1dirname = path.dirname(__file__)
2
3tribes:new_worker_type {
4   msgctxt = "barbarians_worker",
5   name = "barbarians_helmsmith",
6   -- TRANSLATORS: This is a worker name used in lists of workers
7   descname = pgettext("barbarians_worker", "Helmsmith"),
8   helptext_script = dirname .. "helptexts.lua",
9   animation_directory = dirname,
10   icon = dirname .. "menu.png",
11   vision_range = 2,
12
13   buildcost = {
14      barbarians_carrier = 1,
15      hammer = 1
16   },
17
18   animations = {
19      idle = {
20         hotspot = { 4, 20 }
21      }
22   },
23   spritesheets = {
24      walk = {
25         fps = 10,
26         frames = 10,
27         rows = 4,
28         columns = 3,
29         directional = true,
30         hotspot = { 9, 20 }
31      },
32      walkload = {
33         fps = 10,
34         frames = 10,
35         rows = 4,
36         columns = 3,
37         directional = true,
38         hotspot = { 7, 20 }
39      }
40   }
41}
42