1 /*
2  * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
3  * Copyright (C) 2010 François Sausset (sausset@gmail.com). All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 
29 #if ENABLE(MATHML)
30 
31 #include "RenderMathMLRoot.h"
32 
33 #include "GraphicsContext.h"
34 #include "MathMLNames.h"
35 #include "PaintInfo.h"
36 
37 namespace WebCore {
38 
39 using namespace MathMLNames;
40 
41 // Left margin of the radical (px)
42 const int gRadicalLeftMargin = 3;
43 // Bottom padding of the radical (px)
44 const int gRadicalBasePad = 3;
45 // Threshold above which the radical shape is modified to look nice with big bases (%)
46 const float gThresholdBaseHeight = 1.5f;
47 // Radical width (%)
48 const float gRadicalWidth = 0.75f;
49 // Horizontal position of the bottom point of the radical (%)
50 const float gRadicalBottomPointXPos= 0.5f;
51 // Horizontal position of the top left point of the radical (%)
52 const float gRadicalTopLeftPointXPos = 0.8f;
53 // Vertical position of the top left point of the radical (%)
54 const float gRadicalTopLeftPointYPos = 0.625f;
55 // Vertical shift of the left end point of the radical (%)
56 const float gRadicalLeftEndYShift = 0.05f;
57 // Root padding around the base (%)
58 const float gRootPadding = 0.2f;
59 // Additional bottom root padding (%)
60 const float gRootBottomPadding = 0.2f;
61 
62 // Radical line thickness (%)
63 const float gRadicalLineThickness = 0.02f;
64 // Radical thick line thickness (%)
65 const float gRadicalThickLineThickness = 0.1f;
66 
RenderMathMLRoot(Node * expression)67 RenderMathMLRoot::RenderMathMLRoot(Node *expression)
68 : RenderMathMLBlock(expression)
69 {
70 }
71 
addChild(RenderObject * child,RenderObject *)72 void RenderMathMLRoot::addChild(RenderObject* child, RenderObject* )
73 {
74     if (isEmpty()) {
75         // Add a block for the index
76         RenderBlock* block = new (renderArena()) RenderBlock(node());
77         RefPtr<RenderStyle> indexStyle = makeBlockStyle();
78         indexStyle->setDisplay(INLINE_BLOCK);
79         block->setStyle(indexStyle.release());
80         RenderBlock::addChild(block);
81 
82         // FIXME: the wrapping does not seem to be needed anymore.
83         // this is the base, so wrap it so we can pad it
84         block = new (renderArena()) RenderBlock(node());
85         RefPtr<RenderStyle> baseStyle = makeBlockStyle();
86         baseStyle->setDisplay(INLINE_BLOCK);
87         baseStyle->setPaddingLeft(Length(5 * gRadicalWidth , Percent));
88         block->setStyle(baseStyle.release());
89         RenderBlock::addChild(block);
90         block->addChild(child);
91     } else {
92         // always add to the index
93         firstChild()->addChild(child);
94     }
95 }
96 
paint(PaintInfo & info,int tx,int ty)97 void RenderMathMLRoot::paint(PaintInfo& info, int tx, int ty)
98 {
99     RenderMathMLBlock::paint(info , tx , ty);
100 
101     if (info.context->paintingDisabled())
102         return;
103 
104     if (!firstChild() || !lastChild())
105         return;
106 
107     tx += x();
108     ty += y();
109 
110     RenderBoxModelObject* indexBox = toRenderBoxModelObject(lastChild());
111 
112     int maxHeight = indexBox->offsetHeight();
113     // default to the font size in pixels if we're empty
114     if (!maxHeight)
115         maxHeight = style()->fontSize();
116     int width = indexBox->offsetWidth();
117 
118     int indexWidth = 0;
119     RenderObject* current = firstChild();
120     while (current != lastChild()) {
121         if (current->isBoxModelObject()) {
122             RenderBoxModelObject* box = toRenderBoxModelObject(current);
123             indexWidth += box->offsetWidth();
124         }
125         current = current->nextSibling();
126     }
127 
128     int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth);
129     int topStartShift = 0;
130     // Base height above which the shape of the root changes
131     int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize());
132 
133     if (maxHeight > thresholdHeight && thresholdHeight) {
134         float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight);
135         if (shift > 1.)
136             shift = 1.0f;
137         topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
138     }
139 
140     width += topStartShift;
141 
142     int rootPad = static_cast<int>(gRootPadding * style()->fontSize());
143     int start = tx + indexWidth + gRadicalLeftMargin + style()->paddingLeft().value() - rootPad;
144     ty += style()->paddingTop().value() - rootPad;
145 
146     FloatPoint topStart(start - topStartShift, ty);
147     FloatPoint bottomLeft(start - gRadicalBottomPointXPos * frontWidth , ty + maxHeight + gRadicalBasePad);
148     FloatPoint topLeft(start - gRadicalTopLeftPointXPos * frontWidth , ty + gRadicalTopLeftPointYPos * maxHeight);
149     FloatPoint leftEnd(start - frontWidth , topLeft.y() + gRadicalLeftEndYShift * style()->fontSize());
150 
151     GraphicsContextStateSaver stateSaver(*info.context);
152 
153     info.context->setStrokeThickness(gRadicalLineThickness * style()->fontSize());
154     info.context->setStrokeStyle(SolidStroke);
155     info.context->setStrokeColor(style()->visitedDependentColor(CSSPropertyColor), ColorSpaceDeviceRGB);
156     info.context->setLineJoin(MiterJoin);
157     info.context->setMiterLimit(style()->fontSize());
158 
159     Path root;
160 
161     root.moveTo(FloatPoint(topStart.x() + width, ty));
162     // draw top
163     root.addLineTo(topStart);
164     // draw from top left corner to bottom point of radical
165     root.addLineTo(bottomLeft);
166     // draw from bottom point to top of left part of radical base "pocket"
167     root.addLineTo(topLeft);
168     // draw to end
169     root.addLineTo(leftEnd);
170 
171     info.context->strokePath(root);
172 
173     GraphicsContextStateSaver maskStateSaver(*info.context);
174 
175     // Build a mask to draw the thick part of the root.
176     Path mask;
177 
178     mask.moveTo(topStart);
179     mask.addLineTo(bottomLeft);
180     mask.addLineTo(topLeft);
181     mask.addLineTo(FloatPoint(2 * topLeft.x() - leftEnd.x(), 2 * topLeft.y() - leftEnd.y()));
182 
183     info.context->clip(mask);
184 
185     // Draw the thick part of the root.
186     info.context->setStrokeThickness(gRadicalThickLineThickness * style()->fontSize());
187     info.context->setLineCap(SquareCap);
188 
189     Path line;
190     line.moveTo(bottomLeft);
191     line.addLineTo(topLeft);
192 
193     info.context->strokePath(line);
194 }
195 
layout()196 void RenderMathMLRoot::layout()
197 {
198     RenderBlock::layout();
199 
200     if (!firstChild() || !lastChild())
201         return;
202 
203     int maxHeight = toRenderBoxModelObject(lastChild())->offsetHeight();
204 
205     RenderObject* current = lastChild()->firstChild();
206     if (current)
207         current->style()->setVerticalAlign(BASELINE);
208 
209     if (!maxHeight)
210         maxHeight = style()->fontSize();
211 
212     // Base height above which the shape of the root changes
213     int thresholdHeight = static_cast<int>(gThresholdBaseHeight * style()->fontSize());
214     int topStartShift = 0;
215 
216     if (maxHeight > thresholdHeight && thresholdHeight) {
217         float shift = (maxHeight - thresholdHeight) / static_cast<float>(thresholdHeight);
218         if (shift > 1.)
219             shift = 1.0f;
220         int frontWidth = static_cast<int>(style()->fontSize() * gRadicalWidth);
221         topStartShift = static_cast<int>(gRadicalBottomPointXPos * frontWidth * shift);
222 
223         style()->setPaddingBottom(Length(static_cast<int>(gRootBottomPadding * style()->fontSize()), Fixed));
224     }
225 
226     // Positioning of the index
227     RenderObject* possibleIndex = firstChild()->firstChild();
228     while (possibleIndex && !possibleIndex->isBoxModelObject())
229         possibleIndex = possibleIndex->nextSibling();
230     RenderBoxModelObject* indexBox = toRenderBoxModelObject(possibleIndex);
231     if (!indexBox)
232         return;
233 
234     int indexShift = indexBox->offsetWidth() + topStartShift;
235     int radicalHeight = static_cast<int>((1 - gRadicalTopLeftPointYPos) * maxHeight);
236     int rootMarginTop = radicalHeight + style()->paddingBottom().value() + indexBox->offsetHeight() - (maxHeight + static_cast<int>(gRootPadding * style()->fontSize()));
237 
238     style()->setPaddingLeft(Length(indexShift, Fixed));
239     if (rootMarginTop > 0)
240         style()->setPaddingTop(Length(rootMarginTop + static_cast<int>(gRootPadding * style()->fontSize()), Fixed));
241 
242     setNeedsLayout(true);
243     setPreferredLogicalWidthsDirty(true, false);
244     RenderBlock::layout();
245 
246     indexBox->style()->setBottom(Length(radicalHeight + style()->paddingBottom().value(), Fixed));
247 
248     // Now that we've potentially changed its position, we need layout the index again.
249     indexBox->setNeedsLayout(true);
250     indexBox->layout();
251 }
252 
253 }
254 
255 #endif // ENABLE(MATHML)
256 
257 
258