1dirname = path.dirname(__file__)
2
3world:new_immovable_type{
4   name = "deadtree3",
5   descname = _ "Dead Tree",
6   editor_category = "trees_dead",
7   size = "none",
8   attributes = {},
9   programs = {
10      program = {
11        "animate=idle 20000",
12       "remove=16"
13      }
14   },
15   animations = {
16      idle = {
17         pictures = path.list_files(dirname .. "idle.png"),
18         hotspot = { 23, 61 },
19      },
20   }
21}
22