1 //
2 // System.ComponentModel.Design.LoadedEventHandler
3 //
4 // Authors:
5 //	  Ivan N. Zlatev (contact i-nZ.net)
6 //
7 // (C) 2006 Ivan N. Zlatev
8 
9 //
10 // Permission is hereby granted, free of charge, to any person obtaining
11 // a copy of this software and associated documentation files (the
12 // "Software"), to deal in the Software without restriction, including
13 // without limitation the rights to use, copy, modify, merge, publish,
14 // distribute, sublicense, and/or sell copies of the Software, and to
15 // permit persons to whom the Software is furnished to do so, subject to
16 // the following conditions:
17 //
18 // The above copyright notice and this permission notice shall be
19 // included in all copies or substantial portions of the Software.
20 //
21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
24 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
25 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 //
29 
30 
31 using System;
32 using System.ComponentModel;
33 
34 namespace System.ComponentModel.Design
35 {
36 
LoadedEventHandler(Object sender, LoadedEventArgs e)37 	public delegate void LoadedEventHandler (Object sender, LoadedEventArgs e);
38 }
39