1 //  Copyright (C) 2008, 2015 Ben Asselstine
2 //
3 //  This program is free software; you can redistribute it and/or modify
4 //  it under the terms of the GNU General Public License as published by
5 //  the Free Software Foundation; either version 3 of the License, or
6 //  (at your option) any later version.
7 //
8 //  This program is distributed in the hope that it will be useful,
9 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
10 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 //  GNU Library General Public License for more details.
12 //
13 //  You should have received a copy of the GNU General Public License
14 //  along with this program; if not, write to the Free Software
15 //  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
16 //  02110-1301, USA.
17 
18 #pragma once
19 #ifndef NAMEDLOCATION_H
20 #define NAMEDLOCATION_H
21 
22 #include "vector.h"
23 #include "Location.h"
24 #include "Namable.h"
25 
26 class XML_Helper;
27 
28 //! A game object that has a position and a name.
29 /**
30  * A NamedLocation is a game object on the map that has a position and a name.
31  * It also has a description.
32  */
33 
34 class NamedLocation: public Location, public Namable
35 {
36  public:
37      //! Default constructor.
38      NamedLocation(Vector<int> pos, guint32 size, Glib::ustring name,
39 		   Glib::ustring desc);
40      //! Copy constructor.
41      NamedLocation(const NamedLocation&);
42 
43      NamedLocation(const NamedLocation&, Vector<int> pos);
44 
45      //! Loading constructor.
46      NamedLocation(XML_Helper* helper, guint32 size);
47 
48      //! Destructor.
~NamedLocation()49     virtual ~NamedLocation() {};
50 
getDescription()51     Glib::ustring getDescription() const {return d_description;};
52 
setDescription(Glib::ustring d)53     void setDescription(Glib::ustring d) {d_description = d;};
54 
55  private:
56     Glib::ustring d_description;
57 };
58 
59 #endif
60