp45 void SoundHandler::stopSound() { in stopSound() function in Avalanche::SoundHandler
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dsound.h54 virtual void stopSound(int channel);
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/entity/
H A Dentity_functions_unique.lua47 stopSound(64, object_id);
483 stopSound(297, object_id);
556 stopSound(191, object_id);
644 stopSound(191, object_id);
651 stopSound(191, object_id);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/
H A Dauto_sound_player_adsr.cpp70 stopSound(_soundHandle); in TurnOff()
/dports/games/scummvm/scummvm-2.5.1/engines/hugo/
H A Dsound.h101 void stopSound();

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