/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/lib/ |
H A D | standard.g | 18 (add swamp alt-percentile-min 21) 19 (add swamp alt-percentile-max 23) 25 ;; Adjust sea and shallows out of existence, let swamp take all the low spots. 30 (add swamp alt-percentile-min 0) 31 (add swamp alt-percentile-max 2) 32 (add swamp wet-percentile-min 0) 33 (add swamp wet-percentile-max 100) 41 (add swamp alt-percentile-min 69) 42 (add swamp alt-percentile-max 70) 48 (set edge-terrain swamp)
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H A D | stdterr.g | 9 (terrain-type swamp (char "=") 24 (define cell-t* (sea shallows swamp desert plains forest mountains ice)) 36 (add (sea shallows swamp) elevation-min 0) 37 (add (sea shallows swamp) elevation-max (0 0 2))
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/dports/net/openldap25-client/openldap-2.5.9/tests/progs/ |
H A D | slapd-read.c | 77 static int swamp; variable 120 swamp++; in main() 256 if ( swamp > 1 ) { in do_read() 274 if ( swamp > 1 ) { in do_read() 318 if ( swamp > 2 ) { in do_read() 385 if (swamp) { in do_read()
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H A D | slapd-search.c | 79 static int swamp; variable 136 swamp++; in main() 303 if ( swamp > 1 ) { in do_search() 324 if ( swamp > 1 ) { in do_search() 369 if ( swamp > 2 ) { in do_search() 433 if (swamp) { in do_search()
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/dports/net/openldap25-server/openldap-2.5.9/tests/progs/ |
H A D | slapd-read.c | 77 static int swamp; variable 120 swamp++; in main() 256 if ( swamp > 1 ) { in do_read() 274 if ( swamp > 1 ) { in do_read() 318 if ( swamp > 2 ) { in do_read() 385 if (swamp) { in do_read()
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H A D | slapd-search.c | 79 static int swamp; variable 136 swamp++; in main() 303 if ( swamp > 1 ) { in do_search() 324 if ( swamp > 1 ) { in do_search() 369 if ( swamp > 2 ) { in do_search() 433 if (swamp) { in do_search()
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/dports/net/openldap26-server/openldap-2.6.0/tests/progs/ |
H A D | slapd-read.c | 77 static int swamp; variable 120 swamp++; in main() 256 if ( swamp > 1 ) { in do_read() 274 if ( swamp > 1 ) { in do_read() 318 if ( swamp > 2 ) { in do_read() 385 if (swamp) { in do_read()
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H A D | slapd-search.c | 79 static int swamp; variable 136 swamp++; in main() 303 if ( swamp > 1 ) { in do_search() 324 if ( swamp > 1 ) { in do_search() 369 if ( swamp > 2 ) { in do_search() 433 if (swamp) { in do_search()
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/dports/net/openldap26-client/openldap-2.6.0/tests/progs/ |
H A D | slapd-read.c | 77 static int swamp; variable 120 swamp++; in main() 256 if ( swamp > 1 ) { in do_read() 274 if ( swamp > 1 ) { in do_read() 318 if ( swamp > 2 ) { in do_read() 385 if (swamp) { in do_read()
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H A D | slapd-search.c | 79 static int swamp; variable 136 swamp++; in main() 303 if ( swamp > 1 ) { in do_search() 324 if ( swamp > 1 ) { in do_search() 369 if ( swamp > 2 ) { in do_search() 433 if (swamp) { in do_search()
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/dports/games/freeciv/freeciv-2.6.6/data/nation/ |
H A D | iranian.ruleset | 82 "Bandar Abbas (ocean, swamp)", 86 "Sari (ocean, swamp)", 130 "Bandar-e Anzali (ocean, swamp)", 137 "Hormuz (ocean, swamp)",
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H A D | flemish.ruleset | 100 "Damme (river, swamp)", 111 "Sluis (river, swamp)", 115 "Saeftinge (swamp)",
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/nation/ |
H A D | iranian.ruleset | 82 "Bandar Abbas (ocean, swamp)", 86 "Sari (ocean, swamp)", 130 "Bandar-e Anzali (ocean, swamp)", 137 "Hormuz (ocean, swamp)",
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/dports/games/freeciv/freeciv-2.6.6/data/civ1/ |
H A D | nations.ruleset | 187 "Savannah (ocean, swamp, !desert)", 188 "Mobile (ocean, river, swamp, !desert)", 253 "Mexihco Tenochtitlan (swamp, mountains)", 256 "Tlatelulco (swamp)", 264 "Culhuacan (swamp)", 271 "Otompan (swamp)", 273 "Chalco (swamp)", 274 "Xochimilco (swamp)", 282 "Tzompanco (swamp)", 944 "Potsdam (grassland, swamp, !mountains)", [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/civ1/ |
H A D | nations.ruleset | 187 "Savannah (ocean, swamp, !desert)", 188 "Mobile (ocean, river, swamp, !desert)", 253 "Mexihco Tenochtitlan (swamp, mountains)", 256 "Tlatelulco (swamp)", 264 "Culhuacan (swamp)", 271 "Otompan (swamp)", 273 "Chalco (swamp)", 274 "Xochimilco (swamp)", 282 "Tzompanco (swamp)", 944 "Potsdam (grassland, swamp, !mountains)", [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/branches/ |
H A D | swamp.des | 129 MONS: swamp drake / komodo dragon / hydra / swamp dragon 1370 MONS: swamp drake, hydra, swamp dragon 2884 NAME: swamp 2890 MONS: swamp dragon, swamp drake, hydra 2930 MONS: swamp dragon, swamp drake, hydra, lindwurm, rime drake, bog body 2972 MONS: swamp dragon, hydra, swamp drake 3058 KMONS: ? = swamp worm simulacrum / swamp drake simulacrum 3111 MONS: spectral swamp drake / swamp drake zombie 3221 MONS: swamp dragon, swamp drake, hydra, bog body 3268 KMONS: 1 = swamp dragon / swamp drake / hydra w:15 / bog body w:5 [all …]
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/dports/security/distcache/distcache-1.5.1/ssl/ |
H A D | configure.ac | 12 AC_CONFIG_SRCDIR(swamp/swamp.c) 64 swamp/Makefile])
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H A D | acinclude.m4 | 111 AC_ARG_ENABLE(swamp, 113 [--disable-swamp], 118 AC_MSG_ERROR("invalid syntax: --enable-swamp=$enableval") 127 swamp_dir="swamp"
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/dports/net/openldap24-client/openldap-2.4.59/tests/progs/ |
H A D | slapd-read.c | 84 static int swamp; variable 186 swamp++; in main() 351 if ( swamp > 1 ) { in do_read() 397 if ( swamp > 1 ) { in do_read() 441 if ( swamp > 2 ) { in do_read() 508 if (swamp) { in do_read()
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H A D | slapd-search.c | 90 static int swamp; variable 212 swamp++; in main() 398 if ( swamp > 1 ) { in do_search() 451 if ( swamp > 1 ) { in do_search() 496 if ( swamp > 2 ) { in do_search() 560 if (swamp) { in do_search()
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/dports/net/openldap24-server/openldap-2.4.59/tests/progs/ |
H A D | slapd-read.c | 84 static int swamp; variable 186 swamp++; in main() 351 if ( swamp > 1 ) { in do_read() 397 if ( swamp > 1 ) { in do_read() 441 if ( swamp > 2 ) { in do_read() 508 if (swamp) { in do_read()
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H A D | slapd-search.c | 90 static int swamp; variable 212 swamp++; in main() 398 if ( swamp > 1 ) { in do_search() 451 if ( swamp > 1 ) { in do_search() 496 if ( swamp > 2 ) { in do_search() 560 if (swamp) { in do_search()
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/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/scenarios/ |
H A D | lurkers.cfg | 57 # Store reachable swamp locations next to an enemy 64 terrain=S* # swamp 107 # Simply pick a random reachable swamp hex (Lurkers are pretty stupid) 114 terrain=S* # swamp 138 terrain=S* # swamp 462 Side 2 (blue): saurians attacking only from swamp. If no enemy is in range, they do not move. 464 Side 3 (green): saurians attacking only from swamp. If no enemy is in range, they wander randomly (… 466 Side 4 (purple): nagas wandering only on water terrain, but attacking from both water and swamp. 477 Any unit not adjacent to swamp (and water, for the nagas) is safe from the lurkers, thus it is easy… 499 description= _ "Right-click on unoccupied swamp hexes to add more lurkers"
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/dports/games/vultures-eye/vulture-2.3.67/slashem/dat/ |
H A D | kobold-1.des | 30 MONSTER: 'k', "swamp kobold", random, hostile 31 MONSTER: 'k', "swamp kobold", random, hostile 32 MONSTER: 'k', "swamp kobold", random, hostile
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/dports/security/distcache/distcache-1.5.1/ssl/swamp/ |
H A D | Makefile.in | 92 pemdir = $(datadir)/swamp 101 sslswamp_SOURCES = swamp.c text_msg.c utils.c swamp_conf.c \ 102 dist_pattern.c serv_iterator.c swamp.h
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