1function building_helptext_lore()
2   -- TRANSLATORS: Lore helptext for a building
3   return pgettext("barbarians_building", [[‘Soft and supple.<br> And yet untouched by time and weather.<br> Rays of sun, wrought into eternity…’]])
4end
5
6function building_helptext_lore_author()
7   -- TRANSLATORS: Lore author helptext for a building
8   return pgettext("barbarians_building", [[Excerpt from ‘Our Treasures Underground’,<br> a traditional Barbarian song.]])
9end
10
11function building_helptext_purpose()
12   -- TRANSLATORS: Purpose helptext for a building
13   return pgettext("building", "Digs gold ore out of the ground in mountain terrain.")
14end
15
16function building_helptext_note()
17   -- TRANSLATORS: Note helptext for a building
18   return pgettext("barbarians_building", "This mine exploits only %s of the resource. From there on out, it will only have a 5%% chance of finding any gold ore."):bformat("1/3")
19end
20
21function building_helptext_performance()
22   -- TRANSLATORS: Performance helptext for a building
23   return pgettext("barbarians_building", "If the food supply is steady, this mine can produce gold ore in %s on average."):bformat(ngettext("%d second", "%d seconds", 65):bformat(65))
24end
25