1[gd_scene load_steps=5 format=2] 2 3[ext_resource path="res://grid_movement/pawns/Walker.gd" type="Script" id=1] 4[ext_resource path="res://grid_movement/pawns/sprite.png" type="Texture" id=2] 5 6[sub_resource type="Animation" id=1] 7resource_name = "bump" 8length = 0.1 9step = 0.01 10tracks/0/type = "value" 11tracks/0/path = NodePath("Pivot/Sprite:position") 12tracks/0/interp = 1 13tracks/0/loop_wrap = true 14tracks/0/imported = false 15tracks/0/enabled = true 16tracks/0/keys = { 17"times": PoolRealArray( 0, 0.02, 0.04, 0.06, 0.08, 0.1 ), 18"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), 19"update": 0, 20"values": [ Vector2( 0, 0 ), Vector2( -1.5, -9 ), Vector2( 6.5, 2.5 ), Vector2( -11.5, 8.5 ), Vector2( 4, -5 ), Vector2( 0, 0 ) ] 21} 22 23[sub_resource type="Animation" id=2] 24resource_name = "walk" 25length = 0.25 26step = 0.05 27tracks/0/type = "value" 28tracks/0/path = NodePath("Pivot/Sprite:self_modulate") 29tracks/0/interp = 1 30tracks/0/loop_wrap = true 31tracks/0/imported = false 32tracks/0/enabled = false 33tracks/0/keys = { 34"times": PoolRealArray( 0, 0.1, 0.25 ), 35"transitions": PoolRealArray( 1, 1, 1 ), 36"update": 0, 37"values": [ Color( 1, 1, 1, 1 ), Color( 1, 0.9375, 0, 1 ), Color( 1, 1, 1, 1 ) ] 38} 39tracks/1/type = "value" 40tracks/1/path = NodePath("Pivot/Sprite:position") 41tracks/1/interp = 1 42tracks/1/loop_wrap = true 43tracks/1/imported = false 44tracks/1/enabled = true 45tracks/1/keys = { 46"times": PoolRealArray( 0, 0.1, 0.15, 0.25 ), 47"transitions": PoolRealArray( 1, 0.303143, 2.61003, 1 ), 48"update": 0, 49"values": [ Vector2( 1.43051e-06, -1.90735e-06 ), Vector2( 1.43051e-06, -1.90735e-06 ), Vector2( 0, -20 ), Vector2( 1.43051e-06, -1.90735e-06 ) ] 50} 51tracks/2/type = "value" 52tracks/2/path = NodePath("Pivot/Sprite:scale") 53tracks/2/interp = 1 54tracks/2/loop_wrap = true 55tracks/2/imported = false 56tracks/2/enabled = true 57tracks/2/keys = { 58"times": PoolRealArray( 0, 0.05, 0.15, 0.25 ), 59"transitions": PoolRealArray( 1, 0.354553, 1, 1 ), 60"update": 0, 61"values": [ Vector2( 1, 1 ), Vector2( 1.20007, 0.917384 ), Vector2( 0.916712, 1.13495 ), Vector2( 1, 1 ) ] 62} 63 64[node name="Actor" type="Node2D"] 65position = Vector2( 32, 32 ) 66z_index = 1 67script = ExtResource( 1 ) 68__meta__ = { 69"_edit_group_": true 70} 71 72[node name="AnimationPlayer" type="AnimationPlayer" parent="."] 73anims/bump = SubResource( 1 ) 74anims/walk = SubResource( 2 ) 75 76[node name="Tween" type="Tween" parent="."] 77 78[node name="Pivot" type="Position2D" parent="."] 79 80[node name="Sprite" type="Sprite" parent="Pivot"] 81texture = ExtResource( 2 ) 82centered = false 83offset = Vector2( -32, -32 ) 84