1dirname = path.dirname(__file__) 2 3tribes:new_militarysite_type { 4 msgctxt = "empire_building", 5 name = "empire_sentry", 6 -- TRANSLATORS: This is a building name used in lists of buildings 7 descname = pgettext("empire_building", "Sentry"), 8 helptext_script = dirname .. "helptexts.lua", 9 icon = dirname .. "menu.png", 10 size = "small", 11 12 buildcost = { 13 planks = 1, 14 log = 1, 15 granite = 1 16 }, 17 return_on_dismantle = { 18 granite = 1, 19 planks = 1 20 }, 21 enhancement_cost = { 22 planks = 1, 23 granite = 1 24 }, 25 return_on_dismantle_on_enhanced = { 26 granite = 1 27 }, 28 29 animations = { 30 idle = { 31 pictures = path.list_files(dirname .. "idle_??.png"), 32 hotspot = { 37, 60 } 33 } 34 }, 35 36 aihints = { 37 expansion = true, 38 fighting = true, 39 mountain_conqueror = true 40 }, 41 42 max_soldiers = 2, 43 heal_per_second = 80, 44 conquers = 6, 45 prefer_heroes = false, 46 47 messages = { 48 occupied = _"Your soldiers have occupied your sentry.", 49 aggressor = _"Your sentry discovered an aggressor.", 50 attack = _"Your sentry is under attack.", 51 defeated_enemy = _"The enemy defeated your soldiers at the sentry.", 52 defeated_you = _"Your soldiers defeated the enemy at the sentry." 53 }, 54} 55