1dirname = path.dirname(__file__) 2 3tribes:new_militarysite_type { 4 msgctxt = "empire_building", 5 name = "empire_blockhouse", 6 -- TRANSLATORS: This is a building name used in lists of buildings 7 descname = pgettext("empire_building", "Blockhouse"), 8 helptext_script = dirname .. "helptexts.lua", 9 icon = dirname .. "menu.png", 10 size = "small", 11 enhancement = "empire_sentry", 12 13 buildcost = { 14 log = 1, 15 planks = 2 16 }, 17 return_on_dismantle = { 18 planks = 1 19 }, 20 21 animations = { 22 idle = { 23 pictures = path.list_files(dirname .. "idle_??.png"), 24 hotspot = { 37, 58 } 25 } 26 }, 27 28 aihints = {}, 29 30 max_soldiers = 1, 31 heal_per_second = 60, -- very low -> smallest building 32 conquers = 6, 33 prefer_heroes = false, 34 35 messages = { 36 occupied = _"Your soldiers have occupied your blockhouse.", 37 aggressor = _"Your blockhouse discovered an aggressor.", 38 attack = _"Your blockhouse is under attack.", 39 defeated_enemy = _"The enemy defeated your soldiers at the blockhouse.", 40 defeated_you = _"Your soldiers defeated the enemy at the blockhouse." 41 }, 42} 43