1#textdomain wesnoth-trow 2[scenario] 3 id=17b_Lizard_Beach 4 name= _ "Lizard Beach" 5 next_scenario=16_The_Kalian 6 map_data="{campaigns/The_Rise_Of_Wesnoth/maps/17b_Lizard_Beach.map}" 7 8 {TURNS 35 32 29} 9 {DEFAULT_SCHEDULE} 10 11 {SCENARIO_MUSIC battle.ogg} 12 {EXTRA_SCENARIO_MUSIC loyalists.ogg} 13 14 # No story 15 {TROW_GC_TRACK {JOURNEY_17B_NEW} } 16 17 {TROW_DEATHS} 18 19 [side] 20 type=Noble Commander 21 id=Prince Haldric 22 name= _ "Prince Haldric" 23 unrenamable=yes 24 side=1 25 canrecruit=yes 26 gold=200 27 controller=human 28 team_name=Haldric 29 user_team_name=_"Refugees" 30 {FLAG_VARIANT loyalist} 31 [/side] 32 33 [side] 34 type=Saurian Flanker 35 id=Tirasch 36 name= _ "Tirasch" 37 side=2 38 canrecruit=yes 39 {GOLD 130 190 250} 40 {INCOME 2 4 8} 41 team_name=Liz 42 user_team_name=_"Monsters" 43#ifdef EASY 44 recruit=Naga Fighter, Saurian Skirmisher, Mudcrawler, Giant Mudcrawler,Saurian Augur 45#else 46 recruit=Naga Fighter, Saurian Skirmisher, Mudcrawler, Giant Mudcrawler, Saurian Ambusher, Giant Scorpion,Saurian Augur,Saurian Oracle 47#endif 48 [ai] 49 #{NO_SCOUTS} 50 recruitment_pattern=scout,archer,fighter,archer,fighter,scout,healer 51 passive_leader=yes 52 {ATTACK_DEPTH 4 5 5} 53 [/ai] 54 [/side] 55 56 {STARTING_VILLAGES 2 8} 57 58 [side] 59 type=Saurian Flanker 60 id=Ssirk 61 name= _ "Ssirk" 62 side=3 63 canrecruit=yes 64 {GOLD 130 190 250} 65 {INCOME 2 4 8} 66 team_name=Liz 67 user_team_name=_"Monsters" 68#ifdef EASY 69 recruit=Naga Fighter, Saurian Skirmisher, Mudcrawler, Giant Mudcrawler,Saurian Augur 70#else 71 recruit=Naga Fighter, Saurian Skirmisher, Mudcrawler, Giant Mudcrawler, Saurian Ambusher, Giant Scorpion,Saurian Augur,Saurian Soothsayer 72#endif 73 [ai] 74 #{NO_SCOUTS} 75 recruitment_pattern=scout,archer,fighter,archer,fighter,scout,healer 76 passive_leader=yes 77 {ATTACK_DEPTH 4 5 5} 78 [/ai] 79 [/side] 80 81 {STARTING_VILLAGES 3 8} 82 83 {campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg} 84 85 [event] 86 name=prestart 87 88 [recall] 89 id=Lady Jessene 90 [/recall] 91 [recall] 92 id=Burin the Lost 93 [/recall] 94 [recall] 95 id=Sir Ruddry 96 [/recall] 97 98 [recall] 99 id=Sir Ladoc 100 [/recall] 101 102 [recall] 103 id=Minister Edren 104 [/recall] 105 106 [objectives] 107 side=1 108 [objective] 109 description= _ "Defeat all enemy leaders" 110 condition=win 111 [/objective] 112 [objective] 113 description= _ "Death of Prince Haldric" 114 condition=lose 115 [/objective] 116 [objective] 117 description= _ "Death of Lady Jessene" 118 condition=lose 119 [/objective] 120 121 {TURNS_RUN_OUT} 122 123 [gold_carryover] 124 bonus=yes 125 carryover_percentage=40 126 [/gold_carryover] 127 [/objectives] 128 [/event] 129 130 [event] 131 name=start 132 [message] 133 speaker=narrator 134 message= _ "After a long trek, Prince Haldric and his companions find themselves on a sunny beach. While normally this would be a pleasant occurrence, they find the saurians hard at work there." 135 image=wesnoth-icon.png 136 [/message] 137 138 [message] 139 speaker=Ssirk 140 message= _ "Monsters! We’re being invaded by monsters." 141 [/message] 142 143 [message] 144 speaker=Tirasch 145 message= _ "We must hold the beach until we can call our naga friends." 146 [/message] 147 148 [message] 149 speaker=Prince Haldric 150 message= _ "Us, monsters? Hmph... prepare to meet our blades." 151 image=portraits/haldric-mad.png 152 [/message] 153 154 [message] 155 speaker=Lady Jessene 156 message= _ "(<i>Sigh</i>) I bet he sees none of the irony in that." 157 [/message] 158 [/event] 159 160 [event] 161 name=time over 162 [message] 163 speaker=Lady Jessene 164 message= _ "We were too slow... Every naga in the sea will be upon us!" 165 [/message] 166 [/event] 167 168 [event] 169 name=die 170 first_time_only=no 171 172 [filter] 173 type=Giant Mudcrawler 174 [/filter] 175 176 {LOYAL_UNIT 2 (Mudcrawler) ($x1) ($y1)} 177 {LOYAL_UNIT 3 (Mudcrawler) ($x1) ($y1)} 178 [/event] 179 180 [event] 181 name=die 182 [filter] 183 type=Giant Mudcrawler 184 [/filter] 185 [message] 186 speaker=Prince Haldric 187 # wmllint: local spelling ick 188 message= _ "Ick! When you kill them they divide." 189 image=portraits/haldric-surprised.png 190 [/message] 191 [/event] 192 193 [event] 194 name=die 195 [filter] 196 id=Tirasch 197 [/filter] 198 [gold] 199 side=3 200 amount=170 201 [/gold] 202 [/event] 203 204 [event] 205 name=die 206 [filter] 207 id=Ssirk 208 [/filter] 209 [gold] 210 side=2 211 amount=170 212 [/gold] 213 [/event] 214 215 # Humans reach the beach 216 217 [event] 218 name=moveto 219 220 [filter] 221 side=1 222 x=1-16 223 [/filter] 224 225 [move_unit_fake] 226 type=Naga Warrior 227 side=2 228 x=1,2 229 y=15,15 230 [/move_unit_fake] 231 232 {NAMED_LOYAL_UNIT 2 (Naga Warrior) 2 15 (Riaa) ( _ "Riaa")} 233 234 [message] 235 speaker=Riaa 236 message= _ "We must protect the saurians. We need the metal!" 237 [/message] 238 239 {LOYAL_UNIT 3 (Naga Fighter) 2 14} 240 {LOYAL_UNIT 2 (Naga Fighter) 2 16} 241 242#ifdef NORMAL 243 {LOYAL_UNIT 3 (Naga Fighter) 1 15} 244 {LOYAL_UNIT 2 (Naga Fighter) 1 16} 245#endif 246#ifdef HARD 247 248 {LOYAL_UNIT 3 (Naga Fighter) 1 15} 249 {LOYAL_UNIT 2 (Naga Fighter) 1 16} 250 {LOYAL_UNIT 3 (Naga Fighter) 2 14} 251 {LOYAL_UNIT 2 (Naga Fighter) 2 17} 252#endif 253 [/event] 254 255 [event] 256 name=enemies defeated 257 [message] 258 speaker=Prince Haldric 259 message= _ "We’ve cleared the beach. Let’s return to the elves." 260 [/message] 261 262 {VARIABLE_OP num_done add 1} 263 264 [set_variable] 265 name=a_beach 266 value=1 267 [/set_variable] 268 269 [set_variable] 270 name=last_done 271 value="Beach" 272 [/set_variable] 273 274 [endlevel] 275 result=victory 276 bonus=yes 277 {NEW_GOLD_CARRYOVER 40} 278 [/endlevel] 279 [/event] 280[/scenario] 281