1 //////////////////////////////////////////////////////////////////////////////// 2 // Copyright (C) 2004-2010 by The Allacrost Project 3 // All Rights Reserved 4 // 5 // This code is licensed under the GNU GPL version 2. It is free software 6 // and you may modify it and/or redistribute it under the terms of this license. 7 // See http://www.gnu.org/copyleft/gpl.html for details. 8 //////////////////////////////////////////////////////////////////////////////// 9 10 /** **************************************************************************** 11 *** \file battle_events.h 12 *** \author Jacob Rudolph, rujasu@allacrost.org 13 *** \brief Header file for battle events. 14 *** 15 *** This file contains the header for special events that occur in BattleMode. 16 *** ***************************************************************************/ 17 18 #ifndef __BATTLE_EVENTS_HEADER__ 19 #define __BATTLE_EVENTS_HEADER__ 20 21 #include "global.h" 22 #include "system.h" 23 #include "script.h" 24 25 namespace hoa_battle { 26 27 class BattleEvent { 28 public: 29 BattleEvent(uint32 id); 30 31 virtual ~BattleEvent(); 32 33 //! \brief Script Function Accessors 34 //@{ GetBeforeFunction()35 ScriptObject* GetBeforeFunction() { return _before; } GetDuringFunction()36 ScriptObject* GetDuringFunction() { return _during; } GetAfterFunction()37 ScriptObject* GetAfterFunction() { return _after; } 38 //@} 39 40 private: 41 //! \brief unique ID number of event 42 uint32 _id; 43 44 //! \brief The name of the event 45 hoa_utils::ustring _name; 46 47 //! \brief Script that executes at beginning of battle 48 ScriptObject* _before; 49 //! \brief Script that executes on calls to BattleMode Update function 50 ScriptObject* _during; 51 //! \brief Script that executes when battle is won or lost 52 ScriptObject* _after; 53 54 hoa_system::SystemTimer* _timer; 55 }; // class BattleEvent 56 57 } // namespace hoa_battle 58 59 #endif // __BATTLE_EVENTS_HEADER__ 60