Home
last modified time | relevance | path

Searched refs:triangle (Results 251 – 275 of 16275) sorted by relevance

1...<<11121314151617181920>>...651

/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/mesh/
H A Dqgstriangularmesh.cpp104 const QgsMeshFace triangle = { face[1], face[2], face[0] }; in triangulate() local
109 mTriangularMesh.faces.push_back( triangle ); in triangulate()
483 x += mTriangularMesh.vertex( triangle[j] ).x(); in simplifyMesh()
484 y += mTriangularMesh.vertex( triangle[j] ).y(); in simplifyMesh()
566 …return ( ( _isLeft2D( triangle[2], triangle[0], p ) * _isLeft2D( triangle[2], triangle[0], triangl… in _isInTriangle2D()
567 …&& ( _isLeft2D( triangle[0], triangle[1], p ) * _isLeft2D( triangle[0], triangle[1], triangle[2] )… in _isInTriangle2D()
568 …&& ( _isLeft2D( triangle[2], triangle[1], p ) * _isLeft2D( triangle[2], triangle[1], triangle[0] )… in _isInTriangle2D()
576 QVector<QgsMeshVertex> triangle( 3 ); in isInTriangleFace() local
581 triangle[i] = vertices[face[i]]; in isInTriangleFace()
586 return _isInTriangle2D( p, triangle ); in isInTriangleFace()
[all …]
/dports/games/widelands/widelands-build21/src/editor/tools/
H A Dset_terrain_tool.cc31 assert(center.triangle.t == Widelands::TriangleIndex::D || in handle_click_impl()
32 center.triangle.t == Widelands::TriangleIndex::R); in handle_click_impl()
40 Widelands::FCoords(map->get_fcoords(center.triangle.node)), center.triangle.t), in handle_click_impl()
54 Widelands::FCoords(map->get_fcoords(center.triangle.node)), center.triangle.t), in handle_click_impl()
70 assert(center.triangle.t == Widelands::TriangleIndex::D || in handle_undo_impl()
71 center.triangle.t == Widelands::TriangleIndex::R); in handle_undo_impl()
78 Widelands::FCoords(map->get_fcoords(center.triangle.node)), center.triangle.t), in handle_undo_impl()
/dports/astro/py-metpy/MetPy-1.1.0/src/metpy/interpolate/
H A Dgeometry.py272 triangle = tri.points[indices]
273 cc = circumcenter(*triangle)
274 r = circumcircle_radius(*triangle)
322 triangle = tri.points[tri.simplices[neighbor]]
323 cur_x, cur_y = circumcenter(triangle[0], triangle[1], triangle[2])
324 r = circumcircle_radius(triangle[0], triangle[1], triangle[2])
355 for triangle in triangles:
359 pt1 = tri.simplices[triangle][i]
360 pt2 = tri.simplices[triangle][(i + 1) % 3]
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
663 btPrimitiveTriangle triangle; in get_primitive_box() local
664 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
666 triangle.m_vertices[0], in get_primitive_box()
667 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
674 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
675 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
677 triangle.m_margin = m_margin; in get_primitive_triangle()
687 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
663 btPrimitiveTriangle triangle; in get_primitive_box() local
664 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
666 triangle.m_vertices[0], in get_primitive_box()
667 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
674 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
675 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
677 triangle.m_margin = m_margin; in get_primitive_triangle()
687 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h355 (void) prim_index; (void) triangle; in get_primitive_triangle()
486 (void) prim_index; (void) triangle; in getBulletTriangle()
676 btPrimitiveTriangle triangle; in get_primitive_box() local
677 get_primitive_triangle(prim_index,triangle); in get_primitive_box()
679 triangle.m_vertices[0], in get_primitive_box()
680 triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); in get_primitive_box()
687 get_vertex(indices[0],triangle.m_vertices[0]); in get_primitive_triangle()
688 get_vertex(indices[1],triangle.m_vertices[1]); in get_primitive_triangle()
690 triangle.m_margin = m_margin; in get_primitive_triangle()
700 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/model/
H A Dmodel_output.cpp279 t.p1 = triangle.p1; in WriteBinaryModel()
280 t.p2 = triangle.p2; in WriteBinaryModel()
281 t.p3 = triangle.p3; in WriteBinaryModel()
285 t.tex1Name = triangle.tex1Name; in WriteBinaryModel()
324 t.p1 = triangle.p1; in WriteOldModel()
325 t.p2 = triangle.p2; in WriteOldModel()
326 t.p3 = triangle.p3; in WriteOldModel()
340 if (triangle.variableTex2) in WriteOldModel()
374 switch (triangle.transparentMode) in ConvertToOldState()
392 switch (triangle.specialMark) in ConvertToOldState()
[all …]
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/
H A DbtGImpactShape.h355 (void) prim_index; (void) triangle; in get_primitive_triangle()
486 (void) prim_index; (void) triangle; in getBulletTriangle()
676 btPrimitiveTriangle triangle; in get_primitive_box() local
677 get_primitive_triangle(prim_index,triangle); in get_primitive_box()
679 triangle.m_vertices[0], in get_primitive_box()
680 triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); in get_primitive_box()
687 get_vertex(indices[0],triangle.m_vertices[0]); in get_primitive_triangle()
688 get_vertex(indices[1],triangle.m_vertices[1]); in get_primitive_triangle()
690 triangle.m_margin = m_margin; in get_primitive_triangle()
700 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
655 btPrimitiveTriangle triangle; in get_primitive_box() local
656 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
658 triangle.m_vertices[0], in get_primitive_box()
659 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
666 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
667 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
669 triangle.m_margin = m_margin; in get_primitive_triangle()
679 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
655 btPrimitiveTriangle triangle; in get_primitive_box() local
656 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
658 triangle.m_vertices[0], in get_primitive_box()
659 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
666 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
667 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
669 triangle.m_margin = m_margin; in get_primitive_triangle()
679 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
655 btPrimitiveTriangle triangle; in get_primitive_box() local
656 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
658 triangle.m_vertices[0], in get_primitive_box()
659 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
666 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
667 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
669 triangle.m_margin = m_margin; in get_primitive_triangle()
679 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h365 (void) prim_index; (void) triangle; in get_primitive_triangle()
496 (void) prim_index; (void) triangle; in getBulletTriangle()
686 btPrimitiveTriangle triangle; in get_primitive_box() local
687 get_primitive_triangle(prim_index,triangle); in get_primitive_box()
689 triangle.m_vertices[0], in get_primitive_box()
690 triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); in get_primitive_box()
697 get_vertex(indices[0],triangle.m_vertices[0]); in get_primitive_triangle()
698 get_vertex(indices[1],triangle.m_vertices[1]); in get_primitive_triangle()
700 triangle.m_margin = m_margin; in get_primitive_triangle()
710 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
663 btPrimitiveTriangle triangle; in get_primitive_box() local
664 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
666 triangle.m_vertices[0], in get_primitive_box()
667 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
674 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
675 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
677 triangle.m_margin = m_margin; in get_primitive_triangle()
687 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/
H A DbtGImpactShape.h355 (void) prim_index; (void) triangle; in get_primitive_triangle()
486 (void) prim_index; (void) triangle; in getBulletTriangle()
676 btPrimitiveTriangle triangle; in get_primitive_box() local
677 get_primitive_triangle(prim_index,triangle); in get_primitive_box()
679 triangle.m_vertices[0], in get_primitive_box()
680 triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); in get_primitive_box()
687 get_vertex(indices[0],triangle.m_vertices[0]); in get_primitive_triangle()
688 get_vertex(indices[1],triangle.m_vertices[1]); in get_primitive_triangle()
690 triangle.m_margin = m_margin; in get_primitive_triangle()
700 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/
H A DbtGImpactShape.h349 (void)triangle; in get_primitive_triangle()
470 (void)triangle; in getBulletTriangle()
655 btPrimitiveTriangle triangle; in get_primitive_box() local
656 get_primitive_triangle(prim_index, triangle); in get_primitive_box()
658 triangle.m_vertices[0], in get_primitive_box()
659 triangle.m_vertices[1], triangle.m_vertices[2], triangle.m_margin); in get_primitive_box()
666 get_vertex(indices[0], triangle.m_vertices[0]); in get_primitive_triangle()
667 get_vertex(indices[1], triangle.m_vertices[1]); in get_primitive_triangle()
669 triangle.m_margin = m_margin; in get_primitive_triangle()
679 triangle.setMargin(m_margin); in get_bullet_triangle()
[all …]
/dports/math/dune-grid/dune-grid-de36e4b4e99da4cd7a120a39779345e701821115/doc/grids/dgf/
H A Dexamplegrid1s.dgf12 0 1 5 % triangle 0, vertices 0,1,5
13 1 3 6 % triangle 1
14 1 2 3 % triangle 2
15 6 3 4 % triangle 3
16 6 4 5 % triangle 4
17 6 5 1 % triangle 5
/dports/graphics/povray36/povray-3.6.1/include/
H A Dshapes2.inc144 triangle { <-1, 0, -1>, <+1, 0, -1>, <0, 1, 0> }
145 triangle { <+1, 0, -1>, <+1, 0, +1>, <0, 1, 0> }
146 triangle { <-1, 0, +1>, <+1, 0, +1>, <0, 1, 0> }
147 triangle { <-1, 0, +1>, <-1, 0, -1>, <0, 1, 0> }
149 triangle { <-1, 0, -1>, <-1, 0, +1>, <1, 0, +1> }
169 {triangle {<0, 1, -1>, <0, -1, 1>, <0, 1, 1>}
170 triangle {<0, 1, -1>, <0, -1, 1>, <0, -1, -1>}
175 {triangle {<-1, 0, 1>, <1, 0, -1>, < 1, 0, 1>}
176 triangle {<-1, 0, 1>, <1, 0, -1>, <-1, 0, -1>}
181 {triangle {<-1, 1, 0>, <1, -1, 0>, <-1, -1, 0>}
[all …]
/dports/graphics/open3d/Open3D-0.2/src/Experimental/
H A DTrimMeshBasedOnPointCloud.cpp125 auto &triangle = mesh->triangles_[i]; in main() local
126 triangle(0) = index_old_to_new[triangle(0)]; in main()
127 triangle(1) = index_old_to_new[triangle(1)]; in main()
128 triangle(2) = index_old_to_new[triangle(2)]; in main()
129 if (triangle(0) != -1 && triangle(1) != -1 && triangle(2) != -1) { in main()
/dports/graphics/py-open3d-python/Open3D-0.2/src/Experimental/
H A DTrimMeshBasedOnPointCloud.cpp125 auto &triangle = mesh->triangles_[i]; in main() local
126 triangle(0) = index_old_to_new[triangle(0)]; in main()
127 triangle(1) = index_old_to_new[triangle(1)]; in main()
128 triangle(2) = index_old_to_new[triangle(2)]; in main()
129 if (triangle(0) != -1 && triangle(1) != -1 && triangle(2) != -1) { in main()
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/graph/curve/tess/
H A DHEdge.java44 private Triangle triangle = null; field in HEdge
59 …final HEdge prev, final HEdge next, final HEdge sibling, final int type, final Triangle triangle) { in HEdge() argument
65 this.triangle = triangle; in HEdge()
109 return triangle; in getTriangle()
112 public void setTriangle(final Triangle triangle) { in setTriangle() argument
113 this.triangle = triangle; in setTriangle()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtConvexConcaveCollisionAlgorithm.cpp79 void btConvexTriangleCallback::processTriangle(btVector3* triangle,int in processTriangle() argument
83 if (!TestTriangleAgainstAabb2(triangle, m_aabbMin, m_aabbMax)) in processTriangle()
106 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[0]),tr(triangle[1]),color); in processTriangle()
107 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[1]),tr(triangle[2]),color); in processTriangle()
108 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[2]),tr(triangle[0]),color); in processTriangle()
114 btTriangleShape tm(triangle[0],triangle[1],triangle[2]); in processTriangle()
266 virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) in calculateTimeOfImpact()
276 btTriangleShape triShape(triangle[0],triangle[1],triangle[2]); in calculateTimeOfImpact()
/dports/games/netradiant/netradiant-20150621-src/plugins/md3model/
H A Dmd2.cpp73 triangle.index_xyz[0] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
74 triangle.index_xyz[1] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
75 triangle.index_xyz[2] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
76 triangle.index_st[0] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
77 triangle.index_st[1] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
78 triangle.index_st[2] = istream_read_int16_le( inputStream ); in istream_read_md2Triangle()
227 md2Triangle_t triangle; in MD2Surface_read() local
228 istream_read_md2Triangle( triangleStream, triangle ); in MD2Surface_read()
229 …er.insert( MD2Vertex_construct( &header, &frame, &md2Xyz[triangle.index_xyz[0]], &md2St[triangle.i… in MD2Surface_read()
230 …er.insert( MD2Vertex_construct( &header, &frame, &md2Xyz[triangle.index_xyz[1]], &md2St[triangle.i… in MD2Surface_read()
[all …]
/dports/math/cgal/CGAL-5.3/include/CGAL/Intersections_3/internal/
H A DBbox_3_Triangle_3_do_intersect.h37 bool do_bbox_intersect(const typename K::Triangle_3& triangle, in do_bbox_intersect() argument
40 const typename K::Point_3& p = triangle.vertex(0); in do_bbox_intersect()
41 const typename K::Point_3& q = triangle.vertex(1); in do_bbox_intersect()
42 const typename K::Point_3& r = triangle.vertex(2); in do_bbox_intersect()
188 const typename K::Point_3* j = & triangle.vertex(SIDE); in do_axis_intersect()
189 const typename K::Point_3* k = & triangle.vertex((SIDE+2)%3); in do_axis_intersect()
285 const typename K::Triangle_3& triangle = a_triangle; in do_intersect_bbox_or_iso_cuboid() local
376 bool do_intersect(const typename K::Triangle_3& triangle, in do_intersect() argument
380 return do_intersect_bbox_or_iso_cuboid(triangle, bbox, k); in do_intersect()
385 const typename K::Triangle_3& triangle, in do_intersect() argument
[all …]
/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/gamer/src/biom/
H A DMarchingCube.C84 INT3VECT *triangle; in SurfaceMesh_marchingCube() local
116 triangle[0].a = 0; in SurfaceMesh_marchingCube()
117 triangle[0].b = 0; in SurfaceMesh_marchingCube()
118 triangle[0].c = 0; in SurfaceMesh_marchingCube()
155 triangle[0].a = m; in SurfaceMesh_marchingCube()
156 triangle[0].b = n; in SurfaceMesh_marchingCube()
157 triangle[0].c = l; in SurfaceMesh_marchingCube()
181 triangle[0].a = m; in SurfaceMesh_marchingCube()
182 triangle[0].b = n; in SurfaceMesh_marchingCube()
183 triangle[0].c = l; in SurfaceMesh_marchingCube()
[all …]
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl2/
H A Dgl2mesh3.pyx109 rv.triangle[0] = 0
110 rv.triangle[1] = 1
111 rv.triangle[2] = 2
113 rv.triangle[3] = 0
114 rv.triangle[4] = 2
115 rv.triangle[5] = 3
159 rv.triangle[0] = 0
160 rv.triangle[1] = 1
161 rv.triangle[2] = 2
163 rv.triangle[3] = 0
[all …]

1...<<11121314151617181920>>...651