1<collisions>
2	<!--for trimeshes if not found here-->
3	<default frict="0.3" restit="0.8" />
4	<!--if a mesh isnt here it will have trimesh collison by default (for rocks)-->
5
6	<none>
7	<!-- no collision (add all that need here) -->
8	<!--<object mesh= "farn1.mesh" />
9		<object mesh= "farn2.mesh" />-->
10
11		<object mesh= "shroom1_1.mesh" />
12		<object mesh= "shroom1_2.mesh" />
13		<object mesh= "shroom1_3.mesh" />
14		<object mesh= "shroom2_1.mesh" />
15		<object mesh= "shroom2_2.mesh" />
16		<object mesh= "shroom2_3.mesh" />
17
18		<object mesh= "fern.mesh" />
19		<object mesh= "fern2.mesh" />
20		<object mesh= "fern2_black.mesh" />
21
22		<object mesh= "plant1.mesh" />
23		<object mesh= "plant2.mesh" />
24
25		<object mesh= "plant_tropical.mesh" />
26		<object mesh= "palm_plant.mesh" />
27	</none>
28
29<!-- old -->
30	<object mesh= "tree.07.mesh" ofs="1.2 -0.7 1.4">
31		<shape type="capsZ" ofs="1.2 -0.7 1.4" r="1.1" h="2.0" frict="0.2" restit="0.9" />
32	</object>
33	<object mesh= "tree.09.mesh" ofs="-1.2 -0.35 1.4">
34		<shape type="capsZ" ofs="-1.2 -0.35 1.4" r="1.3" h="2.0" frict="0.2" restit="0.9" />
35	</object>
36
37	<object mesh= "farn1.mesh">
38		<shape type="sphere" ofs="0 0 -0.45" r="0.8" frict="0.3" restit="0.0" />
39	</object>
40	<object mesh= "farn2.mesh">
41		<shape type="sphere" ofs="0 0 -0.45" r="1.0" frict="0.3" restit="0.0" />
42	</object>
43
44	<object mesh= "fir05.mesh">
45		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
46	</object>
47	<object mesh= "fir05w.mesh">
48		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
49	</object>
50	<object mesh= "fir06.mesh">
51		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
52	</object>
53	<object mesh= "fir06w.mesh">
54		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
55	</object>
56	<object mesh= "fir14.mesh">
57		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
58	</object>
59	<object mesh= "fir14w.mesh">
60		<shape type="capsZ" ofs="0 0 30" r="4.1" h="69.0" frict="0.2" restit="0.9" />
61	</object>
62
63<!-- new -->
64	<object mesh= "palm.mesh">
65		<shape type="capsZ" ofs="0 0 1.4" r="0.4" h="3.0" frict="0.7" restit="0.9" />
66	</object>
67
68	<object mesh= "palm2.mesh">
69		<shape type="capsZ" ofs="-0.2 0 0.4" r="0.2" h="3.0" frict="0.7" restit="0.9" />
70	</object>
71
72	<object mesh= "gum_tree.mesh">
73		<shape type="capsZ" ofs="-0.1 0.3 4" r="0.35" h="9.0" frict="0.7" restit="0.9" />
74	</object>
75	<object mesh= "gum_tree_alien.mesh">
76		<shape type="capsZ" ofs="-0.1 0.3 4" r="0.35" h="9.0" frict="0.7" restit="0.9" />
77	</object>
78	<object mesh= "gum_tree_black.mesh">
79		<shape type="capsZ" ofs="-0.1 0.3 4" r="0.35" h="9.0" frict="0.7" restit="0.9" />
80	</object>
81
82	<object mesh= "jungle_tree.mesh">
83		<shape type="capsZ" ofs="-0.2 -0.1 2" r="0.7" h="9.0" frict="0.7" restit="0.9" />
84	</object>
85	<object mesh= "jungle_tree_alien.mesh">
86		<shape type="capsZ" ofs="-0.2 -0.1 2" r="0.7" h="9.0" frict="0.7" restit="0.9" />
87	</object>
88
89
90<!--Autumn-->
91	<object mesh= "treeAO-25oakWMed.mesh">
92		<shape type="capsZ" ofs="0.0 0.0 1" r="0.5" h="9.0" frict="0.7" restit="0.9" />
93	</object>
94	<object mesh= "treeAOG-17birTall.mesh">
95		<shape type="capsZ" ofs="0.0 0.0 3" r="0.25" h="9.0" frict="0.7" restit="0.9" />
96	</object>
97	<object mesh= "treeAOR-13oakWBig.mesh">
98		<shape type="capsZ" ofs="0.0 0.0 1" r="0.2" h="7.0" frict="0.7" restit="0.9" />
99	</object>
100	<object mesh= "treeAOY-27mplMed.mesh">
101		<shape type="capsZ" ofs="0.0 0.0 1" r="0.44" h="9.0" frict="0.7" restit="0.9" />
102	</object>
103	<object mesh= "treeAR-10oakMed.mesh">
104		<shape type="capsZ" ofs="0.0 0.0 1" r="0.2" h="7.0" frict="0.7" restit="0.9" />
105	</object>
106	<object mesh= "treeAR-26oakWide.mesh">
107		<shape type="capsZ" ofs="0.0 0.0 1" r="0.4" h="9.0" frict="0.7" restit="0.9" />
108	</object>
109	<object mesh= "treeARk-12oakSm.mesh">
110		<shape type="capsZ" ofs="0.0 0.0 1" r="0.12" h="6.0" frict="0.7" restit="0.9" />
111	</object>
112	<object mesh= "treeAW-14LLHuge7k.mesh">
113		<shape type="capsZ" ofs="0.0 0.0 2" r="0.3" h="12.0" frict="0.7" restit="0.9" />
114	</object>
115	<object mesh= "treeAY-11aspTallMed.mesh">
116		<shape type="capsZ" ofs="0.0 0.0 1" r="0.12" h="7.0" frict="0.7" restit="0.9" />
117	</object>
118	<object mesh= "treeAY-19mplBig.mesh">
119		<shape type="capsZ" ofs="0.0 0.0 3" r="0.25" h="12.0" frict="0.7" restit="0.9" />
120	</object>
121	<object mesh= "treeAY-20mplWide.mesh">
122		<shape type="capsZ" ofs="0.0 0.0 2" r="0.24" h="9.0" frict="0.7" restit="0.9" />
123	</object>
124	<object mesh= "treeAY-28aspTallEmp.mesh">
125		<shape type="capsZ" ofs="0.0 0.0 3" r="0.4" h="11.0" frict="0.7" restit="0.9" />
126	</object>
127	<object mesh= "treeAYG-16birTallUp.mesh">
128		<shape type="capsZ" ofs="0.0 0.0 3" r="0.22" h="10.0" frict="0.7" restit="0.9" />
129	</object>
130	<object mesh= "treeAYO-18mplTall.mesh">
131		<shape type="capsZ" ofs="0.0 0.0 3" r="0.22" h="12.0" frict="0.7" restit="0.9" />
132	</object>
133
134<!--Moss-->
135	<object mesh= "treeGY-36aspMed.mesh">
136		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="8.0" frict="0.7" restit="0.9" />
137	</object>
138	<object mesh= "treeGC-29aspDnSwp.mesh">
139		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="8.0" frict="0.7" restit="0.9" />
140	</object>
141
142<!--Greece-->
143	<object mesh= "treeGC-32draUp.mesh">
144		<shape type="capsZ" ofs="0.0 0.0 2" r="0.43" h="8.0" frict="0.7" restit="0.9" />
145	</object>
146	<object mesh= "treeGG-37acaTall.mesh">
147		<shape type="capsZ" ofs="0.0 0.0 2" r="0.31" h="8.0" frict="0.7" restit="0.9" />
148	</object>
149	<object mesh= "treeGW-41aspMid.mesh">
150		<shape type="capsZ" ofs="0.0 0.0 2" r="0.25" h="8.0" frict="0.7" restit="0.9" />
151	</object>
152
153<!--Desert-->
154	<object mesh= "treeD-22desMed.mesh">
155		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="4.0" frict="0.7" restit="0.9" />
156	</object>
157	<object mesh= "treeD-34desTiny.mesh">
158		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="4.0" frict="0.7" restit="0.9" />
159	</object>
160	<object mesh= "cactus.mesh">
161		<shape type="capsZ" ofs="0.0 0.0 5" r="0.75" h="10.0" frict="0.7" restit="0.9" />
162	</object>
163
164<!--Pines-->
165	<object mesh= "pine1_norm.mesh">
166		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="4.0" frict="0.7" restit="0.9" />
167	</object>
168	<object mesh= "pine1_half.mesh">
169		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="4.0" frict="0.7" restit="0.9" />
170	</object>
171	<object mesh= "pine1_full.mesh">
172		<shape type="capsZ" ofs="0.0 0.0 2" r="0.4" h="4.0" frict="0.7" restit="0.9" />
173	</object>
174
175	<object mesh= "pine2_tall_norm.mesh">
176		<shape type="capsZ" ofs="0.0 0.0 8" r="0.3" h="17.0" frict="0.7" restit="0.9" />
177	</object>
178	<object mesh= "pine2_tall_half.mesh">
179		<shape type="capsZ" ofs="0.0 0.0 8" r="0.3" h="17.0" frict="0.7" restit="0.9" />
180	</object>
181	<object mesh= "pine2_tall_full.mesh">
182		<shape type="capsZ" ofs="0.0 0.0 8" r="0.3" h="17.0" frict="0.7" restit="0.9" />
183	</object>
184
185	<object mesh= "pine3_fat_norm.mesh">
186		<shape type="capsZ" ofs="0.1 -0.2 2" r="0.45" h="6.0" frict="0.7" restit="0.9" />
187	</object>
188	<object mesh= "pine3_fat_half.mesh">
189		<shape type="capsZ" ofs="0.1 -0.2 2" r="0.45" h="6.0" frict="0.7" restit="0.9" />
190	</object>
191	<object mesh= "pine3_fat_full.mesh">
192		<shape type="capsZ" ofs="0.1 -0.2 2" r="0.45" h="6.0" frict="0.7" restit="0.9" />
193	</object>
194
195	<object mesh= "treeG-17birTall.mesh">
196		<shape type="capsZ" ofs="0.0 0.0 4" r="0.2" h="8.0" frict="0.7" restit="0.9" />
197	</object>
198	<object mesh= "treeG-16birTallUp.mesh">
199		<shape type="capsZ" ofs="0.0 0.0 4" r="0.2" h="8.0" frict="0.7" restit="0.9" />
200	</object>
201
202
203<!-- Rocks ALL -->
204	<!--use trimesh with params from <default>
205		if need custom params use this:-->
206
207	<!--<object mesh= "rock.05.mesh">
208		<shape type="mesh" frict="0.2" restit="0.9" />
209	</object>-->
210
211	<!--OLD spheres (low quality gui chk?)
212
213	<object mesh= "rock.05.mesh">
214		<shape type="sphere" ofs="2 2 0.4" r="12.0" frict="0.2" restit="0.9" />
215		<shape type="sphere" ofs="-7 -7 6.5" r="9.0" frict="0.2" restit="0.9" />
216	</object>
217	<object mesh= "rock.05w.mesh">
218		<shape type="sphere" ofs="2 2 0.4" r="12.0" frict="0.2" restit="0.9" />
219		<shape type="sphere" ofs="-7 -7 6.5" r="9.0" frict="0.2" restit="0.9" />
220	</object>
221
222	<object mesh= "rock.07.mesh">
223		<shape type="sphere" ofs="4 4 1.4" r="10.0" frict="0.2" restit="0.9" />
224		<shape type="sphere" ofs="-8 -8 5" r="11.0" frict="0.2" restit="0.9" />
225	</object>
226	<object mesh= "rock.07w.mesh">
227		<shape type="sphere" ofs="4 4 1.4" r="10.0" frict="0.2" restit="0.9" />
228		<shape type="sphere" ofs="-8 -8 5" r="11.0" frict="0.2" restit="0.9" />
229	</object>
230	<object mesh= "rock.mesh">
231		<shape type="sphere" ofs="0 0 0" r="1.6" frict="0.2" restit="0.9" />
232	</object>
233
234	<object mesh= "rock_n2-GYel.mesh">
235		<shape type="sphere" ofs="1 0.3 0.4" r="2.2" frict="0.2" restit="0.9" />
236		<shape type="sphere" ofs="-2.2 0.1 0.8" r="2.1" frict="0.2" restit="0.9" />
237	</object>
238
239	<object mesh= "rock_n5v-W.mesh">
240		<shape type="sphere" ofs="0.0 0.7 0.4" r="2.1" frict="0.2" restit="0.9" />
241		<shape type="sphere" ofs="-0.1 -1.0 2.5" r="1.3" frict="0.2" restit="0.9" />
242	</object>
243	<object mesh= "rock_n4r-W.mesh">
244		<shape type="sphere" ofs="0.5 -0.1 0.6" r="1.9" frict="0.2" restit="0.9" />
245		<shape type="sphere" ofs="0.2 -0.2 1.6" r="1.8" frict="0.2" restit="0.9" />
246	</object>
247	<object mesh= "rock_n1-W.mesh">
248		<shape type="sphere" ofs="0.05 0 0.3" r="1.1" frict="0.2" restit="0.9" />
249	</object>
250	<object mesh= "rock_n2.mesh">
251		<shape type="sphere" ofs="0.5 0.4 0.4" r="2.2" frict="0.2" restit="0.9" />
252		<shape type="sphere" ofs="-0.3 -0.6 0.4" r="2.34" frict="0.2" restit="0.9" />
253	</object>
254	<object mesh= "rock_n3r.mesh">
255		<shape type="sphere" ofs="-0.4 2.3 0.4" r="1.5" frict="0.2" restit="0.9" />
256		<shape type="sphere" ofs="0.1 -1.5 0.8" r="1.9" frict="0.2" restit="0.9" />
257	</object>-->
258
259</collisions>
260