1 /* 2 * Copyright (C) 2005 Andreas Volz 3 * Copyright (C) 2006-2007 MakeHuman Project 4 * 5 * This program is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU General Public License as 7 * published by the Free Software Foundation; either version 3 of 8 * the License, or (at your option) any later version. 9 * 10 * This program is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with this program; if not, write to the Free Software Foun- 17 * dation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 18 * USA 19 * 20 * File: TextureVector.h 21 * Project: MakeHuman <info@makehuman.org>, http://www.makehuman.org/ 22 * Library: ANIMORPH 23 * 24 * For individual developers look into the AUTHORS file. 25 * 26 */ 27 28 #ifndef TEXTUREVECTOR_H 29 #define TEXTUREVECTOR_H 1 30 31 #ifdef HAVE_CONFIG_H 32 #include <config.h> 33 #endif 34 #include <iostream> 35 #include <fstream> 36 #include <vector> 37 #include <string> 38 39 #include "FileReader.h" 40 #include "Vector2.h" 41 42 using std::string; 43 using std::vector; 44 using std::ifstream; 45 46 namespace Animorph { 47 48 typedef std::vector <Vector2f> TextureFace; 49 50 /*! \brief Loadble vector of TextureFace 51 */ 52 class TextureVector : public vector <TextureFace> 53 { 54 private: 55 void fromUVStream (ifstream &in_stream); 56 57 public: 58 bool load (const string& filename); 59 }; 60 61 } 62 63 #endif // TEXTUREVECTOR_H 64