1 #ifndef COIN_SOELEMENTS_H 2 #define COIN_SOELEMENTS_H 3 4 /**************************************************************************\ 5 * Copyright (c) Kongsberg Oil & Gas Technologies AS 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions are 10 * met: 11 * 12 * Redistributions of source code must retain the above copyright notice, 13 * this list of conditions and the following disclaimer. 14 * 15 * Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 19 * Neither the name of the copyright holder nor the names of its 20 * contributors may be used to endorse or promote products derived from 21 * this software without specific prior written permission. 22 * 23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 34 \**************************************************************************/ 35 36 #include <Inventor/elements/SoElement.h> 37 #include <Inventor/elements/SoAccumulatedElement.h> 38 #include <Inventor/elements/SoClipPlaneElement.h> 39 #include <Inventor/elements/SoGLClipPlaneElement.h> 40 #include <Inventor/elements/SoLightElement.h> 41 #include <Inventor/elements/SoModelMatrixElement.h> 42 #include <Inventor/elements/SoBBoxModelMatrixElement.h> 43 #include <Inventor/elements/SoGLModelMatrixElement.h> 44 #include <Inventor/elements/SoProfileElement.h> 45 #ifndef COIN_INTERNAL 46 #include <Inventor/elements/SoTextureMatrixElement.h> 47 #include <Inventor/elements/SoGLTextureMatrixElement.h> 48 #endif // COIN_INTERNAL 49 #include <Inventor/elements/SoCacheElement.h> 50 #include <Inventor/elements/SoInt32Element.h> 51 #include <Inventor/elements/SoAnnoText3CharOrientElement.h> 52 #include <Inventor/elements/SoAnnoText3FontSizeHintElement.h> 53 #include <Inventor/elements/SoAnnoText3RenderPrintElement.h> 54 #include <Inventor/elements/SoComplexityTypeElement.h> 55 #include <Inventor/elements/SoDecimationTypeElement.h> 56 #include <Inventor/elements/SoDrawStyleElement.h> 57 #include <Inventor/elements/SoGLDrawStyleElement.h> 58 #include <Inventor/elements/SoGLLightIdElement.h> 59 #ifndef COIN_INTERNAL 60 #include <Inventor/elements/SoGLTextureEnabledElement.h> 61 #endif // COIN_INTERNAL 62 #include <Inventor/elements/SoLinePatternElement.h> 63 #include <Inventor/elements/SoGLLinePatternElement.h> 64 #include <Inventor/elements/SoMaterialBindingElement.h> 65 #include <Inventor/elements/SoNormalBindingElement.h> 66 #include <Inventor/elements/SoPickStyleElement.h> 67 #include <Inventor/elements/SoSwitchElement.h> 68 #include <Inventor/elements/SoTextOutlineEnabledElement.h> 69 #include <Inventor/elements/SoTextureCoordinateBindingElement.h> 70 #include <Inventor/elements/SoUnitsElement.h> 71 #include <Inventor/elements/SoFloatElement.h> 72 #include <Inventor/elements/SoComplexityElement.h> 73 #include <Inventor/elements/SoCreaseAngleElement.h> 74 #include <Inventor/elements/SoDecimationPercentageElement.h> 75 #include <Inventor/elements/SoFocalDistanceElement.h> 76 #include <Inventor/elements/SoFontSizeElement.h> 77 #include <Inventor/elements/SoLineWidthElement.h> 78 #include <Inventor/elements/SoGLLineWidthElement.h> 79 #include <Inventor/elements/SoPointSizeElement.h> 80 #include <Inventor/elements/SoGLPointSizeElement.h> 81 #include <Inventor/elements/SoTextureQualityElement.h> 82 #include <Inventor/elements/SoGLRenderPassElement.h> 83 #include <Inventor/elements/SoGLUpdateAreaElement.h> 84 #include <Inventor/elements/SoLocalBBoxMatrixElement.h> 85 #include <Inventor/elements/SoOverrideElement.h> 86 #include <Inventor/elements/SoTextureOverrideElement.h> 87 #include <Inventor/elements/SoPickRayElement.h> 88 #include <Inventor/elements/SoReplacedElement.h> 89 #include <Inventor/elements/SoCoordinateElement.h> 90 #include <Inventor/elements/SoGLCoordinateElement.h> 91 #include <Inventor/elements/SoEnvironmentElement.h> 92 #include <Inventor/elements/SoGLEnvironmentElement.h> 93 #include <Inventor/elements/SoFontNameElement.h> 94 #include <Inventor/elements/SoLightAttenuationElement.h> 95 #include <Inventor/elements/SoNormalElement.h> 96 #include <Inventor/elements/SoGLNormalElement.h> 97 #include <Inventor/elements/SoPolygonOffsetElement.h> 98 #include <Inventor/elements/SoGLPolygonOffsetElement.h> 99 #include <Inventor/elements/SoProjectionMatrixElement.h> 100 #include <Inventor/elements/SoGLProjectionMatrixElement.h> 101 #include <Inventor/elements/SoProfileCoordinateElement.h> 102 #ifndef COIN_INTERNAL 103 #include <Inventor/elements/SoTextureCoordinateElement.h> 104 #include <Inventor/elements/SoGLTextureCoordinateElement.h> 105 #include <Inventor/elements/SoTextureImageElement.h> 106 #include <Inventor/elements/SoGLTextureImageElement.h> 107 #endif // COIN_INTERNAL 108 #include <Inventor/elements/SoViewingMatrixElement.h> 109 #include <Inventor/elements/SoGLViewingMatrixElement.h> 110 #include <Inventor/elements/SoViewVolumeElement.h> 111 #include <Inventor/elements/SoShapeHintsElement.h> 112 #include <Inventor/elements/SoGLShapeHintsElement.h> 113 #include <Inventor/elements/SoShapeStyleElement.h> 114 #include <Inventor/elements/SoViewportRegionElement.h> 115 #include <Inventor/elements/SoGLViewportRegionElement.h> 116 #include <Inventor/elements/SoWindowElement.h> 117 #include <Inventor/elements/SoLazyElement.h> 118 #include <Inventor/elements/SoGLCacheContextElement.h> 119 #include <Inventor/elements/SoGLColorIndexElement.h> 120 #include <Inventor/elements/SoListenerPositionElement.h> 121 #include <Inventor/elements/SoListenerOrientationElement.h> 122 #include <Inventor/elements/SoListenerDopplerElement.h> 123 #include <Inventor/elements/SoListenerGainElement.h> 124 #include <Inventor/elements/SoSoundElement.h> 125 #include <Inventor/elements/SoGLVBOElement.h> 126 #include <Inventor/elements/SoGLDepthBufferElement.h> 127 #include <Inventor/elements/SoGLVertexAttributeElement.h> 128 #include <Inventor/elements/SoVertexAttributeBindingElement.h> 129 130 // elements still supported by Coin that are not in SGI Inventor >= 2.1 131 #include <Inventor/elements/SoAmbientColorElement.h> 132 #include <Inventor/elements/SoDiffuseColorElement.h> 133 #include <Inventor/elements/SoSpecularColorElement.h> 134 #include <Inventor/elements/SoEmissiveColorElement.h> 135 #include <Inventor/elements/SoShininessElement.h> 136 #include <Inventor/elements/SoTransparencyElement.h> 137 #include <Inventor/elements/SoLightModelElement.h> 138 139 #endif // !COIN_SOELEMENTS_H 140