1 // 2 // System.ComponentModel.Design.LoadedEventHandler 3 // 4 // Authors: 5 // Ivan N. Zlatev (contact i-nZ.net) 6 // 7 // (C) 2006 Ivan N. Zlatev 8 9 // 10 // Permission is hereby granted, free of charge, to any person obtaining 11 // a copy of this software and associated documentation files (the 12 // "Software"), to deal in the Software without restriction, including 13 // without limitation the rights to use, copy, modify, merge, publish, 14 // distribute, sublicense, and/or sell copies of the Software, and to 15 // permit persons to whom the Software is furnished to do so, subject to 16 // the following conditions: 17 // 18 // The above copyright notice and this permission notice shall be 19 // included in all copies or substantial portions of the Software. 20 // 21 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 22 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 23 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 24 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 25 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 26 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 27 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 28 // 29 30 31 using System; 32 using System.ComponentModel; 33 34 namespace System.ComponentModel.Design 35 { 36 LoadedEventHandler(Object sender, LoadedEventArgs e)37 public delegate void LoadedEventHandler (Object sender, LoadedEventArgs e); 38 } 39