1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code.  If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code.  If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 
29 #define IDD_NEWNAME                              1000
30 #define IDD_RENDERBUMPFLAT                       1001
31 #define IDD_TOOLS_OPEN                           1002
32 #define IDD_DIALOG_GOTOLINE                      1003
33 #define IDB_TOOLS_OPEN                           1004
34 #define IDB_TOOLS_BACK                           1005
35 
36 #define IDC_TOOLS_EDITNAME                       1200
37 #define IDC_TOOLS_BACK                           1201
38 #define IDC_TOOLS_LOOKIN                         1202
39 #define IDC_TOOLS_FILENAME                       1203
40 #define IDC_TOOLS_FILELIST                       1204
41 #define IDC_RBF_WIDTH                            1205
42 #define IDC_RBF_HEIGHT                           1206
43 #define IDC_RBF_FILENAME                         1207
44 #define IDC_GOTOLINE_STATIC                      1208
45 #define IDC_GOTOLINE_EDIT                        1209
46 
47 
48 // Next default values for new objects
49 //
50 #ifdef APSTUDIO_INVOKED
51 #ifndef APSTUDIO_READONLY_SYMBOLS
52 #define _APS_3D_CONTROLS                1
53 #define _APS_NEXT_RESOURCE_VALUE        1006
54 #define _APS_NEXT_COMMAND_VALUE         21000
55 #define _APS_NEXT_CONTROL_VALUE         1210
56 #define _APS_NEXT_SYMED_VALUE           1006
57 #endif
58 #endif
59