1dirname = path.dirname(__file__)
2
3tribes:new_warehouse_type {
4   msgctxt = "atlanteans_building",
5   name = "atlanteans_port",
6   -- TRANSLATORS: This is a building name used in lists of buildings
7   descname = pgettext("atlanteans_building", "Port"),
8   helptext_script = dirname .. "helptexts.lua",
9   icon = dirname .. "menu.png",
10   size = "port",
11   map_check = {"seafaring"},
12
13   buildcost = {
14      log = 3,
15      planks = 3,
16      granite = 4,
17      diamond = 1,
18      quartz = 1,
19      spidercloth = 3,
20      gold = 2
21   },
22   return_on_dismantle = {
23      log = 1,
24      planks = 1,
25      granite = 2,
26      spidercloth = 1,
27      gold = 1
28   },
29
30   animations = {
31      idle = {
32         pictures = path.list_files(dirname .. "idle_??.png"),
33         hotspot = { 74, 70 },
34         fps = 10
35      },
36      build = {
37         pictures = path.list_files(dirname .. "build_??.png"),
38         hotspot = { 74, 70 },
39      }
40   },
41
42   aihints = {
43      prohibited_till = 1000
44   },
45
46   conquers = 5,
47   heal_per_second = 170,
48}
49