1function building_helptext_lore() 2 -- TRANSLATORS: Lore helptext for a building 3 return pgettext("barbarians_building", [[‘Soft and supple.<br> And yet untouched by time and weather.<br> Rays of sun, wrought into eternity…’]]) 4end 5 6function building_helptext_lore_author() 7 -- TRANSLATORS: Lore author helptext for a building 8 return pgettext("barbarians_building", [[Excerpt from ‘Our Treasures Underground’,<br> a traditional Barbarian song.]]) 9end 10 11function building_helptext_purpose() 12 -- TRANSLATORS: Purpose helptext for a building 13 return pgettext("building", "Digs gold ore out of the ground in mountain terrain.") 14end 15 16function building_helptext_note() 17 -- TRANSLATORS: Note helptext for a building 18 return pgettext("barbarians_building", "This mine exploits only %s of the resource. From there on out, it will only have a 5%% chance of finding any gold ore."):bformat("1/3") 19end 20 21function building_helptext_performance() 22 -- TRANSLATORS: Performance helptext for a building 23 return pgettext("barbarians_building", "If the food supply is steady, this mine can produce gold ore in %s on average."):bformat(ngettext("%d second", "%d seconds", 65):bformat(65)) 24end 25