1dirname = path.dirname(__file__)
2
3tribes:new_militarysite_type {
4   msgctxt = "empire_building",
5   name = "empire_sentry",
6   -- TRANSLATORS: This is a building name used in lists of buildings
7   descname = pgettext("empire_building", "Sentry"),
8   helptext_script = dirname .. "helptexts.lua",
9   icon = dirname .. "menu.png",
10   size = "small",
11
12   buildcost = {
13      planks = 1,
14      log = 1,
15      granite = 1
16   },
17   return_on_dismantle = {
18      granite = 1,
19      planks = 1
20   },
21   enhancement_cost = {
22      planks = 1,
23      granite = 1
24   },
25   return_on_dismantle_on_enhanced = {
26      granite = 1
27   },
28
29   animations = {
30      idle = {
31         pictures = path.list_files(dirname .. "idle_??.png"),
32         hotspot = { 37, 60 }
33      }
34   },
35
36   aihints = {
37      expansion = true,
38      fighting = true,
39      mountain_conqueror = true
40   },
41
42   max_soldiers = 2,
43   heal_per_second = 80,
44   conquers = 6,
45   prefer_heroes = false,
46
47   messages = {
48      occupied = _"Your soldiers have occupied your sentry.",
49      aggressor = _"Your sentry discovered an aggressor.",
50      attack = _"Your sentry is under attack.",
51      defeated_enemy = _"The enemy defeated your soldiers at the sentry.",
52      defeated_you = _"Your soldiers defeated the enemy at the sentry."
53   },
54}
55