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2 //
3 // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
4 // Digital Ltd. LLC
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33 ///////////////////////////////////////////////////////////////////////////
34 
35 
36 
37 //-----------------------------------------------------------------------------
38 //
39 //	class Compressor
40 //
41 //-----------------------------------------------------------------------------
42 
43 #include "ImfCompressor.h"
44 #include "ImfRleCompressor.h"
45 #include "ImfZipCompressor.h"
46 #include "ImfPizCompressor.h"
47 #include "ImfPxr24Compressor.h"
48 #include "ImfB44Compressor.h"
49 #include "ImfDwaCompressor.h"
50 #include "ImfCheckedArithmetic.h"
51 #include "ImfNamespace.h"
52 
53 OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
54 
55 using IMATH_NAMESPACE::Box2i;
56 
57 
Compressor(const Header & hdr)58 Compressor::Compressor (const Header &hdr): _header (hdr) {}
59 
60 
~Compressor()61 Compressor::~Compressor () {}
62 
63 
64 Compressor::Format
format() const65 Compressor::format () const
66 {
67     return XDR;
68 }
69 
70 
71 int
compressTile(const char * inPtr,int inSize,Box2i range,const char * & outPtr)72 Compressor::compressTile (const char *inPtr,
73 			  int inSize,
74 			  Box2i range,
75 			  const char *&outPtr)
76 {
77     return compress (inPtr, inSize, range.min.y, outPtr);
78 }
79 
80 
81 int
uncompressTile(const char * inPtr,int inSize,Box2i range,const char * & outPtr)82 Compressor::uncompressTile (const char *inPtr,
83 			    int inSize,
84 			    Box2i range,
85 			    const char *&outPtr)
86 {
87     return uncompress (inPtr, inSize, range.min.y, outPtr);
88 }
89 
90 
91 bool
isValidCompression(Compression c)92 isValidCompression (Compression c)
93 {
94     switch (c)
95     {
96       case NO_COMPRESSION:
97       case RLE_COMPRESSION:
98       case ZIPS_COMPRESSION:
99       case ZIP_COMPRESSION:
100       case PIZ_COMPRESSION:
101       case PXR24_COMPRESSION:
102       case B44_COMPRESSION:
103       case B44A_COMPRESSION:
104       case DWAA_COMPRESSION:
105       case DWAB_COMPRESSION:
106 
107 	return true;
108 
109       default:
110 
111 	return false;
112     }
113 }
114 
isValidDeepCompression(Compression c)115 bool isValidDeepCompression(Compression c)
116 {
117   switch(c)
118   {
119       case NO_COMPRESSION:
120       case RLE_COMPRESSION:
121       case ZIPS_COMPRESSION:
122           return true;
123       default :
124           return false;
125   }
126 }
127 
128 
129 Compressor *
newCompressor(Compression c,size_t maxScanLineSize,const Header & hdr)130 newCompressor (Compression c, size_t maxScanLineSize, const Header &hdr)
131 {
132     switch (c)
133     {
134       case RLE_COMPRESSION:
135 
136 	return new RleCompressor (hdr, maxScanLineSize);
137 
138       case ZIPS_COMPRESSION:
139 
140 	return new ZipCompressor (hdr, maxScanLineSize, 1);
141 
142       case ZIP_COMPRESSION:
143 
144 	return new ZipCompressor (hdr, maxScanLineSize, 16);
145 
146       case PIZ_COMPRESSION:
147 
148 	return new PizCompressor (hdr, maxScanLineSize, 32);
149 
150       case PXR24_COMPRESSION:
151 
152 	return new Pxr24Compressor (hdr, maxScanLineSize, 16);
153 
154       case B44_COMPRESSION:
155 
156 	return new B44Compressor (hdr, maxScanLineSize, 32, false);
157 
158       case B44A_COMPRESSION:
159 
160 	return new B44Compressor (hdr, maxScanLineSize, 32, true);
161 
162       case DWAA_COMPRESSION:
163 
164 	return new DwaCompressor (hdr, maxScanLineSize, 32,
165                                DwaCompressor::STATIC_HUFFMAN);
166 
167       case DWAB_COMPRESSION:
168 
169 	return new DwaCompressor (hdr, maxScanLineSize, 256,
170                                DwaCompressor::STATIC_HUFFMAN);
171 
172       default:
173 
174 	return 0;
175     }
176 }
177 
178 
179 Compressor *
newTileCompressor(Compression c,size_t tileLineSize,size_t numTileLines,const Header & hdr)180 newTileCompressor (Compression c,
181 		   size_t tileLineSize,
182 		   size_t numTileLines,
183 		   const Header &hdr)
184 {
185     switch (c)
186     {
187       case RLE_COMPRESSION:
188 
189 	return new RleCompressor (hdr, uiMult (tileLineSize, numTileLines));
190 
191       case ZIPS_COMPRESSION:
192       case ZIP_COMPRESSION:
193 
194 	return new ZipCompressor (hdr, tileLineSize, numTileLines);
195 
196       case PIZ_COMPRESSION:
197 
198 	return new PizCompressor (hdr, tileLineSize, numTileLines);
199 
200       case PXR24_COMPRESSION:
201 
202 	return new Pxr24Compressor (hdr, tileLineSize, numTileLines);
203 
204       case B44_COMPRESSION:
205 
206 	return new B44Compressor (hdr, tileLineSize, numTileLines, false);
207 
208       case B44A_COMPRESSION:
209 
210 	return new B44Compressor (hdr, tileLineSize, numTileLines, true);
211 
212       case DWAA_COMPRESSION:
213       case DWAB_COMPRESSION:
214 
215 	return new DwaCompressor (hdr, tileLineSize, numTileLines,
216                                DwaCompressor::DEFLATE);
217 
218       default:
219 
220 	return 0;
221     }
222 }
223 
224 
225 OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
226 
227