1/* 2 3 IMPORTANT! This file is auto-generated each time you save your 4 project - if you alter its contents, your changes may be overwritten! 5 6 This is the header file that your files should include in order to get all the 7 JUCE library headers. You should avoid including the JUCE headers directly in 8 your own source files, because that wouldn't pick up the correct configuration 9 options for your app. 10 11*/ 12 13#pragma once 14 15#include "AppConfig.h" 16 17#define Point IgnorePoint 18#include <juce_audio_basics/juce_audio_basics.h> 19#include <juce_audio_devices/juce_audio_devices.h> 20#include <juce_audio_formats/juce_audio_formats.h> 21#include <juce_core/juce_core.h> 22#include <juce_data_structures/juce_data_structures.h> 23#include <juce_dsp/juce_dsp.h> 24#include <juce_events/juce_events.h> 25#undef Point 26 27#if defined (JUCE_PROJUCER_VERSION) && JUCE_PROJUCER_VERSION < JUCE_VERSION 28 /** If you've hit this error then the version of the Projucer that was used to generate this project is 29 older than the version of the JUCE modules being included. To fix this error, re-save your project 30 using the latest version of the Projucer or, if you aren't using the Projucer to manage your project, 31 remove the JUCE_PROJUCER_VERSION define from the AppConfig.h file. 32 */ 33 #error "This project was last saved using an outdated version of the Projucer! Re-save this project with the latest version to fix this error." 34#endif 35 36#if ! DONT_SET_USING_JUCE_NAMESPACE 37 // If your code uses a lot of JUCE classes, then this will obviously save you 38 // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE. 39 using namespace juce; 40#endif 41 42#if ! JUCE_DONT_DECLARE_PROJECTINFO 43namespace ProjectInfo 44{ 45 const char* const projectName = "@PROJECT_NAME@"; 46 const char* const companyName = "OpenShot Studios, LLC"; 47 const char* const versionString = "@PROJECT_VERSION_FULL@"; 48 const int versionNumber = @PROJECT_VERSION_HEX@; 49} 50#endif 51