1[gd_scene load_steps=5 format=2]
2
3[ext_resource path="res://grid_movement/pawns/Walker.gd" type="Script" id=1]
4[ext_resource path="res://grid_movement/pawns/sprite.png" type="Texture" id=2]
5
6[sub_resource type="Animation" id=1]
7resource_name = "bump"
8length = 0.1
9step = 0.01
10tracks/0/type = "value"
11tracks/0/path = NodePath("Pivot/Sprite:position")
12tracks/0/interp = 1
13tracks/0/loop_wrap = true
14tracks/0/imported = false
15tracks/0/enabled = true
16tracks/0/keys = {
17"times": PoolRealArray( 0, 0.02, 0.04, 0.06, 0.08, 0.1 ),
18"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
19"update": 0,
20"values": [ Vector2( 0, 0 ), Vector2( -1.5, -9 ), Vector2( 6.5, 2.5 ), Vector2( -11.5, 8.5 ), Vector2( 4, -5 ), Vector2( 0, 0 ) ]
21}
22
23[sub_resource type="Animation" id=2]
24resource_name = "walk"
25length = 0.25
26step = 0.05
27tracks/0/type = "value"
28tracks/0/path = NodePath("Pivot/Sprite:self_modulate")
29tracks/0/interp = 1
30tracks/0/loop_wrap = true
31tracks/0/imported = false
32tracks/0/enabled = false
33tracks/0/keys = {
34"times": PoolRealArray( 0, 0.1, 0.25 ),
35"transitions": PoolRealArray( 1, 1, 1 ),
36"update": 0,
37"values": [ Color( 1, 1, 1, 1 ), Color( 1, 0.9375, 0, 1 ), Color( 1, 1, 1, 1 ) ]
38}
39tracks/1/type = "value"
40tracks/1/path = NodePath("Pivot/Sprite:position")
41tracks/1/interp = 1
42tracks/1/loop_wrap = true
43tracks/1/imported = false
44tracks/1/enabled = true
45tracks/1/keys = {
46"times": PoolRealArray( 0, 0.1, 0.15, 0.25 ),
47"transitions": PoolRealArray( 1, 0.303143, 2.61003, 1 ),
48"update": 0,
49"values": [ Vector2( 1.43051e-06, -1.90735e-06 ), Vector2( 1.43051e-06, -1.90735e-06 ), Vector2( 0, -20 ), Vector2( 1.43051e-06, -1.90735e-06 ) ]
50}
51tracks/2/type = "value"
52tracks/2/path = NodePath("Pivot/Sprite:scale")
53tracks/2/interp = 1
54tracks/2/loop_wrap = true
55tracks/2/imported = false
56tracks/2/enabled = true
57tracks/2/keys = {
58"times": PoolRealArray( 0, 0.05, 0.15, 0.25 ),
59"transitions": PoolRealArray( 1, 0.354553, 1, 1 ),
60"update": 0,
61"values": [ Vector2( 1, 1 ), Vector2( 1.20007, 0.917384 ), Vector2( 0.916712, 1.13495 ), Vector2( 1, 1 ) ]
62}
63
64[node name="Actor" type="Node2D"]
65position = Vector2( 32, 32 )
66z_index = 1
67script = ExtResource( 1 )
68__meta__ = {
69"_edit_group_": true
70}
71
72[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
73anims/bump = SubResource( 1 )
74anims/walk = SubResource( 2 )
75
76[node name="Tween" type="Tween" parent="."]
77
78[node name="Pivot" type="Position2D" parent="."]
79
80[node name="Sprite" type="Sprite" parent="Pivot"]
81texture = ExtResource( 2 )
82centered = false
83offset = Vector2( -32, -32 )
84