/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | deform.c | 1091 int j = mp->totloop; in BKE_defvert_extract_vgroup_to_polyweights() 1097 r_weights[i] = w / (float)mp->totloop; in BKE_defvert_extract_vgroup_to_polyweights()
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H A D | customdata.c | 3292 void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *ldata, int totloop) in CustomData_to_bmeshpoly() argument 3297 ldata, CD_MLOOPUV, CD_CALLOC, NULL, totloop, fdata->layers[i].name); in CustomData_to_bmeshpoly() 3301 ldata, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, fdata->layers[i].name); in CustomData_to_bmeshpoly() 3305 ldata, CD_MDISPS, CD_CALLOC, NULL, totloop, fdata->layers[i].name); in CustomData_to_bmeshpoly() 3309 ldata, CD_NORMAL, CD_CALLOC, NULL, totloop, fdata->layers[i].name); in CustomData_to_bmeshpoly() 3473 chunksize = bm_mesh_chunksize_default.totloop; in CustomData_bmesh_init_pool() 3529 totelem = bm->totloop; in CustomData_bmesh_merge()
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H A D | multires_reshape_smooth.c | 626 const int num_corners = base_poly->totloop; in foreach_vertex() 832 for (int corner = 0; corner < base_poly->totloop; corner++) { in geometry_init_loose_information()
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H A D | fluid.c | 3406 mpolys->totloop = 3; in create_liquid_geometry() 3502 mp->totloop = 4; in create_smoke_geometry() 3511 mp->totloop = 4; in create_smoke_geometry() 3520 mp->totloop = 4; in create_smoke_geometry() 3529 mp->totloop = 4; in create_smoke_geometry() 3538 mp->totloop = 4; in create_smoke_geometry() 3547 mp->totloop = 4; in create_smoke_geometry()
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H A D | gpencil_geom.c | 2386 bGPDstroke *gps_fill = BKE_gpencil_stroke_add(gpf_fill, mat_idx, mp->totloop, 10, false); in BKE_gpencil_convert_mesh() 2390 for (int j = 0; j < mp->totloop; j++, ml++) { in BKE_gpencil_convert_mesh() 2399 if (mp->totloop == 3) { in BKE_gpencil_convert_mesh()
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H A D | key.c | 2270 me.totloop, in BKE_keyblock_mesh_calc_normals() 2284 me.totloop, in BKE_keyblock_mesh_calc_normals() 2298 CustomData_free(&me.ldata, me.totloop); in BKE_keyblock_mesh_calc_normals()
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H A D | softbody.c | 590 if (mp->totloop == 4) { in count_mesh_quads() 623 if (mp->totloop == 4) { in add_mesh_quad_diag_springs() 2777 sb->scratch->totface = poly_to_tri_count(me->totpoly, me->totloop); in mesh_faces_to_scratch() 2779 BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, looptri); in mesh_faces_to_scratch()
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H A D | shrinkwrap.c | 219 for (int i = 0; i < mesh->totloop; i++) { in shrinkwrap_build_boundary_data()
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/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_displace.c | 340 numVerts, mesh->mloop, mesh->totloop, (const float(*)[3])clnors, vert_clnors); in displaceModifier_do()
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H A D | MOD_screw.c | 469 uint loopend = loopstart + (uint)mp_orig->totloop; in modifyMesh() 998 mp_new->totloop = 4; in modifyMesh()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | BlenderScene.cpp | 452 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert() 652 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Blender/ |
H A D | BlenderScene.cpp | 468 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert() 674 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | BlenderScene.cpp | 464 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert() 664 ReadField<ErrorPolicy_Igno>(dest.totloop,"totloop",db); in Convert()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/object/ |
H A D | object_bake_api.c | 914 if ((me_low->totpoly != me_cage->totpoly) || (me_low->totloop != me_cage->totloop)) { in bake()
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H A D | object_modifier.c | 1829 CustomData_external_add(&me->ldata, &me->id, CD_MDISPS, me->totloop, path); in multires_external_save_exec() 1830 CustomData_external_write(&me->ldata, &me->id, CD_MASK_MESH.lmask, me->totloop, 0); in multires_external_save_exec() 1910 CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop); in multires_external_pack_exec()
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H A D | object_remesh.c | 681 for (uint loop_idx = 0; loop_idx < mesh->totloop; loop_idx++) { in mesh_is_manifold_consistent()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Blender/ |
H A D | BlenderScene.cpp | 499 ReadField<ErrorPolicy_Igno>(dest.totloop, "totloop", db); in Convert() 692 ReadField<ErrorPolicy_Igno>(dest.totloop, "totloop", db); in Convert()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | paint_vertex_color_utils.c | 83 } while (j < mp->totloop); in ED_vpaint_color_transform()
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H A D | sculpt_intern.h | 564 int totloop; member
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/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/ |
H A D | bmesh_polygon.c | 1542 const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop); in BM_mesh_calc_tessellation() 1682 const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop); in BM_mesh_calc_tessellation_beauty()
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H A D | bmesh_interp.c | 853 CustomData_bmesh_init_pool(data, bm->totloop, BM_LOOP); in update_data_blocks()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/ |
H A D | versioning_defaults.c | 358 if (me && (me->totloop == 24) && (me->mloopuv != NULL)) { in blo_update_defaults_scene()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/ |
H A D | transform_snap_object.c | 844 BLI_assert(poly_to_tri_count(bm->totface, bm->totloop) == em->tottri); in raycastEditMesh() 1522 for (int i = mp->totloop; i--; ml++) { in snap_mesh_polygon() 1533 for (int i = mp->totloop; i--; ml++) { in snap_mesh_polygon()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_ops.c | 758 uv_maxlen += em->bm->totloop; in uv_remove_doubles_to_selected() 890 uv_maxlen += em->bm->totloop; in uv_remove_doubles_to_unselected()
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/dports/graphics/blender/blender-2.91.0/source/blender/python/mathutils/ |
H A D | mathutils_bvhtree.c | 967 tris_len = (uint)poly_to_tri_count(bm->totface, bm->totloop); in C_BVHTree_FromBMesh()
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