1#textdomain wesnoth-aoi
2
3# Warning: If you are not a native and literate English speaker, do
4# not try to modify the storyline text. It is deliberately written
5# in a somewhat archaic and poetic form of English, and some previous
6# attempts to "fix" it inflicted damage that was difficult to undo.
7
8[scenario]
9    id=02_Assassins
10    name= _ "Assassins"
11    map_data="{campaigns/An_Orcish_Incursion/maps/02_Assassins.map}"
12    turns=24
13    next_scenario=03_Wasteland
14
15    {DEFAULT_SCHEDULE}
16
17    {SCENARIO_MUSIC       underground.ogg}
18    {EXTRA_SCENARIO_MUSIC battle.ogg}
19    {EXTRA_SCENARIO_MUSIC frantic.ogg}
20
21    [story]
22        [part]
23            music=northerners.ogg
24            background=story.jpg
25            story= _ "The path of the orcish war band was easy to follow — a wide swathe of trampled ground through violated forest. Erlornas and his party swiftly followed it north and west."
26        [/part]
27        [part]
28            background=story.jpg
29            story= _ "Soon they arrived at a region where the forest was cut through by many streams, only to find something unexpected."
30        [/part]
31    [/story]
32
33    {AOI_TRACK {JOURNEY_02_NEW}}
34
35    # wmllint: validate-off
36    [side]
37        side=1
38        controller=human
39        type=Elvish Lord
40        team_name=Elves
41        user_team_name= _ "Elves"
42
43        {FLAG_VARIANT wood-elvish}
44
45        # wmllint: recognize Erlornas
46        {CHARACTER_STATS_ERLORNAS}
47
48        facing=nw
49    [/side]
50    # wmllint: validate-on
51
52    [side]
53        side=2
54        controller=ai
55        recruit="Orcish Assassin,Orcish Grunt,Wolf Rider"
56        {GOLD 150 200 240}
57        {INCOME 0 0 2}
58        team_name=Orcs
59        user_team_name= _ "Orcs"
60        {FLAG_VARIANT6 ragged}
61
62        type=Orcish Slayer
63        id=Gharlsa
64        canrecruit=yes
65        name= _ "Gharlsa"
66
67        facing=se
68
69        [ai]
70            villages_per_scout=6
71            aggression=0.5
72            caution=0.25
73            leader_value=3
74            village_value=1
75            scout_village_targeting=3
76            [goal]
77                name=protect_unit
78                [criteria]
79                    side=2
80                    canrecruit=yes
81                [/criteria]
82                protect_radius=20
83                value=1
84            [/goal]
85            grouping=offensive
86            attack_depth=5
87        [/ai]
88    [/side]
89
90    {STARTING_VILLAGES 1 6}
91    {STARTING_VILLAGES 2 6} # Gharlsa starts with all villages north of the northernmost river
92
93    [event]
94        name=prestart
95
96        [objectives]
97            [objective]
98                description= _ "Defeat Gharlsa"
99                condition=win
100            [/objective]
101            [objective]
102                description= _ "Death of Erlornas"
103                condition=lose
104            [/objective]
105
106            {TURNS_RUN_OUT}
107
108            [gold_carryover]
109                bonus=yes
110                carryover_percentage=40
111            [/gold_carryover]
112
113#ifdef EASY
114            {HINT ( _ "Assassins are hard to hit, and their poison is insidious. Stay close to the villages, where poisoning can be cured, and force your enemies to attack you from the river.")}
115#endif
116        [/objectives]
117
118        {RECALL_ADVISOR}
119
120        {MODIFY_UNIT (side=1) facing nw}
121    [/event]
122
123    [event]
124        name=start
125
126        [message]
127            role=advisor
128            message= _ "The trail leads straight to this place, my lord."
129        [/message]
130
131        [message]
132            speaker=Erlornas
133            message= _ "There is a keep ahead of us. How comes it that we know nothing of it? I thought our borders were watched more carefully."
134        [/message]
135
136        [message]
137            role=advisor
138            message= _ "I... I know not, my lord. For ages there was no one in these lands that could build such a thing save us. I fear we have fallen prey a false sense of security that has injured the vigilance of our scouts."
139        [/message]
140
141        [message]
142            speaker=Erlornas
143            message= _ "When the fighting ends, I’ll have some answers. But for now—"
144        [/message]
145
146        [message]
147            speaker=Gharlsa
148            message= _ "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
149        [/message]
150
151        [message]
152            speaker=Erlornas
153            message= _ "— let’s focus on the task at hand."
154        [/message]
155
156        [message]
157            role=advisor
158            message= _ "Does that demented creature truly believe he can kill us?"
159        [/message]
160
161        [message]
162            speaker=Erlornas
163            message= _ "Appearances can be deceiving. Tell the men to be cautious."
164        [/message]
165    [/event]
166
167    [event]
168        name=attack
169        [filter]
170            type=Orcish Assassin
171        [/filter]
172
173        [message]
174            speaker=Gharlsa
175            message= _ "Yes... yes... Slay them!"
176        [/message]
177    [/event]
178
179    [event]
180        name=last breath
181        [filter]
182            id=Gharlsa
183        [/filter]
184
185        [message]
186            speaker=unit
187            message= _ "Hurts... failed... Rualsha gonna be angry..."
188        [/message]
189    [/event]
190
191    [event]
192        name=die
193        [filter]
194            id=Gharlsa
195        [/filter]
196
197        [message]
198            speaker=Erlornas
199            message= _ "This... ‘Rualsha’ again. We need to forge ahead; the answers we seek are not here. Perhaps we will find them further north."
200        [/message]
201
202        [message]
203            speaker=Erlornas
204            message= _ "Destroy this place and let the forest take the ruins. We don’t want any more undesirables to use it."
205        [/message]
206
207        [endlevel]
208            result=victory
209            bonus=yes
210            {NEW_GOLD_CARRYOVER 40}
211        [/endlevel]
212    [/event]
213
214    {HERODEATH_ERLORNAS}
215[/scenario]
216