1 /***************************************************************************
2  *                                                                         *
3  *   LinuxSampler - modular, streaming capable sampler                     *
4  *                                                                         *
5  *   Copyright (C) 2003,2004 by Benno Senoner and Christian Schoenebeck    *
6  *   Copyright (C) 2005-2008 Christian Schoenebeck                         *
7  *   Copyright (C) 2009-2012 Christian Schoenebeck and Grigor Iliev        *
8  *                                                                         *
9  *   This program is free software; you can redistribute it and/or modify  *
10  *   it under the terms of the GNU General Public License as published by  *
11  *   the Free Software Foundation; either version 2 of the License, or     *
12  *   (at your option) any later version.                                   *
13  *                                                                         *
14  *   This program is distributed in the hope that it will be useful,       *
15  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
16  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
17  *   GNU General Public License for more details.                          *
18  *                                                                         *
19  *   You should have received a copy of the GNU General Public License     *
20  *   along with this program; if not, write to the Free Software           *
21  *   Foundation, Inc., 59 Temple Place, Suite 330, Boston,                 *
22  *   MA  02111-1307  USA                                                   *
23  ***************************************************************************/
24 
25 #ifndef __LS_ABSTRACTVOICE_H__
26 #define __LS_ABSTRACTVOICE_H__
27 
28 #include "Voice.h"
29 
30 #include "../../common/global_private.h"
31 #include "../AbstractEngineChannel.h"
32 #include "LFOBase.h"
33 #include "Fade.h"
34 #include "../EngineBase.h"
35 #include "EG.h"
36 #include "../gig/EGADSR.h"
37 #include "../gig/EGDecay.h"
38 #include "../gig/SmoothVolume.h"
39 #include "../gig/Synthesizer.h"
40 #include "../gig/Profiler.h"
41 #include "SignalUnitRack.h"
42 #include "LFOCluster.h"
43 
44 namespace LinuxSampler {
45 
46     class AbstractVoice : public Voice {
47         public:
48             type_t       Type;         ///< Voice Type (bit field, a voice may have several types)
49             NoteBase*    pNote;        ///< Note this voice belongs to and was caused by.
50             int          MIDIPan;      ///< the current MIDI pan value plus the value from RegionInfo
51 
52             SignalUnitRack* const pSignalUnitRack;
53 
54             AbstractVoice(SignalUnitRack* pRack);
55             virtual ~AbstractVoice();
56 
IsActive()57             inline bool IsActive() { return PlaybackState; }
IsStealable()58             inline bool IsStealable() { return !itKillEvent && PlaybackState >= playback_state_ram; }
59 
60             virtual void Reset();
61 
62             virtual int Trigger (
63                 AbstractEngineChannel*  pEngineChannel,
64                 Pool<Event>::Iterator&  itNoteOnEvent,
65                 int                     PitchBend,
66                 type_t                  VoiceType,
67                 int                     iKeyGroup
68             );
69 
70             /** Invoked when the voice is freed - gone from active to inactive. */
VoiceFreed()71             virtual void VoiceFreed() { }
72 
73             virtual void Synthesize(uint Samples, sample_t* pSrc, uint Skip);
74 
75             virtual release_trigger_t GetReleaseTriggerFlags() = 0;
76 
GetSampleRate()77             uint GetSampleRate() { return GetEngine()->SampleRate; }
78 
GetControllerValue(uint8_t Controller)79             uint8_t GetControllerValue(uint8_t Controller) {
80                 return (Controller > 128) ? 0 : pEngineChannel->ControllerTable[Controller];
81             }
82 
83             /// Keyboard key on which this voice should listen to transitional events (i.e. note-off events to release the voice).
HostKey()84             inline uint8_t HostKey() const { return pNote->hostKey; }
85             /// Keyboard key which the voice should use for calculating any synthesis relevant parameters (i.e. pitch).
MIDIKey()86             inline uint8_t MIDIKey() const { return pNote->cause.Param.Note.Key; }
87             /// MIDI note-on velocity value which the voice should use for calculating any synthesis relevant parameters (i.e. amplitude).
MIDIVelocity()88             inline uint8_t MIDIVelocity() const { return pNote->cause.Param.Note.Velocity; }
89 
90             void processCCEvents(RTList<Event>::Iterator& itEvent, uint End);
91             void processPitchEvent(RTList<Event>::Iterator& itEvent);
92             void processResonanceEvent(RTList<Event>::Iterator& itEvent);
93             void processTransitionEvents(RTList<Event>::Iterator& itEvent, uint End);
94             void processGroupEvents(RTList<Event>::Iterator& itEvent, uint End);
95             void UpdatePortamentoPos(Pool<Event>::Iterator& itNoteOffEvent);
96             void Kill(Pool<Event>::Iterator& itKillEvent);
97             void CreateEq();
98             void onScaleTuningChanged();
99 
100             bool                Orphan;             ///< true if this voice is playing a sample from an instrument that is unloaded. When the voice dies, the sample (and dimension region) will be handed back to the instrument resource manager.
101             playback_state_t    PlaybackState;      ///< When a sample will be triggered, it will be first played from RAM cache and after a couple of sample points it will switch to disk streaming and at the end of a disk stream we have to add null samples, so the interpolator can do it's work correctly
102             Stream::reference_t DiskStreamRef;      ///< Reference / link to the disk stream
103 
104             template<class TV, class TRR, class TR, class TD, class TIM, class TI> friend class EngineBase;
105 
106         #if CONFIG_DEVMODE
107         public:
108         #else
109         protected:
110         #endif
111             SampleInfo      SmplInfo;
112             RegionInfo      RgnInfo;
113             InstrumentInfo  InstrInfo;
114             AbstractEngineChannel* pEngineChannel;
115 
116             double                      Pos;                ///< Current playback position in sample
117             PitchInfo                   Pitch;
118             Fade                        NotePitch;          ///< Updated by calls to built-in instrument script function change_tune() (defaults to 1.0, that is neutral).
119             float                       CutoffBase;         ///< Cutoff frequency before control change, EG and LFO are applied
120             float                       VolumeLeft;         ///< Left channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
121             float                       VolumeRight;        ///< Right channel volume. This factor is calculated when the voice is triggered and doesn't change after that.
122             Fade                        NotePan[2];         ///< Updated by calls to built-in instrument script function change_pan() (defaults to 1.0, that is neutral, index 0 for left pan, index 1 for right).
123             NoteBase::Norm              NoteCutoff;         ///< Updated by calls to built-in instrument script function change_cutoff() (defaults to 1.0, that is neutral).
124             NoteBase::Norm              NoteResonance;      ///< Updated by calls to built-in instrument script function change_reso() (defaults to 1.0, that is neutral).
125             gig::SmoothVolume           CrossfadeSmoother;  ///< Crossfade volume, updated by crossfade CC events
126             gig::SmoothVolume           VolumeSmoother;     ///< Volume, updated by CC 7 (volume) events
127             gig::SmoothVolume           PanLeftSmoother;    ///< Left channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
128             gig::SmoothVolume           PanRightSmoother;   ///< Right channel volume, updated by CC 10 (pan) events and change_pan() real-time instrument script calls.
129             Fade                        NoteVolume;         ///< Note's global volume, updated by change_vol() real-time instrument script calls (defaults to 1.0, that is neutral).
130             bool                        DiskVoice;          ///< If the sample is very short it completely fits into the RAM cache and doesn't need to be streamed from disk, in that case this flag is set to false
131             bool                        RAMLoop;            ///< If this voice has a loop defined which completely fits into the cached RAM part of the sample, in this case we handle the looping within the voice class, else if the loop is located in the disk stream part, we let the disk stream handle the looping
132             unsigned long               MaxRAMPos;          ///< The upper allowed limit (not actually the end) in the RAM sample cache, after that point it's not safe to chase the interpolator another time over over the current cache position, instead we switch to disk then.
133             uint                        Delay;              ///< Number of sample points the rendering process of this voice should be delayed (jitter correction), will be set to 0 after the first audio fragment cycle
134             EG*                         pEG1;               ///< Envelope Generator 1 (Amplification)
135             EG*                         pEG2;               ///< Envelope Generator 2 (Filter cutoff frequency)
136             gig::EGDecay                EG3;                ///< Envelope Generator 3 (Pitch) TODO: use common EG instead?
137             midi_ctrl                   VCFCutoffCtrl;
138             midi_ctrl                   VCFResonanceCtrl;
139             LFOClusterUnsigned*         pLFO1;               ///< Low Frequency Oscillator 1 (Amplification)
140             LFOClusterUnsigned*         pLFO2;               ///< Low Frequency Oscillator 2 (Filter cutoff frequency)
141             LFOClusterSigned*           pLFO3;               ///< Low Frequency Oscillator 3 (Pitch)
142             bool                        bLFO1Enabled;        ///< Should we use the Amplitude LFO for this voice?
143             bool                        bLFO2Enabled;        ///< Should we use the Filter Cutoff LFO for this voice?
144             bool                        bLFO3Enabled;        ///< Should we use the Pitch LFO for this voice?
145             Pool<Event>::Iterator       itTriggerEvent;      ///< First event on the key's list the voice should process (only needed for the first audio fragment in which voice was triggered, after that it will be set to NULL).
146             Pool<Event>::Iterator       itKillEvent;         ///< Event which caused this voice to be killed
147             int                         SynthesisMode;
148             float                       fFinalCutoff;
149             float                       fFinalResonance;
150             gig::SynthesisParam         finalSynthesisParameters;
151             gig::Loop                   loop;
152             RTList<Event>*              pGroupEvents;        ///< Events directed to an exclusive group
153 
154             EqSupport* pEq;         ///< Used for per voice equalization
155             bool       bEqSupport;
156 
PrintEqInfo()157             void PrintEqInfo() {
158                 if (!bEqSupport || pEq == NULL) {
159                     dmsg(1,("EQ support: no\n"));
160                 } else {
161                     pEq->PrintInfo();
162                 }
163             }
164 
165             virtual AbstractEngine* GetEngine() = 0;
166             virtual SampleInfo      GetSampleInfo() = 0;
167             virtual RegionInfo      GetRegionInfo() = 0;
168             virtual InstrumentInfo  GetInstrumentInfo() = 0;
169 
170             /**
171              * Most of the important members of the voice are set when the voice
172              * is triggered (like pEngineChannel, pRegion, pSample, etc).
173              * This method is called after these members are set and before
174              * the voice is actually triggered.
175              * Override this method if you need to do some additional
176              * initialization which depends on these members before the voice
177              * is triggered.
178              */
AboutToTrigger()179             virtual void AboutToTrigger() { }
180 
181             virtual bool EG1Finished();
182 
183             /**
184              * Gets the sample cache size in bytes.
185              */
186             virtual unsigned long GetSampleCacheSize() = 0;
187 
188             /**
189              * Because in most cases we cache part of the sample in RAM, if the
190              * offset is too big (will extend beyond the RAM cache if the cache contains
191              * the beginning of the sample) we should cache in the RAM buffer not the
192              * beginning of the sample but a part that starts from the sample offset point.
193              * In that case the current sample position should start from zero (Pos).
194              * When the offset fits into RAM buffer or the whole sample is cached
195              * in RAM, Pos should contain the actual offset.
196              * We don't trim the sample because it might have a defined
197              * loop start point before the start point of the playback.
198              */
199             virtual void SetSampleStartOffset();
200 
201             /**
202              * Returns the correct amplitude factor for the given \a MIDIKeyVelocity.
203              * All involved parameters (VelocityResponseCurve, VelocityResponseDepth
204              * and VelocityResponseCurveScaling) involved are taken into account to
205              * calculate the amplitude factor. Use this method when a key was
206              * triggered to get the volume with which the sample should be played
207              * back.
208              *
209              * @param MIDIKeyVelocity  MIDI velocity value of the triggered key (between 0 and 127)
210              * @returns                amplitude factor (between 0.0 and 1.0)
211              */
212             virtual double GetVelocityAttenuation(uint8_t MIDIKeyVelocity) = 0;
213 
214             virtual double GetSampleAttenuation() = 0;
215 
216             virtual double CalculateVolume(double velocityAttenuation);
217 
218             virtual float GetReleaseTriggerAttenuation(float noteLength);
219 
220             /**
221              * Get starting crossfade volume level
222              */
223             virtual double CalculateCrossfadeVolume(uint8_t MIDIKeyVelocity) = 0;
224 
225             virtual MidiKeyBase* GetMidiKeyInfo(int MIDIKey) = 0;
226 
227             virtual int   OrderNewStream() = 0;
228 
229             virtual PitchInfo CalculatePitchInfo(int PitchBend);
230 
231             // TODO: cleanup the interface. The following two methods
232             // are maybe not neccessary after the TriggerEG1 method
233             // was added.
234 
235             /**
236              * Get current value of EG1 controller.
237              */
238             virtual double GetEG1ControllerValue(uint8_t MIDIKeyVelocity) = 0;
239 
240             /**
241              * Calculate influence of EG1 controller on EG1's parameters.
242              */
243             virtual EGInfo CalculateEG1ControllerInfluence(double eg1ControllerValue) = 0;
244 
245             // TODO: cleanup the interface. The velrelase and
246             // velocityAttenuation parameters are perhaps too gig
247             // specific.
248             /**
249              * Trigger the amplitude envelope generator.
250              */
251             virtual void TriggerEG1(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
252 
253             /**
254              * Get current value of EG2 controller.
255              */
256             virtual double GetEG2ControllerValue(uint8_t MIDIKeyVelocity) = 0;
257 
258             /**
259              * Calculate influence of EG2 controller on EG2's parameters.
260              */
261             virtual EGInfo CalculateEG2ControllerInfluence(double eg2ControllerValue) = 0;
262 
263             virtual void TriggerEG2(const EGInfo& egInfo, double velrelease, double velocityAttenuation, uint sampleRate, uint8_t velocity) = 0;
264 
265             virtual float CalculateCutoffBase(uint8_t MIDIKeyVelocity) = 0;
266             virtual float CalculateFinalCutoff(float cutoffBase) = 0;
267 
268             virtual void InitLFO1() = 0;
269             virtual void InitLFO2() = 0;
270             virtual void InitLFO3() = 0;
271 
272             virtual uint8_t GetVCFCutoffCtrl() = 0;
273             virtual uint8_t GetVCFResonanceCtrl() = 0;
274             virtual uint8_t CrossfadeAttenuation(uint8_t& CrossfadeControllerValue) = 0;
275 
276             virtual void    GetFirstEventOnKey(uint8_t MIDIKey, RTList<Event>::Iterator& itEvent) = 0;
277             virtual void    ProcessCCEvent(RTList<Event>::Iterator& itEvent) = 0;
278             virtual void    ProcessChannelPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
279             virtual void    ProcessPolyphonicKeyPressureEvent(RTList<Event>::Iterator& itEvent) = 0;
280             virtual void    ProcessCutoffEvent(RTList<Event>::Iterator& itEvent) = 0;
281             virtual double  GetVelocityRelease(uint8_t MIDIKeyVelocity) = 0;
282 
283             virtual unsigned long GetNoteOnTime(int MIDIKey) = 0;
284 
285             virtual void    ProcessGroupEvent(RTList<Event>::Iterator& itEvent) = 0;
286             void            EnterReleaseStage();
287 
288             virtual int     CalculatePan(uint8_t pan) = 0;
289     };
290 } // namespace LinuxSampler
291 
292 #endif  /* __LS_ABSTRACTVOICE_H__ */
293