1 /* 2 OpenVR for PyMOL Copyright Notice 3 ===================================== 4 5 The OpenVR for PyMOL source code is copyrighted, but you can freely use and 6 copy it as long as you don't change or remove any of the Copyright notices. 7 OpenVR for PyMOL is made available under the following open-source license 8 terms: 9 10 ------------------------------------------------------------------------------ 11 Copyright (c) 2018 EPAM Systems, Inc. 12 13 Permission is hereby granted, free of charge, to any person obtaining a copy 14 of this software and associated documentation files (the "Software"), to deal 15 in the Software without restriction, including without limitation the rights 16 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 17 copies of the Software, and to permit persons to whom the Software is 18 furnished to do so, subject to the following conditions: 19 20 The above copyright notice and this permission notice shall be included in all 21 copies or substantial portions of the Software. 22 23 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 24 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 25 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 26 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 27 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 28 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 29 SOFTWARE. 30 ------------------------------------------------------------------------------ 31 32 */ 33 34 #ifndef _H_OpenVRControllerModel 35 #define _H_OpenVRControllerModel 36 37 // system headers 38 #include "openvr.h" 39 40 // pymol headers 41 #include "PyMOLGlobals.h" 42 #include "ShaderMgr.h" 43 44 // local headers 45 #include "OpenVRQuad.h" 46 47 class OpenVRControllerModel 48 { 49 public: 50 OpenVRControllerModel(const std::string & sRenderModelName); 51 ~OpenVRControllerModel(); 52 53 bool Init(PyMOLGlobals * G, const vr::RenderModel_t & vrModel, const vr::RenderModel_TextureMap_t & vrDiffuseTexture); 54 void Free(); 55 56 void Draw(); 57 GetName()58 const std::string & GetName() const { return m_sModelName; } 59 60 private: 61 void InitGeometry(const vr::RenderModel_t &vrModel); 62 void FreeGeometry(); 63 64 void InitTexture(const vr::RenderModel_TextureMap_t &vrDiffuseTexture); 65 void FreeTexture(); 66 67 bool InitShaders(PyMOLGlobals * G); 68 void FreeShaders(); 69 70 private: 71 GLuint m_glVertBuffer; 72 GLuint m_glIndexBuffer; 73 GLuint m_glVertArray; 74 GLuint m_glTexture; 75 GLsizei m_unVertexCount; 76 std::string m_sModelName; 77 CShaderPrg *m_pShader; 78 }; 79 80 void ShutdownRenderModels(); 81 OpenVRControllerModel *FindOrLoadRenderModel(PyMOLGlobals *G, const char *pchRenderModelName); 82 83 #endif /* _H_OpenVRController */ 84