1<?xml version="1.0" encoding="UTF-8" ?> 2<resource_file type="PackedScene" subresource_count="2" version="1.1" version_name="Godot Engine v1.1.stable.d3b42e41b0"> 3 <ext_resource path="res://assets/terrain/summer/terrain_movable.png" type="Texture"></ext_resource> 4 <main_resource> 5 <dictionary name="_bundled" shared="false"> 6 <string> "conn_count" </string> 7 <int> 0 </int> 8 <string> "conns" </string> 9 <int_array len="0"> </int_array> 10 <string> "names" </string> 11 <string_array len="24"> 12 <string> "terrain_movable" </string> 13 <string> "Sprite" </string> 14 <string> "_import_path" </string> 15 <string> "visibility/visible" </string> 16 <string> "visibility/opacity" </string> 17 <string> "visibility/self_opacity" </string> 18 <string> "visibility/light_mask" </string> 19 <string> "transform/pos" </string> 20 <string> "transform/rot" </string> 21 <string> "transform/scale" </string> 22 <string> "z/z" </string> 23 <string> "z/relative" </string> 24 <string> "texture" </string> 25 <string> "centered" </string> 26 <string> "offset" </string> 27 <string> "flip_h" </string> 28 <string> "flip_v" </string> 29 <string> "vframes" </string> 30 <string> "hframes" </string> 31 <string> "frame" </string> 32 <string> "modulate" </string> 33 <string> "region" </string> 34 <string> "region_rect" </string> 35 <string> "__meta__" </string> 36 </string_array> 37 <string> "node_count" </string> 38 <int> 1 </int> 39 <string> "nodes" </string> 40 <int_array len="51"> -1, -1, 1, 0, -1, 22, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 12, 8, 13, 1, 14, 9, 15, 10, 16, 10, 17, 11, 18, 12, 19, 3, 20, 13, 21, 10, 22, 14, 23, 15, 0 </int_array> 41 <string> "variants" </string> 42 <array len="16" shared="false"> 43 <node_path> "" </node_path> 44 <bool> True </bool> 45 <real> 1 </real> 46 <int> 1 </int> 47 <vector2> 0, 0.397209 </vector2> 48 <real> 0 </real> 49 <vector2> 1, 1 </vector2> 50 <int> 0 </int> 51 <resource resource_type="Texture" path="res://assets/terrain/summer/terrain_movable.png"> </resource> 52 <vector2> 0, 0 </vector2> 53 <bool> False </bool> 54 <int> 3 </int> 55 <int> 8 </int> 56 <color> 1, 1, 1, 1 </color> 57 <rect2> 0, 0, 0, 0 </rect2> 58 <dictionary shared="false"> 59 <string> "__editor_plugin_screen__" </string> 60 <string> "2D" </string> 61 <string> "__editor_plugin_states__" </string> 62 <dictionary shared="false"> 63 <string> "2D" </string> 64 <dictionary shared="false"> 65 <string> "ofs" </string> 66 <vector2> -171.001, -115.478 </vector2> 67 <string> "snap_grid" </string> 68 <bool> False </bool> 69 <string> "snap_offset" </string> 70 <vector2> 0, 0 </vector2> 71 <string> "snap_pixel" </string> 72 <bool> False </bool> 73 <string> "snap_relative" </string> 74 <bool> False </bool> 75 <string> "snap_rotation" </string> 76 <bool> False </bool> 77 <string> "snap_rotation_offset" </string> 78 <real> 0 </real> 79 <string> "snap_rotation_step" </string> 80 <real> 0.261799 </real> 81 <string> "snap_show_grid" </string> 82 <bool> False </bool> 83 <string> "snap_step" </string> 84 <vector2> 10, 10 </vector2> 85 <string> "zoom" </string> 86 <real> 2.517532 </real> 87 </dictionary> 88 <string> "3D" </string> 89 <dictionary shared="false"> 90 <string> "ambient_light_color" </string> 91 <color> 0.15, 0.15, 0.15, 1 </color> 92 <string> "default_light" </string> 93 <bool> True </bool> 94 <string> "default_srgb" </string> 95 <bool> False </bool> 96 <string> "deflight_rot_x" </string> 97 <real> 0.942478 </real> 98 <string> "deflight_rot_y" </string> 99 <real> 0.628319 </real> 100 <string> "fov" </string> 101 <real> 45 </real> 102 <string> "show_grid" </string> 103 <bool> True </bool> 104 <string> "show_origin" </string> 105 <bool> True </bool> 106 <string> "viewport_mode" </string> 107 <int> 1 </int> 108 <string> "viewports" </string> 109 <array len="4" shared="false"> 110 <dictionary shared="false"> 111 <string> "distance" </string> 112 <real> 4 </real> 113 <string> "listener" </string> 114 <bool> True </bool> 115 <string> "pos" </string> 116 <vector3> 0, 0, 0 </vector3> 117 <string> "use_environment" </string> 118 <bool> False </bool> 119 <string> "use_orthogonal" </string> 120 <bool> False </bool> 121 <string> "x_rot" </string> 122 <real> 0 </real> 123 <string> "y_rot" </string> 124 <real> 0 </real> 125 </dictionary> 126 <dictionary shared="false"> 127 <string> "distance" </string> 128 <real> 4 </real> 129 <string> "listener" </string> 130 <bool> False </bool> 131 <string> "pos" </string> 132 <vector3> 0, 0, 0 </vector3> 133 <string> "use_environment" </string> 134 <bool> False </bool> 135 <string> "use_orthogonal" </string> 136 <bool> False </bool> 137 <string> "x_rot" </string> 138 <real> 0 </real> 139 <string> "y_rot" </string> 140 <real> 0 </real> 141 </dictionary> 142 <dictionary shared="false"> 143 <string> "distance" </string> 144 <real> 4 </real> 145 <string> "listener" </string> 146 <bool> False </bool> 147 <string> "pos" </string> 148 <vector3> 0, 0, 0 </vector3> 149 <string> "use_environment" </string> 150 <bool> False </bool> 151 <string> "use_orthogonal" </string> 152 <bool> False </bool> 153 <string> "x_rot" </string> 154 <real> 0 </real> 155 <string> "y_rot" </string> 156 <real> 0 </real> 157 </dictionary> 158 <dictionary shared="false"> 159 <string> "distance" </string> 160 <real> 4 </real> 161 <string> "listener" </string> 162 <bool> False </bool> 163 <string> "pos" </string> 164 <vector3> 0, 0, 0 </vector3> 165 <string> "use_environment" </string> 166 <bool> False </bool> 167 <string> "use_orthogonal" </string> 168 <bool> False </bool> 169 <string> "x_rot" </string> 170 <real> 0 </real> 171 <string> "y_rot" </string> 172 <real> 0 </real> 173 </dictionary> 174 </array> 175 <string> "zfar" </string> 176 <real> 500 </real> 177 <string> "znear" </string> 178 <real> 0.1 </real> 179 </dictionary> 180 </dictionary> 181 <string> "__editor_run_settings__" </string> 182 <dictionary shared="false"> 183 <string> "custom_args" </string> 184 <string> "-l $scene" </string> 185 <string> "run_mode" </string> 186 <int> 0 </int> 187 </dictionary> 188 </dictionary> 189 </array> 190 <string> "version" </string> 191 <int> 1 </int> 192 </dictionary> 193 194 </main_resource> 195</resource_file>