1 #ifndef COIN_SONODES_H
2 #define COIN_SONODES_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/nodes/SoNode.h>
37 #include <Inventor/nodes/SoCamera.h>
38 #include <Inventor/nodes/SoPerspectiveCamera.h>
39 #include <Inventor/nodes/SoReversePerspectiveCamera.h>
40 #include <Inventor/nodes/SoOrthographicCamera.h>
41 #include <Inventor/nodes/SoFrustumCamera.h>
42 #include <Inventor/nodes/SoShape.h>
43 #include <Inventor/nodes/SoAsciiText.h>
44 #include <Inventor/nodes/SoCone.h>
45 #include <Inventor/nodes/SoCube.h>
46 #include <Inventor/nodes/SoCylinder.h>
47 #include <Inventor/nodes/SoVertexShape.h>
48 #include <Inventor/nodes/SoNonIndexedShape.h>
49 #include <Inventor/nodes/SoFaceSet.h>
50 #include <Inventor/nodes/SoLineSet.h>
51 #include <Inventor/nodes/SoPointSet.h>
52 #include <Inventor/nodes/SoMarkerSet.h>
53 #include <Inventor/nodes/SoQuadMesh.h>
54 #include <Inventor/nodes/SoTriangleStripSet.h>
55 #include <Inventor/nodes/SoIndexedShape.h>
56 #include <Inventor/nodes/SoIndexedFaceSet.h>
57 #include <Inventor/nodes/SoIndexedLineSet.h>
58 #include <Inventor/nodes/SoIndexedMarkerSet.h>
59 #include <Inventor/nodes/SoIndexedPointSet.h>
60 #include <Inventor/nodes/SoIndexedTriangleStripSet.h>
61 #include <Inventor/nodes/SoImage.h>
62 #include <Inventor/nodes/SoIndexedNurbsCurve.h>
63 #include <Inventor/nodes/SoIndexedNurbsSurface.h>
64 #include <Inventor/nodes/SoNurbsCurve.h>
65 #include <Inventor/nodes/SoNurbsSurface.h>
66 #include <Inventor/nodes/SoSphere.h>
67 #include <Inventor/nodes/SoText2.h>
68 #include <Inventor/nodes/SoText3.h>
69 #include <Inventor/nodes/SoGroup.h>
70 #include <Inventor/nodes/SoSeparator.h>
71 #include <Inventor/nodes/SoAnnotation.h>
72 #include <Inventor/nodes/SoSelection.h>
73 #include <Inventor/nodes/SoExtSelection.h>
74 #include <Inventor/nodes/SoLocateHighlight.h>
75 #include <Inventor/nodes/SoWWWAnchor.h>
76 #include <Inventor/nodes/SoArray.h>
77 #include <Inventor/nodes/SoSwitch.h>
78 #include <Inventor/nodes/SoBlinker.h>
79 #include <Inventor/nodes/SoLOD.h>
80 #include <Inventor/nodes/SoLevelOfDetail.h>
81 #include <Inventor/nodes/SoMultipleCopy.h>
82 #include <Inventor/nodes/SoPathSwitch.h>
83 #include <Inventor/nodes/SoTransformSeparator.h>
84 #include <Inventor/nodes/SoTransformation.h>
85 #include <Inventor/nodes/SoAntiSquish.h>
86 #include <Inventor/nodes/SoMatrixTransform.h>
87 #include <Inventor/nodes/SoRotation.h>
88 #include <Inventor/nodes/SoPendulum.h>
89 #include <Inventor/nodes/SoRotor.h>
90 #include <Inventor/nodes/SoResetTransform.h>
91 #include <Inventor/nodes/SoRotationXYZ.h>
92 #include <Inventor/nodes/SoScale.h>
93 #include <Inventor/nodes/SoTranslation.h>
94 #include <Inventor/nodes/SoShuttle.h>
95 #include <Inventor/nodes/SoSurroundScale.h>
96 #include <Inventor/nodes/SoTransform.h>
97 #include <Inventor/nodes/SoUnits.h>
98 #include <Inventor/nodes/SoBaseColor.h>
99 #include <Inventor/nodes/SoCallback.h>
100 #include <Inventor/nodes/SoClipPlane.h>
101 #include <Inventor/nodes/SoColorIndex.h>
102 #include <Inventor/nodes/SoComplexity.h>
103 #include <Inventor/nodes/SoCoordinate3.h>
104 #include <Inventor/nodes/SoCoordinate4.h>
105 #include <Inventor/nodes/SoLight.h>
106 #include <Inventor/nodes/SoDirectionalLight.h>
107 #include <Inventor/nodes/SoSpotLight.h>
108 #include <Inventor/nodes/SoPointLight.h>
109 #include <Inventor/nodes/SoDrawStyle.h>
110 #include <Inventor/nodes/SoEnvironment.h>
111 #include <Inventor/nodes/SoEventCallback.h>
112 #include <Inventor/nodes/SoFile.h>
113 #include <Inventor/nodes/SoFont.h>
114 #include <Inventor/nodes/SoFontStyle.h>
115 #include <Inventor/nodes/SoInfo.h>
116 #include <Inventor/nodes/SoLabel.h>
117 #include <Inventor/nodes/SoLightModel.h>
118 #include <Inventor/nodes/SoProfile.h>
119 #include <Inventor/nodes/SoLinearProfile.h>
120 #include <Inventor/nodes/SoNurbsProfile.h>
121 #include <Inventor/nodes/SoMaterial.h>
122 #include <Inventor/nodes/SoMaterialBinding.h>
123 #include <Inventor/nodes/SoVertexAttribute.h>
124 #include <Inventor/nodes/SoVertexAttributeBinding.h>
125 #include <Inventor/nodes/SoNormal.h>
126 #include <Inventor/nodes/SoNormalBinding.h>
127 #include <Inventor/nodes/SoPackedColor.h>
128 #include <Inventor/nodes/SoPickStyle.h>
129 #include <Inventor/nodes/SoPolygonOffset.h>
130 #include <Inventor/nodes/SoProfileCoordinate2.h>
131 #include <Inventor/nodes/SoProfileCoordinate3.h>
132 #include <Inventor/nodes/SoShapeHints.h>
133 #include <Inventor/nodes/SoTexture.h>
134 #include <Inventor/nodes/SoTexture2.h>
135 #include <Inventor/nodes/SoTexture3.h>
136 #include <Inventor/nodes/SoTexture2Transform.h>
137 #include <Inventor/nodes/SoTexture3Transform.h>
138 #include <Inventor/nodes/SoTextureCoordinate2.h>
139 #include <Inventor/nodes/SoTextureCoordinate3.h>
140 #include <Inventor/nodes/SoTextureCoordinateBinding.h>
141 #include <Inventor/nodes/SoTextureCoordinateFunction.h>
142 #include <Inventor/nodes/SoTextureCoordinateDefault.h>
143 #include <Inventor/nodes/SoTextureCoordinateEnvironment.h>
144 #include <Inventor/nodes/SoTextureCoordinatePlane.h>
145 #include <Inventor/nodes/SoTextureMatrixTransform.h>
146 #include <Inventor/nodes/SoVertexProperty.h>
147 #include <Inventor/nodes/SoWWWInline.h>
148 #include <Inventor/nodes/SoTransparencyType.h>
149 #include <Inventor/nodes/SoListener.h>
150 #include <Inventor/nodes/SoTextureCoordinateCube.h>
151 #include <Inventor/nodes/SoTextureCoordinateSphere.h>
152 #include <Inventor/nodes/SoTextureCoordinateCylinder.h>
153 #include <Inventor/nodes/SoTextureCubeMap.h>
154 #include <Inventor/nodes/SoShaderObject.h>
155 #include <Inventor/nodes/SoShaderParameter.h>
156 #include <Inventor/nodes/SoShaderProgram.h>
157 #include <Inventor/nodes/SoFragmentShader.h>
158 #include <Inventor/nodes/SoVertexShader.h>
159 #include <Inventor/nodes/SoTextureCoordinateNormalMap.h>
160 #include <Inventor/nodes/SoTextureCoordinateReflectionMap.h>
161 #include <Inventor/nodes/SoTextureCoordinateObject.h>
162 #include <Inventor/nodes/SoTextureScalePolicy.h>
163 #include <Inventor/nodes/SoTextureUnit.h>
164 #include <Inventor/nodes/SoTextureCombine.h>
165 #include <Inventor/nodes/SoBumpMap.h>
166 #include <Inventor/nodes/SoBumpMapCoordinate.h>
167 #include <Inventor/nodes/SoBumpMapTransform.h>
168 #include <Inventor/nodes/SoSceneTexture2.h>
169 #include <Inventor/nodes/SoSceneTextureCubeMap.h>
170 #include <Inventor/nodes/SoCacheHint.h>
171 #include <Inventor/nodes/SoDepthBuffer.h>
172 #include <Inventor/nodes/SoAlphaTest.h>
173 
174 #endif // !COIN_SONODES_H
175