1 /* 2 =========================================================================== 3 4 Doom 3 GPL Source Code 5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. 6 7 This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code"). 8 9 Doom 3 Source Code is free software: you can redistribute it and/or modify 10 it under the terms of the GNU General Public License as published by 11 the Free Software Foundation, either version 3 of the License, or 12 (at your option) any later version. 13 14 Doom 3 Source Code is distributed in the hope that it will be useful, 15 but WITHOUT ANY WARRANTY; without even the implied warranty of 16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>. 21 22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. 23 24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. 25 26 =========================================================================== 27 */ 28 29 #ifndef __WIN_LOCAL_H__ 30 #define __WIN_LOCAL_H__ 31 32 #if defined(_MFC_VER) && !defined(_D3SDK) && !defined(GAME_DLL) 33 #define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // prevent auto literal to string conversion 34 #include "tools/comafx/StdAfx.h" 35 #endif 36 37 #define WIN32_LEAN_AND_MEAN 38 #include <winsock2.h> 39 #include <mmsystem.h> 40 #include <mmreg.h> 41 #include <objbase.h> 42 43 #include "framework/CVarSystem.h" 44 #include "sys/sys_public.h" 45 46 #define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE | WS_THICKFRAME) 47 48 void Sys_CreateConsole( void ); 49 void Sys_DestroyConsole( void ); 50 51 void Win_SetErrorText( const char *text ); 52 53 const unsigned char *Win_GetScanTable( void ); 54 int Win_MapKey (int key); 55 56 void Conbuf_AppendText( const char *msg ); 57 58 struct Win32Vars_t { 59 HWND hWnd; 60 HINSTANCE hInstance; 61 62 OSVERSIONINFOEX osversion; 63 64 #ifdef ID_ALLOW_TOOLS 65 HDC hDC; // handle to device 66 HGLRC hGLRC; // handle to GL rendering context 67 PIXELFORMATDESCRIPTOR pfd; 68 #endif 69 70 static idCVar win_outputDebugString; 71 static idCVar win_outputEditString; 72 static idCVar win_viewlog; 73 }; 74 75 extern Win32Vars_t win32; 76 77 #endif /* !__WIN_LOCAL_H__ */ 78